Player Matchup

Gilgamesh
Gilgamesh
Frostylight777
Gilgamesh
Level 99
God Stats
1W - 1L
1,259 SR
Queue Stats
12W - 15L
1,430 Elo+
Party 1
Hera
Hera
IlCrowBlacklI
Hera
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,489 Elo+
Party 1
Anubis
Anubis
Kingpumpkin17
Anubis
Level 107
God Stats
11W - 3L
1,714 SR
Queue Stats
160W - 156L
1,518 Elo+
Solo
Bacchus
Bacchus
Tasty
Bacchus
Level 95
God Stats
1W - 0L
1,523 SR
Queue Stats
40W - 35L
1,541 Elo+
Party 1
Jing Wei
Jing Wei
XGensoX
Jing Wei
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,509 Elo+
Party 1
Team Averages
Level 101
1,499 SR
1,497 Elo+

VS

Team Averages
Level 118
1,563 SR
1,495 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
RULO8198
Cthulhu
Level 147
God Stats
3W - 9L
1,394 SR
Queue Stats
187W - 197L
1,483 Elo+
Party 2
Mercury
Mercury
TheFenyxJr
Mercury
Level 148
God Stats
2W - 2L
1,608 SR
Queue Stats
174W - 203L
1,507 Elo+
Party 2
Anubis
Anubis
awfrick
Anubis
Level 69
God Stats
1W - 2L
1,815 SR
Queue Stats
93W - 102L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Frostylight777
Gilgamesh
12
4 / 0 / 1
7,094
645
4,455
9,067
4,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
5 / 2 / 2
7,407
673
6,674
4,598
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 1 / 1
7,791
708
8,581
6,483
3,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Tasty
Bacchus
10
3 / 0 / 5
6,583
598
4,779
6,817
5,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jing Wei
XGensoX
Jing Wei
9
0 / 3 / 4
5,710
519
2,851
7,926
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
2 / 4 / 1
6,320
575
6,216
8,106
3,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
 
Athena
7
0 / 3 / 2
5,362
487
2,927
9,521
5,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
RULO8198
Cthulhu
9
0 / 3 / 1
5,528
503
1,751
7,495
4,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
TheFenyxJr
Mercury
10
3 / 3 / 1
6,052
550
4,213
9,633
3,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
awfrick
Anubis
10
1 / 5 / 1
5,591
508
2,851
7,572
3,795
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
18
Kills
6
6
Deaths
18
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
4
1
0.63
L
Athena
 
Athena
0
3
2
0.33
W
Gilgamesh
Frostylight777
Gilgamesh
4
0
1
4.5
W
5
2
2
3
W
6
1
1
6.5
L
Cthulhu
RULO8198
Cthulhu
0
3
1
0.17
W
Bacchus
Tasty
Bacchus
3
0
5
5.5
L
Mercury
TheFenyxJr
Mercury
3
3
1
1.17
W
Jing Wei
XGensoX
Jing Wei
0
3
4
0.67
L
Anubis
awfrick
Anubis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,340
Damage
17,958
34,891
Taken
42,327
16,268
Mitigated
20,978
11,752
Healing
6,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,216
3,804
0
1,792
8,106
3,854
0
3,115
4,991
0
42,766
L
Athena
 
Athena
2,927
953
0
1,078
9,521
5,542
0
3,722
5,759
15,083
1,990
W
Gilgamesh
Frostylight777
Gilgamesh
4,455
1,546
0
1,311
9,067
4,558
0
756
8,311
0
58,442
W
6,674
2,160
0
701
4,598
1,190
0
1,650
2,576
44,858
0
W
8,581
1,731
0
4,512
6,483
3,157
786
2,073
4,410
54,443
0
L
Cthulhu
RULO8198
Cthulhu
1,751
301
0
1,351
7,495
4,448
0
4,616
2,879
32,781
0
W
Bacchus
Tasty
Bacchus
4,779
754
0
1,806
6,817
5,000
0
1,543
5,274
17,509
919
L
Mercury
TheFenyxJr
Mercury
4,213
1,098
0
877
9,633
3,339
0
3,171
6,366
0
33,761
W
Jing Wei
XGensoX
Jing Wei
2,851
2,273
0
3,422
7,926
2,363
0
1,058
6,868
0
25,430
L
Anubis
awfrick
Anubis
2,851
61
0
1,454
7,572
3,795
0
4,564
2,774
31,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,585
Gold Earned
28,853
334
Minions Killed
266
0
Camps Cleared
0
1,120,549
Distance Traveled
1,081,903
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,320
575
68
6
0
194,565
4
L
Athena
5,362
487
27
2
0
229,753
4
W
Gilgamesh
7,094
645
95
9
0
259,259
2
W
Hera
7,407
673
84
8
0
224,380
1
W
Anubis
7,791
708
87
8
0
164,643
2
L
Cthulhu
5,528
503
53
5
0
208,418
6
W
Bacchus
6,583
598
27
2
0
250,916
8
L
Mercury
6,052
550
66
6
0
262,631
0
W
Jing Wei
5,710
519
41
4
0
221,351
1
L
Anubis
5,591
508
52
5
0
186,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role