Player Matchup

Cthulhu
Cthulhu
Cetrion1
Cthulhu
Level 46
God Stats
0W - 6L
1,152 SR
Queue Stats
18W - 20L
1,504 Elo+
Solo
Kali
Kali
DiscoLux
Kali
Level 156
God Stats
0W - 2L
1,172 SR
Queue Stats
124W - 111L
1,545 Elo+
Party 2
Athena
Athena
Meowles
Athena
Level 45
God Stats
16W - 16L
1,529 SR
Queue Stats
61W - 58L
1,558 Elo+
Party 2
Lancelot
Lancelot
MsPrincessTaco
Lancelot
Level 101
God Stats
0W - 1L
1,820 SR
Queue Stats
25W - 17L
1,631 Elo+
Party 2
Ao Kuang
Ao Kuang
xThunderGames
Ao Kuang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,512 Elo+
Party 2
Team Averages
Level 75
1,435 SR
1,550 Elo+

VS

Team Averages
Level 56
1,474 SR
1,487 Elo+
Pele
Pele
Bruiser3535
Pele
Level 56
God Stats
19W - 11L
1,647 SR
Queue Stats
79W - 93L
1,479 Elo+
Party 1
Horus
Horus
DennyPoof
Horus
Level 28
God Stats
1W - 1L
1,292 SR
Queue Stats
43W - 49L
1,506 Elo+
Party 1
Artemis
Artemis
LlamaNoLife
Artemis
Level 88
God Stats
30W - 19L
1,625 SR
Queue Stats
246W - 256L
1,501 Elo+
Solo
Ymir
Ymir
Trashman1348
Ymir
Level 70
God Stats
2W - 1L
1,501 SR
Queue Stats
152W - 152L
1,537 Elo+
Party 1
Ah Puch
Ah Puch
xMysticFroggerx
Ah Puch
Level 37
God Stats
4W - 4L
1,302 SR
Queue Stats
27W - 26L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cetrion1
Cthulhu
14
0 / 2 / 0
8,136
428
4,296
12,872
9,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
14
3 / 4 / 2
8,697
458
12,871
22,418
11,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Meowles
Athena
10
0 / 5 / 3
7,310
385
6,823
25,684
20,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
13
2 / 2 / 3
8,246
434
13,524
19,245
19,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
xThunderGames
Ao Kuang
12
2 / 6 / 0
7,981
420
7,410
17,604
8,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 6
10,002
526
13,150
19,283
10,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Horus
DennyPoof
Horus
14
1 / 1 / 11
9,732
512
8,683
18,338
21,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Earring

Mystical Earring

+15
Mp 5

Artemis
LlamaNoLife
Artemis
17
6 / 2 / 1
10,594
558
13,995
13,031
6,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 0 / 2
12,558
661
8,234
12,746
13,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
7 / 1 / 6
11,134
586
28,621
16,702
9,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
7
Kills
19
19
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
L
Cthulhu
Cetrion1
Cthulhu
0
2
0
0
W
Horus
DennyPoof
Horus
1
1
11
6.5
L
Kali
3
4
2
1
W
Artemis
LlamaNoLife
Artemis
6
2
1
3.25
L
Athena
Meowles
Athena
0
5
3
0.3
L
Lancelot
2
2
3
1.75
W
2
0
2
3
W
7
1
6
10
L
Ao Kuang
xThunderGames
Ao Kuang
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,924
Damage
72,683
97,823
Taken
80,100
69,103
Mitigated
60,828
18,564
Healing
43,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,150
2,600
0
9,348
19,283
10,072
1,588
3,620
15,663
0
89,247
L
Cthulhu
Cetrion1
Cthulhu
4,296
698
0
4,233
12,872
9,756
43
6,240
6,332
55,273
3,238
W
Horus
DennyPoof
Horus
8,683
4,481
3,415
7,407
18,338
21,124
355
4,859
13,479
0
25,849
L
Kali
12,871
6,435
0
4,137
22,418
11,143
0
7,407
14,692
0
78,102
W
Artemis
LlamaNoLife
Artemis
13,995
8,528
0
7,352
13,031
6,429
3,716
1,315
11,716
0
81,556
L
Athena
Meowles
Athena
6,823
1,529
2,953
3,108
25,684
20,305
0
8,692
16,654
25,538
0
L
Lancelot
13,524
2,732
0
750
19,245
19,834
0
4,389
14,662
52
58,870
W
8,234
1,826
0
7,395
12,746
13,511
680
4,063
8,683
105,813
0
W
28,621
2,223
502
7,973
16,702
9,692
2,468
4,428
12,274
99,119
0
L
Ao Kuang
xThunderGames
Ao Kuang
7,410
857
0
3,383
17,604
8,065
0
8,634
8,628
40,435
4,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,370
Gold Earned
54,020
421
Minions Killed
681
0
Camps Cleared
0
1,784,423
Distance Traveled
1,752,204
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,002
526
125
7
0
426,427
0
L
Cthulhu
8,136
428
106
6
0
285,753
3
W
Horus
9,732
512
40
2
0
359,234
7
L
Kali
8,697
458
117
6
0
405,421
4
W
Artemis
10,594
558
116
6
0
308,871
2
L
Athena
7,310
385
27
1
0
353,120
2
L
Lancelot
8,246
434
91
5
0
403,241
2
W
Ymir
12,558
661
239
13
0
303,992
5
W
Ah Puch
11,134
586
161
8
0
353,680
6
L
Ao Kuang
7,981
420
80
4
0
336,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role