Player Matchup

Scylla
Scylla
REYMERTKD
Scylla
Level 103
God Stats
3W - 2L
1,545 SR
Queue Stats
4W - 4L
1,460 Elo+
Party 1
Thor
Thor
ZogeK33
Thor
Level 140
God Stats
5W - 2L
1,587 SR
Queue Stats
32W - 30L
1,529 Elo+
Party 1
Guan Yu
Guan Yu
gabrielitho
Guan Yu
Level 16
God Stats
2W - 2L
1,649 SR
Queue Stats
5W - 6L
1,518 Elo+
Party 1
Zeus
Zeus
zohec
Zeus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,230 Elo+
Solo
Vamana
Vamana
zpiiike
Vamana
Level 104
God Stats
6W - 3L
1,589 SR
Queue Stats
17W - 13L
1,591 Elo+
Party 1
Team Averages
Level 73
1,574 SR
1,466 Elo+

VS

Team Averages
Level 96
1,497 SR
1,482 Elo+
Achilles
Achilles
CursedHavoc
Achilles
Level 29
God Stats
1W - 2L
1,389 SR
Queue Stats
3W - 3L
1,454 Elo+
Party 2
Artemis
Artemis
ILoveCatsMore
Artemis
Level 88
God Stats
0W - 4L
1,322 SR
Queue Stats
56W - 66L
1,403 Elo+
Party 3
Atlas
Atlas
NazaTheBlader
Atlas
Level 158
God Stats
0W - 1L
1,838 SR
Queue Stats
8W - 7L
1,574 Elo+
Party 2
Thanatos
Thanatos
Oxymatsu
Thanatos
Level 149
God Stats
4W - 4L
1,598 SR
Queue Stats
60W - 46L
1,575 Elo+
Party 2
Sol
Sol
Sinvrc
Sol
Level 57
God Stats
3W - 10L
1,337 SR
Queue Stats
55W - 65L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
REYMERTKD
Scylla
19
2 / 3 / 7
12,519
696
11,307
10,850
4,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
ZogeK33
Thor
20
9 / 2 / 7
14,329
796
25,714
17,352
11,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guan Yu
gabrielitho
Guan Yu
19
5 / 6 / 7
12,578
699
6,899
20,452
19,009
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
zohec
Zeus
20
6 / 1 / 7
14,123
785
28,762
11,102
5,005
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
zpiiike
Vamana
20
1 / 2 / 15
12,865
715
17,455
27,660
27,965
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CursedHavoc
Achilles
18
2 / 2 / 5
11,496
639
9,213
18,499
24,389
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
19
0 / 7 / 6
11,614
645
11,276
22,187
10,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 2 / 6
12,851
714
11,765
25,789
41,529
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Oxymatsu
Thanatos
20
5 / 8 / 4
12,966
720
9,576
22,018
10,012
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Sinvrc
Sol
20
3 / 4 / 5
12,512
695
16,891
18,467
7,276
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
39
23
Kills
13
14
Deaths
23
43
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Achilles
CursedHavoc
Achilles
2
2
5
2.25
L
Artemis
0
7
6
0.43
L
3
2
6
3
L
Thanatos
Oxymatsu
Thanatos
5
8
4
0.88
W
Scylla
REYMERTKD
Scylla
2
3
7
1.83
L
Sol
Sinvrc
Sol
3
4
5
1.38
W
Thor
ZogeK33
Thor
9
2
7
6.25
W
Guan Yu
gabrielitho
Guan Yu
5
6
7
1.42
W
Zeus
zohec
Zeus
6
1
7
9.5
W
Vamana
zpiiike
Vamana
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,137
Damage
58,721
87,416
Taken
106,960
68,236
Mitigated
93,515
19,817
Healing
21,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CursedHavoc
Achilles
9,213
1,214
0
338
18,499
24,389
1,130
8,398
9,695
0
25,869
L
Artemis
11,276
5,534
530
4,920
22,187
10,309
549
5,008
17,038
0
44,337
L
11,765
3,155
0
1,595
25,789
41,529
0
10,803
14,191
34,920
0
L
Thanatos
Oxymatsu
Thanatos
9,576
1,885
0
9,608
22,018
10,012
302
6,744
15,162
0
45,596
W
Scylla
REYMERTKD
Scylla
11,307
1,451
260
1,784
10,850
4,575
677
3,386
7,464
42,557
0
L
Sol
Sinvrc
Sol
16,891
5,236
326
4,430
18,467
7,276
378
10,496
7,807
63,402
0
W
Thor
ZogeK33
Thor
25,714
3,067
0
1,632
17,352
11,682
2,006
5,468
11,407
0
69,130
W
Guan Yu
gabrielitho
Guan Yu
6,899
1,043
1,968
3,406
20,452
19,009
699
5,022
13,217
0
15,318
W
Zeus
zohec
Zeus
28,762
2,106
0
973
11,102
5,005
1,638
4,932
6,170
94,877
0
W
Vamana
zpiiike
Vamana
17,455
8,736
0
9,794
27,660
27,965
468
9,848
17,812
3,816
47,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,414
Gold Earned
61,439
352
Minions Killed
325
0
Camps Cleared
0
1,873,166
Distance Traveled
1,738,549
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,496
639
32
2
0
374,973
0
L
Artemis
11,614
645
66
4
0
319,223
1
L
Atlas
12,851
714
39
2
0
366,603
0
L
Thanatos
12,966
720
71
4
0
346,274
0
W
Scylla
12,519
696
64
4
0
295,233
0
L
Sol
12,512
695
117
7
0
331,476
1
W
Thor
14,329
796
80
4
0
379,386
0
W
Guan Yu
12,578
699
11
1
0
362,109
1
W
Zeus
14,123
785
115
6
0
415,361
4
W
Vamana
12,865
715
82
5
0
421,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role