Player Matchup

Gilgamesh
Gilgamesh
BigHeckingJames
Gilgamesh
Level 33
God Stats
4W - 0L
1,866 SR
Queue Stats
7W - 5L
1,601 Elo+
Party 2
Cernunnos
Cernunnos
DarkLordKram
Cernunnos
Level 93
God Stats
2W - 0L
1,578 SR
Queue Stats
35W - 27L
1,647 Elo+
Party 2
Ymir
Ymir
GayLoser97
Ymir
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 6L
1,601 Elo+
Party 2
Team Averages
Level 47
1,648 SR
1,616 Elo+

VS

Team Averages
Level 49
1,575 SR
1,205 Elo+
Hades
Hades
CukLuver
Hades
Level 16
God Stats
1W - 1L
1,724 SR
Queue Stats
2W - 13L
1,147 Elo+
Party 1
Kuzenbo
Kuzenbo
Icyson
Kuzenbo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 28L
1,234 Elo+
Party 1
Chaac
Chaac
Rangooh
Chaac
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 28L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigHeckingJames
Gilgamesh
17
1 / 2 / 5
12,552
697
7,082
17,662
19,581
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
DarkLordKram
Cernunnos
19
5 / 1 / 1
12,744
708
25,496
14,718
8,011
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 1 / 6
12,071
671
7,057
15,284
19,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CukLuver
Hades
16
1 / 3 / 3
10,639
591
14,242
14,276
12,311
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Icyson
Kuzenbo
15
1 / 2 / 3
11,182
621
7,923
20,284
43,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
Rangooh
Chaac
16
2 / 1 / 2
10,528
585
14,474
13,068
15,067
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
6
Kills
4
4
Deaths
6
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BigHeckingJames
Gilgamesh
1
2
5
1.75
L
Hades
CukLuver
Hades
1
3
3
0.83
W
Cernunnos
DarkLordKram
Cernunnos
5
1
1
5.5
W
0
1
6
3
L
Kuzenbo
Icyson
Kuzenbo
1
2
3
1.25
L
Chaac
Rangooh
Chaac
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,635
Damage
36,639
47,664
Taken
47,628
47,418
Mitigated
70,528
20,300
Healing
14,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BigHeckingJames
Gilgamesh
7,082
2,070
2,979
4,822
17,662
19,581
559
8,371
9,291
417
18,903
L
Hades
CukLuver
Hades
14,242
1,181
1,299
4,301
14,276
12,311
822
2,456
11,820
35,098
0
W
Cernunnos
DarkLordKram
Cernunnos
25,496
11,669
0
9,454
14,718
8,011
2,991
7,004
7,714
0
115,908
W
7,057
1,467
0
3,045
15,284
19,826
296
7,587
7,697
37,198
0
L
Kuzenbo
Icyson
Kuzenbo
7,923
1,908
612
5,612
20,284
43,150
159
3,086
17,198
24,540
0
L
Chaac
Rangooh
Chaac
14,474
1,071
0
2,420
13,068
15,067
283
1,902
11,166
28
43,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,367
Gold Earned
32,349
233
Minions Killed
134
0
Camps Cleared
0
933,867
Distance Traveled
895,466
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,552
697
17
1
0
327,771
1
L
Hades
10,639
591
55
3
0
247,845
0
W
Cernunnos
12,744
708
186
10
0
293,674
0
W
Ymir
12,071
671
30
2
0
312,422
1
L
Kuzenbo
11,182
621
24
1
0
309,475
1
L
Chaac
10,528
585
55
3
0
338,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role