Player Matchup

Sobek
Sobek
Bluemil
Sobek
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
CIoudyho
Zeus
Level 69
God Stats
6W - 9L
1,660 SR
Queue Stats
27W - 33L
1,415 Elo+
Party 3
Thor
Thor
Dabdatdarth
Thor
Level 121
God Stats
1W - 3L
1,481 SR
Queue Stats
78W - 67L
1,504 Elo+
Solo
Medusa
Medusa
SPURS_fan98
Medusa
Level 129
God Stats
3W - 4L
1,432 SR
Queue Stats
70W - 65L
1,458 Elo+
Party 3
Horus
Horus
killershot258
Horus
Level 125
God Stats
0W - 2L
1,348 SR
Queue Stats
29W - 36L
1,478 Elo+
Solo
Team Averages
Level 110
1,484 SR
1,471 Elo+

VS

Team Averages
Level 110
1,514 SR
1,648 Elo+
Tsukuyomi
Tsukuyomi
DeKaivyn
Tsukuyomi
Level 119
God Stats
1W - 3L
1,418 SR
Queue Stats
31W - 26L
1,533 Elo+
Party 1
Izanami
Izanami
FinalRush
Izanami
Level 145
God Stats
6W - 3L
1,657 SR
Queue Stats
35W - 31L
1,520 Elo+
Party 1
Atlas
Atlas
Mskiwibutt
Atlas
Level 102
God Stats
3W - 3L
1,408 SR
Queue Stats
101W - 81L
1,569 Elo+
Party 2
Ares
Ares
WidowIsThicc
Ares
Level 29
God Stats
1W - 0L
1,454 SR
Queue Stats
44W - 8L
1,831 Elo+
Party 2
Chernobog
Chernobog
moonrisee
Chernobog
Level 156
God Stats
4W - 3L
1,633 SR
Queue Stats
547W - 299L
1,790 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bluemil
Sobek
9
0 / 3 / 3
6,021
463
2,292
12,123
9,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
11
3 / 3 / 2
6,432
495
8,563
7,069
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

8
0 / 5 / 1
5,489
422
2,259
12,104
4,442
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
11
2 / 3 / 0
6,411
493
6,343
9,240
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 5 / 0
6,553
504
3,733
10,427
8,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DeKaivyn
Tsukuyomi
13
5 / 3 / 7
8,185
630
5,728
10,157
4,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
FinalRush
Izanami
13
1 / 1 / 4
7,778
598
3,615
10,329
3,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
11
0 / 1 / 11
7,062
543
4,554
12,124
9,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
10 / 2 / 1
8,980
691
10,115
12,436
6,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
moonrisee
Chernobog
13
3 / 1 / 2
7,948
611
7,470
9,076
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
8
Kills
19
19
Deaths
8
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sobek
Bluemil
Sobek
0
3
3
0.5
L
Zeus
3
3
2
1.33
L
0
5
1
0.1
W
Tsukuyomi
DeKaivyn
Tsukuyomi
5
3
7
2.83
W
Izanami
FinalRush
Izanami
1
1
4
3
W
Atlas
0
1
11
5.5
L
Medusa
2
3
0
0.67
W
10
2
1
5.25
L
3
5
0
0.6
W
Chernobog
moonrisee
Chernobog
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,190
Damage
31,482
50,963
Taken
54,122
27,309
Mitigated
27,826
14,735
Healing
22,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Bluemil
Sobek
2,292
370
0
3,485
12,123
9,787
0
2,223
9,878
14,608
0
L
Zeus
8,563
970
0
1,519
7,069
1,942
0
710
6,347
39,930
0
L
2,259
692
0
2,289
12,104
4,442
0
2,850
9,140
0
30,373
W
Tsukuyomi
DeKaivyn
Tsukuyomi
5,728
1,340
0
3,550
10,157
4,865
102
2,504
7,611
0
58,329
W
Izanami
FinalRush
Izanami
3,615
1,652
0
4,934
10,329
3,760
966
3,955
6,329
0
68,134
W
Atlas
4,554
2,030
345
3,700
12,124
9,278
0
2,173
9,951
19,864
3,676
L
Medusa
6,343
2,747
0
3,724
9,240
3,033
0
1,915
7,317
0
39,009
W
10,115
1,554
0
4,920
12,436
6,604
150
989
11,012
47,547
0
L
3,733
1,373
72
3,646
10,427
8,105
0
6,103
3,874
0
32,939
W
Chernobog
moonrisee
Chernobog
7,470
4,206
0
5,303
9,076
3,319
1,575
1,801
7,275
0
59,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,906
Gold Earned
39,953
246
Minions Killed
446
0
Camps Cleared
0
1,221,016
Distance Traveled
1,235,848
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,021
463
15
1
0
260,585
2
L
Zeus
6,432
495
56
4
0
236,387
8
L
Thor
5,489
422
51
4
0
257,444
1
W
Tsukuyomi
8,185
630
109
8
0
285,086
0
W
Izanami
7,778
598
116
9
0
240,639
3
W
Atlas
7,062
543
34
3
0
231,861
6
L
Medusa
6,411
493
65
5
0
229,406
2
W
Ares
8,980
691
78
6
0
240,015
2
L
Horus
6,553
504
59
5
0
237,194
3
W
Chernobog
7,948
611
109
8
0
238,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role