Player Matchup

Cliodhna
Cliodhna
Chapstyck
Cliodhna
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 14L
1,723 Elo+
Party 2
Anhur
Anhur
TheColonelChap
Anhur
Level 117
God Stats
0W - 1L
1,735 SR
Queue Stats
78W - 59L
1,656 Elo+
Party 2
Janus
Janus
argossless
Janus
Level 104
God Stats
2W - 3L
1,433 SR
Queue Stats
48W - 34L
1,526 Elo+
Solo
Team Averages
Level 82
1,556 SR
1,635 Elo+

VS

Team Averages
Level 73
1,455 SR
1,580 Elo+
Hercules
Hercules
ApexAres
Hercules
Level 129
God Stats
15W - 18L
1,612 SR
Queue Stats
265W - 179L
1,725 Elo+
Party 1
Olorun
Olorun
GeorgeFIoydNger
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,603 Elo+
Party 1
Heimdallr
Heimdallr
Kronyyyy
Heimdallr
Level 87
God Stats
1W - 1L
1,252 SR
Queue Stats
23W - 39L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Chapstyck
Cliodhna
11
3 / 2 / 2
7,376
738
10,606
9,593
4,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 4
7,048
705
5,435
8,739
3,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Janus
12
1 / 3 / 3
7,141
714
7,285
6,631
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ApexAres
Hercules
12
2 / 1 / 3
7,425
743
8,077
10,033
4,686
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 1 / 1
7,866
787
6,959
10,336
4,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Kronyyyy
Heimdallr
12
0 / 3 / 4
7,022
702
4,697
7,422
3,058
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
5
Kills
6
6
Deaths
5
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
ApexAres
Hercules
2
1
3
3.5
L
Cliodhna
Chapstyck
Cliodhna
3
2
2
2
W
4
1
1
4.5
W
Heimdallr
Kronyyyy
Heimdallr
0
3
4
0.67
L
1
1
4
3
L
Janus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,326
Damage
19,733
24,963
Taken
27,791
9,992
Mitigated
12,597
5,973
Healing
7,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ApexAres
Hercules
8,077
2,448
0
2,369
10,033
4,686
0
3,132
6,697
0
20,229
L
Cliodhna
Chapstyck
Cliodhna
10,606
2,005
0
2,901
9,593
4,492
0
1,973
7,620
0
27,887
W
6,959
2,374
381
3,614
10,336
4,853
0
1,832
8,282
35,916
3,291
W
Heimdallr
Kronyyyy
Heimdallr
4,697
2,429
0
1,251
7,422
3,058
0
2,400
4,827
0
25,736
L
5,435
2,695
0
2,492
8,739
3,221
0
2,778
5,961
0
24,480
L
Janus
7,285
350
0
580
6,631
2,279
0
1,870
4,761
24,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,565
Gold Earned
22,313
118
Minions Killed
131
0
Camps Cleared
0
642,693
Distance Traveled
610,574
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,425
743
26
3
0
209,590
3
L
Cliodhna
7,376
738
35
4
0
218,844
2
W
Olorun
7,866
787
60
6
0
210,795
4
W
Heimdallr
7,022
702
45
5
0
190,189
2
L
Anhur
7,048
705
40
4
0
203,495
1
L
Janus
7,141
714
43
4
0
220,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role