Player Matchup

Athena
Athena
Fab506YT
Athena
Level 26
God Stats
24W - 10L
1,653 SR
Queue Stats
58W - 48L
1,446 Elo+
Party 2
Nu Wa
Nu Wa
MONOALBINO69
Nu Wa
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,253 Elo+
Party 2
Rama
Rama
RICARDOzpan
Rama
Level 64
God Stats
2W - 1L
1,362 SR
Queue Stats
18W - 19L
1,436 Elo+
Solo
Bellona
Bellona
josGamb230
Bellona
Level 89
God Stats
2W - 1L
1,454 SR
Queue Stats
82W - 96L
1,413 Elo+
Solo
Ne Zha
Ne Zha
mallo_nesa
Ne Zha
Level 58
God Stats
5W - 1L
1,533 SR
Queue Stats
130W - 151L
1,420 Elo+
Party 2
Team Averages
Level 52
1,500 SR
1,393 Elo+

VS

Team Averages
Level 69
1,581 SR
1,461 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
BmrJ
Serqet
Level 95
God Stats
0W - 1L
1,659 SR
Queue Stats
28W - 29L
1,504 Elo+
Party 1
Tiamat
Tiamat
GetUpItachi-OB
Tiamat
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,448 Elo+
Party 1
Cthulhu
Cthulhu
andr3aaqqq
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 267L
1,451 Elo+
Solo
Gilgamesh
Gilgamesh
biosser2
Gilgamesh
Level 18
God Stats
1W - 1L
1,746 SR
Queue Stats
12W - 18L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Fab506YT
Athena
10
0 / 0 / 4
6,165
514
3,297
10,905
7,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 1 / 3
6,856
571
3,569
4,854
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 0 / 1
5,875
490
6,430
7,470
2,645
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
josGamb230
Bellona
12
0 / 0 / 1
7,013
584
5,994
5,024
4,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
mallo_nesa
Ne Zha
12
4 / 0 / 2
6,967
581
4,787
8,966
3,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
8
0 / 1 / 0
5,108
426
4,557
5,954
1,767
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Serqet
BmrJ
Serqet
9
0 / 3 / 1
5,546
462
2,755
8,970
3,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 0
6,358
530
3,101
6,380
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
andr3aaqqq
Cthulhu
8
0 / 1 / 0
5,371
448
6,743
10,884
5,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Gilgamesh
biosser2
Gilgamesh
10
0 / 0 / 0
5,021
418
2,443
8,459
4,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
7
Kills
1
1
Deaths
8
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
1
0
0
L
Serqet
BmrJ
Serqet
0
3
1
0.17
W
Athena
Fab506YT
Athena
0
0
4
2
L
1
3
0
0.33
W
2
1
3
3.5
W
1
0
1
1.5
L
Cthulhu
andr3aaqqq
Cthulhu
0
1
0
0
L
Gilgamesh
biosser2
Gilgamesh
0
0
0
0
W
Bellona
josGamb230
Bellona
0
0
1
0.5
W
Ne Zha
mallo_nesa
Ne Zha
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,077
Damage
19,599
37,219
Taken
40,647
19,838
Mitigated
18,913
11,839
Healing
11,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
4,557
1,910
0
917
5,954
1,767
0
1,540
4,414
0
24,687
L
Serqet
BmrJ
Serqet
2,755
833
0
3,114
8,970
3,189
0
825
8,145
0
31,082
W
Athena
Fab506YT
Athena
3,297
1,019
1,701
1,716
10,905
7,631
0
3,372
7,311
19,492
0
L
3,101
342
0
1,316
6,380
3,922
5
1,497
4,883
38,118
0
W
3,569
260
0
1,194
4,854
1,876
651
2,569
2,117
40,279
0
W
6,430
5,598
0
2,745
7,470
2,645
0
2,942
4,528
0
43,193
L
Cthulhu
andr3aaqqq
Cthulhu
6,743
754
244
3,529
10,884
5,276
0
2,421
8,463
24,225
0
L
Gilgamesh
biosser2
Gilgamesh
2,443
521
0
2,413
8,459
4,759
0
583
7,876
0
22,625
W
Bellona
josGamb230
Bellona
5,994
1,455
0
3,039
5,024
4,218
0
8
4,854
0
45,196
W
Ne Zha
mallo_nesa
Ne Zha
4,787
1,315
0
1,444
8,966
3,468
0
953
8,013
0
44,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,876
Gold Earned
27,404
373
Minions Killed
252
0
Camps Cleared
0
1,214,908
Distance Traveled
1,134,631
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,108
426
37
3
0
233,013
0
L
Serqet
5,546
462
69
6
0
246,100
3
W
Athena
6,165
514
42
4
0
233,592
0
L
Tiamat
6,358
530
76
6
0
217,790
0
W
Nu Wa
6,856
571
81
7
0
246,885
0
W
Rama
5,875
490
64
5
0
200,960
2
L
Cthulhu
5,371
448
41
3
0
233,394
1
L
Gilgamesh
5,021
418
29
2
0
204,334
0
W
Bellona
7,013
584
100
8
0
253,076
0
W
Ne Zha
6,967
581
86
7
0
280,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role