Player Matchup

Olorun
Olorun
Aetherry
Olorun
Level 22
God Stats
2W - 0L
1,748 SR
Queue Stats
11W - 14L
1,455 Elo+
Party 2
Jormungandr
Jormungandr
cfox27
Jormungandr
Level 79
God Stats
2W - 1L
1,527 SR
Queue Stats
51W - 52L
1,524 Elo+
Party 2
Ra
Ra
ll DIAM0ND ll
Ra
Level 127
God Stats
5W - 1L
1,907 SR
Queue Stats
258W - 234L
1,547 Elo+
Party 2
Team Averages
Level 76
1,727 SR
1,508 Elo+

VS

Team Averages
Level 48
1,237 SR
1,214 Elo+
Morgan Le Fay
Morgan Le Fay
CukLuver
Morgan Le Fay
Level 16
God Stats
1W - 5L
1,222 SR
Queue Stats
2W - 13L
1,159 Elo+
Party 1
Da Ji
Da Ji
Icyson
Da Ji
Level 108
God Stats
0W - 2L
1,142 SR
Queue Stats
9W - 28L
1,242 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Rangooh
Cu Chulainn
Level 21
God Stats
5W - 10L
1,348 SR
Queue Stats
9W - 28L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aetherry
Olorun
17
2 / 3 / 10
11,411
671
9,698
13,033
6,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
cfox27
Jormungandr
18
7 / 1 / 8
13,657
803
16,593
19,069
26,548
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
6 / 2 / 9
12,932
761
16,764
10,268
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CukLuver
Morgan Le Fay
16
1 / 4 / 3
9,941
585
10,700
13,651
6,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Icyson
Da Ji
14
2 / 8 / 4
10,456
615
10,223
17,280
8,168
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Rangooh
Cu Chulainn
17
3 / 3 / 3
10,900
641
12,123
18,363
18,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
15
Kills
6
6
Deaths
15
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
Aetherry
Olorun
2
3
10
2.33
L
Morgan Le Fay
CukLuver
Morgan Le Fay
1
4
3
0.63
L
Da Ji
Icyson
Da Ji
2
8
4
0.5
L
Cu Chulainn
Rangooh
Cu Chulainn
3
3
3
1.5
W
Jormungandr
cfox27
Jormungandr
7
1
8
11
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,055
Damage
33,046
42,370
Taken
49,294
38,078
Mitigated
33,152
17,070
Healing
2,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Aetherry
Olorun
9,698
4,445
1,276
3,572
13,033
6,927
775
3,463
9,291
34,236
2,144
L
Morgan Le Fay
CukLuver
Morgan Le Fay
10,700
941
51
1,446
13,651
6,399
0
12,134
1,517
43,017
0
L
Da Ji
Icyson
Da Ji
10,223
1,544
0
10
17,280
8,168
0
14,915
2,365
0
33,673
L
Cu Chulainn
Rangooh
Cu Chulainn
12,123
743
0
1,382
18,363
18,585
0
15,628
2,735
0
33,746
W
Jormungandr
cfox27
Jormungandr
16,593
3,083
0
3,225
19,069
26,548
237
5,201
13,326
44,039
0
W
16,764
1,885
4,053
4,944
10,268
4,603
1,258
2,143
7,812
81,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,000
Gold Earned
31,297
209
Minions Killed
161
0
Camps Cleared
0
911,153
Distance Traveled
873,344
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,411
671
51
3
0
286,476
1
L
Morgan Le Fay
9,941
585
79
5
0
255,915
0
L
Da Ji
10,456
615
34
2
0
270,310
2
L
Cu Chulainn
10,900
641
48
3
0
347,119
0
W
Jormungandr
13,657
803
32
2
0
312,830
4
W
Ra
12,932
761
126
7
0
311,847
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role