Player Matchup

Sobek
Sobek
 
Sobek
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Mairic
Bellona
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 63L
1,417 Elo+
Party 1
Eset
Eset
Mistaoblinger
Eset
Level 65
God Stats
3W - 3L
1,395 SR
Queue Stats
52W - 50L
1,435 Elo+
Party 1
Discordia
Discordia
haleighxrose
Discordia
Level 88
God Stats
3W - 1L
1,400 SR
Queue Stats
60W - 49L
1,439 Elo+
Party 1
Nu Wa
Nu Wa
xSplatteRHousEx
Nu Wa
Level 159
God Stats
4W - 1L
1,718 SR
Queue Stats
296W - 331L
1,461 Elo+
Solo
Team Averages
Level 117
1,503 SR
1,450 Elo+

VS

Team Averages
Level 112
1,501 SR
1,521 Elo+
Ao Kuang
Ao Kuang
MyreCat22
Ao Kuang
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,687 Elo+
Solo
Ymir
Ymir
SmRtass__
Ymir
Level 125
God Stats
0W - 2L
1,484 SR
Queue Stats
94W - 101L
1,475 Elo+
Solo
Chernobog
Chernobog
Wampaslayer111
Chernobog
Level 144
God Stats
5W - 6L
1,554 SR
Queue Stats
270W - 292L
1,512 Elo+
Solo
Achilles
Achilles
nOsEqpOnEr_x
Achilles
Level 65
God Stats
1W - 6L
1,284 SR
Queue Stats
235W - 289L
1,443 Elo+
Solo
Hachiman
Hachiman
xCem1c
Hachiman
Level 125
God Stats
1W - 1L
1,682 SR
Queue Stats
119W - 113L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
6 / 5 / 19
11,807
843
11,844
32,273
42,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Mairic
Bellona
17
5 / 4 / 14
11,465
819
14,909
22,418
25,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
4 / 3 / 20
10,790
771
18,938
12,180
6,392
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
haleighxrose
Discordia
19
9 / 2 / 12
11,473
820
24,199
10,558
5,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 2 / 19
10,532
752
21,449
12,029
5,946
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MyreCat22
Ao Kuang
17
6 / 6 / 10
10,789
771
12,293
15,963
7,822
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
17
3 / 7 / 10
10,991
785
12,992
21,635
24,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Wampaslayer111
Chernobog
19
3 / 5 / 12
10,416
744
11,429
18,057
9,132
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
nOsEqpOnEr_x
Achilles
16
3 / 5 / 8
9,473
677
11,383
31,408
33,173
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
xCem1c
Hachiman
17
1 / 4 / 11
10,168
726
19,546
14,819
6,374
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
67
27
Kills
16
16
Deaths
27
84
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
6
5
19
3.1
W
Bellona
Mairic
Bellona
5
4
14
3
W
4
3
20
4.67
L
Ao Kuang
MyreCat22
Ao Kuang
6
6
10
1.83
L
Ymir
3
7
10
1.14
L
Chernobog
Wampaslayer111
Chernobog
3
5
12
1.8
W
Discordia
haleighxrose
Discordia
9
2
12
7.5
L
Achilles
nOsEqpOnEr_x
Achilles
3
5
8
1.4
L
Hachiman
xCem1c
Hachiman
1
4
11
1.63
W
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,339
Damage
67,643
89,458
Taken
101,882
85,261
Mitigated
81,498
38,516
Healing
34,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
11,844
1,231
1,811
9,221
32,273
42,334
598
6,155
26,118
18,200
0
W
Bellona
Mairic
Bellona
14,909
3,874
3,838
5,533
22,418
25,054
474
5,223
17,195
0
21,117
W
18,938
1,364
6,458
2,634
12,180
6,392
1,685
3,578
8,602
36,261
0
L
Ao Kuang
MyreCat22
Ao Kuang
12,293
2,280
2,081
3,893
15,963
7,822
618
12,800
3,163
16,776
0
L
Ymir
12,992
1,906
1,955
2,417
21,635
24,997
651
15,454
6,181
27,646
0
L
Chernobog
Wampaslayer111
Chernobog
11,429
6,562
3,179
4,426
18,057
9,132
614
12,636
5,421
0
35,479
W
Discordia
haleighxrose
Discordia
24,199
4,063
1,541
1,757
10,558
5,535
1,977
4,071
6,487
49,774
0
L
Achilles
nOsEqpOnEr_x
Achilles
11,383
2,551
1,348
11,170
31,408
33,173
228
23,328
8,080
0
21,817
L
Hachiman
xCem1c
Hachiman
19,546
7,869
974
3,293
14,819
6,374
2,155
12,212
2,607
0
44,439
W
21,449
6,809
2,631
3,092
12,029
5,946
2,950
6,258
5,771
35,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,067
Gold Earned
51,837
134
Minions Killed
148
0
Camps Cleared
0
1,289,481
Distance Traveled
1,114,143
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,807
843
11
1
0
268,651
0
W
Bellona
11,465
819
8
1
0
296,256
2
W
Eset
10,790
771
31
2
0
264,290
0
L
Ao Kuang
10,789
771
13
1
0
244,987
4
L
Ymir
10,991
785
33
2
0
184,396
0
L
Chernobog
10,416
744
42
3
0
224,130
0
W
Discordia
11,473
820
57
4
0
244,958
0
L
Achilles
9,473
677
11
1
0
244,326
0
L
Hachiman
10,168
726
49
4
0
216,304
0
W
Nu Wa
10,532
752
27
2
0
215,326
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role