Player Matchup

Ishtar
Ishtar
Badongos0
Ishtar
Level 102
God Stats
0W - 3L
1,642 SR
Queue Stats
12W - 11L
1,589 Elo+
Party 2
Ganesha
Ganesha
Cleint
Ganesha
Level 117
God Stats
7W - 2L
1,629 SR
Queue Stats
84W - 80L
1,566 Elo+
Party 2
Fenrir
Fenrir
CptDadShorts
Fenrir
Level 109
God Stats
2W - 2L
1,587 SR
Queue Stats
57W - 62L
1,468 Elo+
Party 2
Anubis
Anubis
OOZINnGOOZIN
Anubis
Level 83
God Stats
1W - 3L
1,395 SR
Queue Stats
60W - 59L
1,506 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Soko10
Tsukuyomi
Level 102
God Stats
1W - 3L
1,674 SR
Queue Stats
86W - 86L
1,556 Elo+
Party 2
Team Averages
Level 103
1,585 SR
1,537 Elo+

VS

Team Averages
Level 76
1,629 SR
1,734 Elo+
Bellona
Bellona
 
Bellona
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
ElSantoParolo
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 1L
1,769 Elo+
Party 1
Neith
Neith
nicoaj
Neith
Level 159
God Stats
4W - 2L
1,779 SR
Queue Stats
161W - 149L
1,599 Elo+
Party 1
Jing Wei
Jing Wei
xXMr_MonchileroX
Jing Wei
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 1L
1,893 Elo+
Party 1
Ah Puch
Ah Puch
ztebemastergamer
Ah Puch
Level 28
God Stats
1W - 0L
1,867 SR
Queue Stats
12W - 3L
1,907 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Badongos0
Ishtar
14
2 / 5 / 5
7,661
766
7,110
11,092
4,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Cleint
Ganesha
15
1 / 4 / 8
7,897
790
4,783
11,408
11,322
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
14
4 / 5 / 1
8,123
812
8,984
17,821
11,174
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
13
0 / 6 / 5
6,929
693
5,670
9,980
3,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Soko10
Tsukuyomi
14
3 / 6 / 3
7,681
768
8,648
11,569
5,240
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
4 / 3 / 14
8,870
887
7,720
12,180
14,600
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
8 / 3 / 11
9,473
947
10,079
6,011
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
nicoaj
Neith
15
3 / 2 / 14
8,835
884
11,263
9,131
4,027
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
2 / 2 / 14
8,464
846
8,748
7,065
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
9 / 2 / 16
10,192
1,019
20,057
13,462
8,197
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
95
10
Kills
26
26
Deaths
12
22
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
3
14
3.67
L
Ishtar
Badongos0
Ishtar
2
5
5
0.9
L
Ganesha
Cleint
Ganesha
1
4
8
1.25
L
Fenrir
4
5
1
0.9
W
8
3
11
4.5
L
Anubis
0
6
5
0.42
L
Tsukuyomi
Soko10
Tsukuyomi
3
6
3
0.75
W
Neith
nicoaj
Neith
3
2
14
5
W
2
2
14
4.5
W
9
2
16
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,195
Damage
57,867
61,870
Taken
47,849
35,996
Mitigated
32,427
13,169
Healing
18,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,720
2,019
425
2,388
12,180
14,600
43
2,226
9,954
0
12,043
L
Ishtar
Badongos0
Ishtar
7,110
2,897
487
1,581
11,092
4,315
0
6,389
4,703
0
14,319
L
Ganesha
Cleint
Ganesha
4,783
165
891
819
11,408
11,322
0
5,309
6,099
17,147
0
L
Fenrir
8,984
1,722
1,274
4,663
17,821
11,174
0
7,174
10,647
0
13,695
W
10,079
412
1,331
777
6,011
2,336
468
2,483
3,528
15,621
0
L
Anubis
5,670
200
439
1,740
9,980
3,945
0
6,387
3,593
14,032
0
L
Tsukuyomi
Soko10
Tsukuyomi
8,648
2,133
188
1,087
11,569
5,240
0
4,877
6,692
0
17,087
W
Neith
nicoaj
Neith
11,263
3,092
572
3,254
9,131
4,027
1,589
2,054
7,077
0
27,083
W
8,748
5,652
455
2,360
7,065
3,267
1,740
1,334
5,731
0
19,595
W
20,057
606
660
6,193
13,462
8,197
456
2,356
11,106
32,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,291
Gold Earned
45,834
91
Minions Killed
120
0
Camps Cleared
0
968,521
Distance Traveled
970,700
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,870
887
15
2
0
209,848
2
L
Ishtar
7,661
766
33
3
0
174,717
2
L
Ganesha
7,897
790
3
0
0
210,947
1
L
Fenrir
8,123
812
12
1
0
209,237
0
W
Merlin
9,473
947
21
2
0
179,477
0
L
Anubis
6,929
693
17
2
0
164,398
0
L
Tsukuyomi
7,681
768
26
3
0
209,222
4
W
Neith
8,835
884
31
3
0
167,973
0
W
Jing Wei
8,464
846
23
2
0
217,205
2
W
Ah Puch
10,192
1,019
30
3
0
196,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role