Player Matchup

Sylvanus
Sylvanus
FeeneyMonster
Sylvanus
Level 155
God Stats
3W - 9L
1,369 SR
Queue Stats
521W - 522L
1,544 Elo+
Party 2
Ullr
Ullr
KillswitchChip
Ullr
Level 160
God Stats
0W - 2L
1,274 SR
Queue Stats
526W - 543L
1,559 Elo+
Party 2
Agni
Agni
PsychDeception
Agni
Level 121
God Stats
5W - 6L
1,532 SR
Queue Stats
287W - 251L
1,642 Elo+
Party 1
Bastet
Bastet
Wonz19
Bastet
Level 129
God Stats
5W - 3L
1,571 SR
Queue Stats
258W - 233L
1,619 Elo+
Party 1
Anhur
Anhur
haellipp
Anhur
Level 46
God Stats
4W - 3L
1,687 SR
Queue Stats
124W - 108L
1,531 Elo+
Party 1
Team Averages
Level 122
1,487 SR
1,579 Elo+

VS

Team Averages
Level 141
1,499 SR
1,540 Elo+
Artio
Artio
AJ Eatz
Artio
Level 129
God Stats
2W - 0L
1,559 SR
Queue Stats
25W - 22L
1,543 Elo+
Party 3
Poseidon
Poseidon
Anxiete
Poseidon
Level 159
God Stats
2W - 1L
1,455 SR
Queue Stats
39W - 49L
1,507 Elo+
Solo
Chronos
Chronos
Hyrokiin
Chronos
Level 148
God Stats
1W - 1L
1,281 SR
Queue Stats
76W - 73L
1,557 Elo+
Solo
Horus
Horus
Unholysight
Horus
Level 125
God Stats
1W - 0L
1,624 SR
Queue Stats
6W - 3L
1,608 Elo+
Solo
Nike
Nike
dmony12
Nike
Level 142
God Stats
1W - 0L
1,579 SR
Queue Stats
7W - 8L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FeeneyMonster
Sylvanus
15
1 / 5 / 3
8,469
770
7,231
17,890
18,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 7 / 2
7,148
650
5,061
13,962
6,869
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 5 / 1
10,751
977
15,666
10,828
5,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Wonz19
Bastet
14
0 / 6 / 6
7,827
712
11,887
13,750
5,558
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
haellipp
Anhur
12
0 / 7 / 2
7,041
640
5,728
14,602
6,719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AJ Eatz
Artio
15
2 / 2 / 23
8,997
818
4,828
14,375
17,686
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Anxiete
Poseidon
19
13 / 3 / 13
11,492
1,045
26,958
8,236
3,751
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
Hyrokiin
Chronos
17
6 / 2 / 20
10,204
928
16,223
8,479
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 2 / 19
9,091
826
6,599
7,925
6,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nike
dmony12
Nike
16
8 / 2 / 14
9,515
865
10,891
20,882
17,885
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
119
9
Kills
30
30
Deaths
11
14
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Artio
AJ Eatz
Artio
2
2
23
6.75
W
Poseidon
Anxiete
Poseidon
13
3
13
6.5
L
Sylvanus
FeeneyMonster
Sylvanus
1
5
3
0.5
W
Chronos
Hyrokiin
Chronos
6
2
20
8
L
0
7
2
0.14
L
8
5
1
1.7
W
1
2
19
5.25
L
Bastet
Wonz19
Bastet
0
6
6
0.5
W
Nike
dmony12
Nike
8
2
14
7.5
L
Anhur
haellipp
Anhur
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,573
Damage
65,499
71,032
Taken
59,897
43,289
Mitigated
49,597
19,520
Healing
29,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
AJ Eatz
Artio
4,828
419
5,908
4,628
14,375
17,686
356
5,357
8,518
7,482
0
W
Poseidon
Anxiete
Poseidon
26,958
3,667
1,664
1,299
8,236
3,751
1,509
3,695
4,437
54,588
0
L
Sylvanus
FeeneyMonster
Sylvanus
7,231
592
8,197
5,580
17,890
18,918
0
11,024
6,645
10,609
0
W
Chronos
Hyrokiin
Chronos
16,223
3,519
150
1,745
8,479
4,139
5,155
3,206
5,099
32,259
0
L
5,061
1,704
560
286
13,962
6,869
0
10,992
2,922
0
15,290
L
15,666
624
158
292
10,828
5,225
0
6,738
4,007
28,150
0
W
6,599
2,071
1,217
1,841
7,925
6,136
252
2,876
4,887
0
8,589
L
Bastet
Wonz19
Bastet
11,887
1,882
520
2,438
13,750
5,558
0
8,403
5,206
0
19,209
W
Nike
dmony12
Nike
10,891
1,001
1,302
9,308
20,882
17,885
543
6,565
14,059
0
19,539
L
Anhur
haellipp
Anhur
5,728
3,490
74
1,415
14,602
6,719
0
10,170
4,243
0
11,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,236
Gold Earned
49,299
99
Minions Killed
155
0
Camps Cleared
0
901,803
Distance Traveled
956,872
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,997
818
5
0
0
213,831
0
W
Poseidon
11,492
1,045
68
6
0
208,151
0
L
Sylvanus
8,469
770
3
0
0
178,731
2
W
Chronos
10,204
928
59
5
0
202,637
0
L
Ullr
7,148
650
29
3
0
160,869
1
L
Agni
10,751
977
29
3
0
187,105
0
W
Horus
9,091
826
8
1
0
118,769
0
L
Bastet
7,827
712
15
1
0
206,347
0
W
Nike
9,515
865
15
1
0
213,484
2
L
Anhur
7,041
640
23
2
0
168,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role