Player Matchup

Vulcan
Vulcan
BlakeBateaste1
Vulcan
Level 160
God Stats
12W - 16L
1,573 SR
Queue Stats
519W - 504L
1,545 Elo+
Party 1
Bellona
Bellona
DrewPakka_
Bellona
Level 123
God Stats
7W - 11L
1,503 SR
Queue Stats
230W - 202L
1,502 Elo+
Party 1
Thanatos
Thanatos
june_zaza01
Thanatos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,355 Elo+
Party 3
Sobek
Sobek
killerdiamond185
Sobek
Level 109
God Stats
1W - 2L
1,339 SR
Queue Stats
147W - 157L
1,383 Elo+
Party 3
Hou Yi
Hou Yi
ttv-Naruto-_-
Hou Yi
Level 65
God Stats
2W - 5L
1,350 SR
Queue Stats
169W - 203L
1,370 Elo+
Party 3
Team Averages
Level 96
1,453 SR
1,431 Elo+

VS

Team Averages
Level 101
1,641 SR
1,479 Elo+
Maui
Maui
CorndogBlaster
Maui
Level 125
God Stats
2W - 0L
1,965 SR
Queue Stats
106W - 109L
1,495 Elo+
Party 2
Baron Samedi
Baron Samedi
Jnoonan
Baron Samedi
Level 116
God Stats
3W - 0L
1,723 SR
Queue Stats
104W - 98L
1,482 Elo+
Party 2
Guan Yu
Guan Yu
LilPopLilPop
Guan Yu
Level 49
God Stats
2W - 3L
1,538 SR
Queue Stats
25W - 38L
1,459 Elo+
Solo
Sol
Sol
Lpont0
Sol
Level 115
God Stats
4W - 2L
1,578 SR
Queue Stats
88W - 85L
1,491 Elo+
Party 2
Osiris
Osiris
ZoRgMaN
Osiris
Level 102
God Stats
4W - 7L
1,403 SR
Queue Stats
50W - 58L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 1
9,570
479
13,818
11,268
5,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
DrewPakka_
Bellona
18
0 / 0 / 0
10,513
526
12,417
19,290
25,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
june_zaza01
Thanatos
14
0 / 7 / 4
8,607
430
9,166
19,330
9,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 7 / 2
9,081
454
6,866
25,325
32,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 4
7,710
386
6,063
13,103
5,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 10
10,377
519
6,973
17,533
8,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Jnoonan
Baron Samedi
14
2 / 2 / 13
9,426
471
8,958
15,362
11,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Guan Yu
LilPopLilPop
Guan Yu
19
2 / 0 / 0
11,857
593
15,294
19,947
26,116
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sol
Lpont0
Sol
17
8 / 0 / 10
11,422
571
18,233
15,516
6,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
ZoRgMaN
Osiris
16
6 / 2 / 6
10,825
541
16,465
17,702
14,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
6
Kills
20
20
Deaths
6
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
2
2
10
3.5
L
Bellona
DrewPakka_
Bellona
0
0
0
0
W
Baron Samedi
Jnoonan
Baron Samedi
2
2
13
4.25
W
Guan Yu
LilPopLilPop
Guan Yu
2
0
0
2
W
Sol
Lpont0
Sol
8
0
10
13
W
Osiris
ZoRgMaN
Osiris
6
2
6
4.5
L
Thanatos
june_zaza01
Thanatos
0
7
4
0.29
L
3
7
2
0.57
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,330
Damage
65,923
88,316
Taken
86,060
78,291
Mitigated
66,838
29,748
Healing
46,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,818
2,096
0
1,701
11,268
5,439
199
7,075
4,193
84,674
0
W
6,973
1,107
0
4,871
17,533
8,414
0
8,875
8,275
62,032
5,305
L
Bellona
DrewPakka_
Bellona
12,417
5,911
0
6,536
19,290
25,838
0
601
18,689
0
103,872
W
Baron Samedi
Jnoonan
Baron Samedi
8,958
1,728
2,775
6,191
15,362
11,254
420
3,848
11,362
41,712
230
W
Guan Yu
LilPopLilPop
Guan Yu
15,294
2,690
1,026
12,179
19,947
26,116
0
678
17,302
0
98,070
W
Sol
Lpont0
Sol
18,233
9,872
0
11,198
15,516
6,682
1,293
2,054
13,331
108,711
14,826
W
Osiris
ZoRgMaN
Osiris
16,465
6,002
0
8,058
17,702
14,372
691
5,434
12,183
0
77,799
L
Thanatos
june_zaza01
Thanatos
9,166
1,648
0
11,760
19,330
9,483
0
5,217
14,113
0
68,024
L
6,866
584
0
6,678
25,325
32,065
385
11,656
13,288
33,935
0
L
6,063
2,772
0
3,073
13,103
5,466
1,001
7,743
5,360
0
41,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,481
Gold Earned
53,907
546
Minions Killed
557
0
Camps Cleared
0
1,882,678
Distance Traveled
2,029,298
18
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,570
479
147
7
0
396,486
5
W
Maui
10,377
519
107
5
0
396,711
11
L
Bellona
10,513
526
183
9
0
371,577
5
W
Baron Samedi
9,426
471
51
3
0
382,176
11
W
Guan Yu
11,857
593
153
8
0
414,061
6
W
Sol
11,422
571
147
7
0
429,332
3
W
Osiris
10,825
541
99
5
0
407,018
2
L
Thanatos
8,607
430
99
5
0
412,918
5
L
Sobek
9,081
454
45
2
0
379,425
1
L
Hou Yi
7,710
386
72
4
0
322,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role