Player Matchup

Kuzenbo
Kuzenbo
CleanedTrees
Kuzenbo
Level 18
God Stats
2W - 3L
1,456 SR
Queue Stats
18W - 15L
1,508 Elo+
Party 2
Chang'e
Chang'e
GamerBean
Chang'e
Level 160
God Stats
4W - 4L
1,574 SR
Queue Stats
221W - 151L
1,669 Elo+
Party 2
Discordia
Discordia
Nytelee
Discordia
Level 149
God Stats
6W - 6L
1,459 SR
Queue Stats
209W - 168L
1,524 Elo+
Party 2
Poseidon
Poseidon
SithIronFist
Poseidon
Level 65
God Stats
2W - 1L
1,793 SR
Queue Stats
192W - 149L
1,515 Elo+
Party 2
Zhong Kui
Zhong Kui
ezr2sa
Zhong Kui
Level 145
God Stats
4W - 2L
1,777 SR
Queue Stats
418W - 334L
1,551 Elo+
Party 2
Team Averages
Level 107
1,612 SR
1,553 Elo+

VS

Team Averages
Level 102
1,534 SR
1,425 Elo+
Danzaburou
Danzaburou
AZEROTH322
Danzaburou
Level 85
God Stats
1W - 2L
1,436 SR
Queue Stats
83W - 89L
1,434 Elo+
Party 1
Horus
Horus
KimiYate
Horus
Level 81
God Stats
2W - 0L
1,677 SR
Queue Stats
26W - 25L
1,440 Elo+
Party 3
Cabrakan
Cabrakan
Kitsunegami
Cabrakan
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 39L
1,430 Elo+
Solo
Bakasura
Bakasura
Scorpion3135
Bakasura
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,449 Elo+
Party 3
Apollo
Apollo
heiner1231
Apollo
Level 125
God Stats
1W - 0L
1,558 SR
Queue Stats
16W - 21L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CleanedTrees
Kuzenbo
20
1 / 5 / 31
14,299
715
12,643
29,922
52,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
GamerBean
Chang'e
20
15 / 7 / 19
15,748
787
44,836
32,478
18,070
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Nytelee
Discordia
20
12 / 7 / 23
15,830
792
31,917
21,917
11,243
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
SithIronFist
Poseidon
19
8 / 7 / 19
13,090
655
23,160
19,236
9,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
ezr2sa
Zhong Kui
20
8 / 7 / 19
13,597
680
27,230
31,538
28,799
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AZEROTH322
Danzaburou
20
12 / 6 / 12
16,462
823
33,756
27,483
14,443
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
KimiYate
Horus
20
7 / 7 / 17
15,986
799
21,365
44,809
51,020
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cabrakan
Kitsunegami
Cabrakan
19
2 / 11 / 16
13,783
689
13,813
36,086
63,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Scorpion3135
Bakasura
20
4 / 9 / 12
13,341
667
9,258
26,137
33,554
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Apollo
heiner1231
Apollo
20
5 / 11 / 14
13,932
697
24,527
27,977
18,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
101
44
Kills
30
33
Deaths
44
111
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AZEROTH322
Danzaburou
12
6
12
3
L
Kuzenbo
CleanedTrees
Kuzenbo
1
5
31
3.3
L
Chang'e
GamerBean
Chang'e
15
7
19
3.5
W
Horus
KimiYate
Horus
7
7
17
2.21
W
Cabrakan
Kitsunegami
Cabrakan
2
11
16
0.91
L
Discordia
Nytelee
Discordia
12
7
23
3.36
W
Bakasura
Scorpion3135
Bakasura
4
9
12
1.11
L
Poseidon
SithIronFist
Poseidon
8
7
19
2.5
L
Zhong Kui
ezr2sa
Zhong Kui
8
7
19
2.5
W
Apollo
heiner1231
Apollo
5
11
14
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,786
Damage
102,719
135,091
Taken
162,492
120,766
Mitigated
180,599
50,592
Healing
60,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AZEROTH322
Danzaburou
33,756
15,518
968
7,529
27,483
14,443
5,015
24,270
3,022
0
68,519
L
Kuzenbo
CleanedTrees
Kuzenbo
12,643
3,611
0
2,768
29,922
52,827
1,276
3,281
26,271
20,137
0
L
Chang'e
GamerBean
Chang'e
44,836
2,854
10,039
13,228
32,478
18,070
2,452
2,534
29,894
79,908
0
W
Horus
KimiYate
Horus
21,365
11,069
13,119
20,678
44,809
51,020
835
36,854
7,494
0
45,879
W
Cabrakan
Kitsunegami
Cabrakan
13,813
1,282
2,407
5,377
36,086
63,491
63
28,137
7,464
28,120
0
L
Discordia
Nytelee
Discordia
31,917
2,263
2,607
5,326
21,917
11,243
1,251
2,426
19,491
57,585
0
W
Bakasura
Scorpion3135
Bakasura
9,258
6,615
968
5,016
26,137
33,554
1,083
22,962
2,936
0
23,288
L
Poseidon
SithIronFist
Poseidon
23,160
5,005
354
3,501
19,236
9,827
2,424
2,363
16,643
41,239
0
L
Zhong Kui
ezr2sa
Zhong Kui
27,230
2,733
2,701
10,068
31,538
28,799
1,704
3,209
28,329
45,754
0
W
Apollo
heiner1231
Apollo
24,527
11,560
940
3,762
27,977
18,091
2,261
25,977
1,790
0
58,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,564
Gold Earned
73,504
246
Minions Killed
211
0
Camps Cleared
0
1,537,217
Distance Traveled
1,624,881
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,462
823
65
3
0
345,287
0
L
Kuzenbo
14,299
715
16
1
0
338,983
0
L
Chang'e
15,748
787
71
4
0
312,995
0
W
Horus
15,986
799
30
2
0
360,120
0
W
Cabrakan
13,783
689
18
1
0
260,590
2
L
Discordia
15,830
792
54
3
0
302,123
0
W
Bakasura
13,341
667
33
2
0
373,951
2
L
Poseidon
13,090
655
59
3
0
278,427
0
L
Zhong Kui
13,597
680
46
2
0
304,689
1
W
Apollo
13,932
697
65
3
0
284,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role