Player Matchup

Zeus
Zeus
Pedica Assassin
Zeus
Level 126
God Stats
0W - 1L
1,785 SR
Queue Stats
16W - 10L
1,608 Elo+
Solo
Chaac
Chaac
Zeus-94-HD
Chaac
Level 144
God Stats
1W - 1L
1,749 SR
Queue Stats
23W - 33L
1,539 Elo+
Solo
Fenrir
Fenrir
mmvfac
Fenrir
Level 68
God Stats
1W - 3L
1,563 SR
Queue Stats
58W - 103L
1,379 Elo+
Solo
Team Averages
Level 113
1,699 SR
1,508 Elo+

VS

Team Averages
Level 95
1,425 SR
1,575 Elo+
Jing Wei
Jing Wei
MyEZ Akame
Jing Wei
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 27L
1,778 Elo+
Party 1
Ra
Ra
PienusLongus
Ra
Level 7
God Stats
1W - 0L
1,307 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
shayanbakhsi6473
Gilgamesh
Level 145
God Stats
1W - 0L
1,467 SR
Queue Stats
56W - 53L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
6,963
696
10,047
5,765
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
11
1 / 3 / 2
6,597
660
5,687
10,414
7,732
Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
mmvfac
Fenrir
11
1 / 4 / 1
6,682
668
3,660
8,559
5,661
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MyEZ Akame
Jing Wei
14
2 / 0 / 8
7,886
789
7,235
7,744
2,813
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 3 / 6
7,667
767
7,051
7,663
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
13
6 / 0 / 5
8,562
856
6,561
9,563
7,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
11
11
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
MyEZ Akame
Jing Wei
2
0
8
6
L
1
4
2
0.5
W
3
3
6
2
L
Chaac
1
3
2
0.67
L
Fenrir
mmvfac
Fenrir
1
4
1
0.38
W
Gilgamesh
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,394
Damage
20,847
24,738
Taken
24,970
15,753
Mitigated
13,307
2,982
Healing
8,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
MyEZ Akame
Jing Wei
7,235
5,573
0
1,972
7,744
2,813
909
4,197
3,139
0
28,111
L
10,047
1,152
0
104
5,765
2,360
0
737
5,028
35,386
0
W
7,051
371
571
2,879
7,663
3,041
300
1,497
6,016
31,794
0
L
Chaac
5,687
639
0
2,512
10,414
7,732
0
3,060
7,354
0
14,724
L
Fenrir
mmvfac
Fenrir
3,660
958
0
366
8,559
5,661
0
3,308
5,251
0
12,033
W
Gilgamesh
6,561
1,876
1,512
1,075
9,563
7,453
379
3,555
5,714
0
16,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,242
Gold Earned
24,115
107
Minions Killed
120
0
Camps Cleared
0
502,639
Distance Traveled
591,771
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,886
789
37
4
0
198,955
2
L
Zeus
6,963
696
72
7
0
150,383
0
W
Ra
7,667
767
68
7
0
190,752
3
L
Chaac
6,597
660
15
2
0
185,255
5
L
Fenrir
6,682
668
20
2
0
167,001
1
W
Gilgamesh
8,562
856
15
2
0
202,064
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role