Player Matchup

Atlas
Atlas
Agent 2 cookies
Atlas
Level 109
God Stats
15W - 6L
1,666 SR
Queue Stats
109W - 104L
1,508 Elo+
Party 2
Awilix
Awilix
BoiTellYouHUT
Awilix
Level 160
God Stats
23W - 20L
1,589 SR
Queue Stats
441W - 382L
1,527 Elo+
Party 2
Heimdallr
Heimdallr
ClapeeCakee
Heimdallr
Level 51
God Stats
2W - 1L
1,868 SR
Queue Stats
110W - 52L
1,577 Elo+
Party 2
Chang'e
Chang'e
DBD Haaddock 7
Chang'e
Level 160
God Stats
11W - 5L
1,762 SR
Queue Stats
549W - 406L
1,541 Elo+
Party 2
Vamana
Vamana
GEMINUS ICTUS
Vamana
Level 147
God Stats
2W - 3L
1,648 SR
Queue Stats
336W - 285L
1,620 Elo+
Party 2
Team Averages
Level 125
1,707 SR
1,555 Elo+

VS

Team Averages
Level 134
1,535 SR
1,565 Elo+
King Arthur
King Arthur
A ROGUE HOTDOG
King Arthur
Level 156
God Stats
37W - 37L
1,494 SR
Queue Stats
227W - 231L
1,575 Elo+
Party 1
Thor
Thor
Seal T4
Thor
Level 79
God Stats
9W - 7L
1,561 SR
Queue Stats
65W - 46L
1,617 Elo+
Party 1
Chiron
Chiron
TTVPROJE3T
Chiron
Level 128
God Stats
2W - 6L
1,679 SR
Queue Stats
134W - 115L
1,583 Elo+
Party 1
Tiamat
Tiamat
behindwhitelyes
Tiamat
Level 147
God Stats
1W - 1L
1,400 SR
Queue Stats
116W - 118L
1,557 Elo+
Party 1
Serqet
Serqet
prc_angel
Serqet
Level 160
God Stats
5W - 11L
1,542 SR
Queue Stats
50W - 62L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
6,568
313
790
4,564
2,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
7 / 3 / 3
10,185
485
15,621
17,208
7,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
ClapeeCakee
Heimdallr
17
0 / 2 / 5
9,480
451
5,421
12,773
6,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 3 / 7
9,753
464
16,801
20,960
8,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 1 / 1
9,607
457
10,756
21,336
23,817
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
A ROGUE HOTDOG
King Arthur
19
4 / 0 / 4
12,110
577
16,483
18,607
23,296
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
Seal T4
Thor
15
2 / 2 / 3
10,497
500
8,105
18,141
10,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
TTVPROJE3T
Chiron
18
3 / 1 / 1
11,485
547
8,746
15,053
6,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 4 / 5
9,893
471
12,322
16,070
10,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
prc_angel
Serqet
15
0 / 5 / 1
9,358
446
9,687
21,197
9,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
12
Kills
9
9
Deaths
12
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
A ROGUE HOTDOG
King Arthur
4
0
4
6
L
0
0
0
0
L
7
3
3
2.83
L
Heimdallr
ClapeeCakee
Heimdallr
0
2
5
1.25
L
1
3
7
1.5
L
4
1
1
4.5
W
Thor
Seal T4
Thor
2
2
3
1.75
W
Chiron
TTVPROJE3T
Chiron
3
1
1
3.5
W
0
4
5
0.63
W
Serqet
prc_angel
Serqet
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,389
Damage
55,343
76,841
Taken
89,068
49,203
Mitigated
59,977
23,362
Healing
30,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
A ROGUE HOTDOG
King Arthur
16,483
2,017
0
3,445
18,607
23,296
48
1,496
17,111
0
94,986
L
790
308
0
1,835
4,564
2,218
0
202
4,362
8,803
0
L
15,621
5,983
0
377
17,208
7,665
0
2,791
14,225
0
84,143
L
Heimdallr
ClapeeCakee
Heimdallr
5,421
1,150
0
5,136
12,773
6,680
0
1,244
11,529
0
84,859
L
16,801
619
1,075
9,858
20,960
8,823
0
6,488
13,657
94,945
0
L
10,756
4,563
0
5,081
21,336
23,817
0
1,597
19,166
0
76,610
W
Thor
Seal T4
Thor
8,105
1,639
0
2,131
18,141
10,369
473
2,888
15,021
0
57,536
W
Chiron
TTVPROJE3T
Chiron
8,746
4,795
1,045
11,349
15,053
6,668
5,277
1,606
13,447
0
107,087
W
12,322
1,561
118
6,110
16,070
10,364
441
6,366
9,704
75,004
0
W
Serqet
prc_angel
Serqet
9,687
1,336
0
6,106
21,197
9,280
0
5,235
15,962
0
72,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,593
Gold Earned
53,343
561
Minions Killed
603
0
Camps Cleared
0
1,796,127
Distance Traveled
2,070,790
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,110
577
151
7
0
432,062
3
L
Atlas
6,568
313
17
1
0
182,369
2
L
Awilix
10,185
485
117
6
0
436,925
0
L
Heimdallr
9,480
451
136
6
0
369,205
3
L
Chang'e
9,753
464
163
8
0
397,253
6
L
Vamana
9,607
457
128
6
0
410,375
6
W
Thor
10,497
500
74
4
0
414,001
4
W
Chiron
11,485
547
140
7
0
373,536
12
W
Tiamat
9,893
471
129
6
0
394,199
3
W
Serqet
9,358
446
109
5
0
456,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role