Player Matchup

Hercules
Hercules
KTNvNizzy
Hercules
Level 87
God Stats
7W - 3L
1,714 SR
Queue Stats
36W - 19L
1,634 Elo+
Party 2
Chaac
Chaac
Nailbudday
Chaac
Level 69
God Stats
8W - 3L
1,781 SR
Queue Stats
133W - 136L
1,500 Elo+
Party 3
Mulan
Mulan
NoCapOnGod
Mulan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 19L
1,613 Elo+
Party 2
Izanami
Izanami
SpankMeDaddy101
Izanami
Level 24
God Stats
4W - 3L
1,645 SR
Queue Stats
5W - 5L
1,482 Elo+
Party 3
Bellona
Bellona
SwwAyyZie
Bellona
Level 24
God Stats
1W - 1L
1,715 SR
Queue Stats
19W - 13L
1,564 Elo+
Party 2
Team Averages
Level 62
1,671 SR
1,559 Elo+

VS

Team Averages
Level 88
1,511 SR
1,449 Elo+
Serqet
Serqet
Assist99
Serqet
Level 29
God Stats
2W - 2L
1,371 SR
Queue Stats
9W - 10L
1,395 Elo+
Party 1
Discordia
Discordia
RyzenX9701
Discordia
Level 105
God Stats
16W - 20L
1,493 SR
Queue Stats
300W - 303L
1,514 Elo+
Solo
Ullr
Ullr
ThiccenTendies
Ullr
Level 130
God Stats
3W - 5L
1,321 SR
Queue Stats
80W - 75L
1,480 Elo+
Party 1
Guan Yu
Guan Yu
Ymypphardtho
Guan Yu
Level 69
God Stats
8W - 0L
1,981 SR
Queue Stats
48W - 47L
1,466 Elo+
Party 1
Lancelot
Lancelot
kill-99_
Lancelot
Level 105
God Stats
1W - 1L
1,389 SR
Queue Stats
18W - 23L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KTNvNizzy
Hercules
18
4 / 7 / 4
13,033
931
21,492
39,744
54,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chaac
18
1 / 7 / 6
12,976
927
18,927
34,893
44,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
18
2 / 10 / 5
13,299
950
23,348
39,216
37,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
1 / 10 / 3
12,233
874
18,853
25,625
9,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
SwwAyyZie
Bellona
18
0 / 6 / 6
12,107
865
11,966
34,106
31,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Assist99
Serqet
20
8 / 2 / 21
15,544
1,110
41,296
29,740
39,178
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
RyzenX9701
Discordia
20
10 / 1 / 18
15,712
1,122
41,775
12,108
6,695
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 0 / 23
15,381
1,099
24,497
10,792
7,120
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guan Yu
Ymypphardtho
Guan Yu
20
10 / 2 / 25
15,388
1,099
29,719
25,422
45,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
kill-99_
Lancelot
20
4 / 3 / 20
13,693
978
24,970
22,657
26,155
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
147
8
Kills
40
40
Deaths
8
24
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Serqet
Assist99
Serqet
8
2
21
9.25
L
Hercules
KTNvNizzy
Hercules
4
7
4
0.86
L
Chaac
1
7
6
0.57
L
Mulan
2
10
5
0.45
W
Discordia
RyzenX9701
Discordia
10
1
18
19
L
1
10
3
0.25
L
Bellona
SwwAyyZie
Bellona
0
6
6
0.5
W
8
0
23
19.5
W
Guan Yu
Ymypphardtho
Guan Yu
10
2
25
11.25
W
Lancelot
kill-99_
Lancelot
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,586
Damage
162,257
173,584
Taken
100,719
176,935
Mitigated
125,047
35,619
Healing
28,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Assist99
Serqet
41,296
8,793
0
6,257
29,740
39,178
0
0
27,778
0
43,714
L
Hercules
KTNvNizzy
Hercules
21,492
6,981
797
17,782
39,744
54,058
0
10,124
28,374
0
23,700
L
Chaac
18,927
3,538
0
6,723
34,893
44,223
0
10,097
23,792
31
50,180
L
Mulan
23,348
3,642
0
6,228
39,216
37,050
0
9,718
28,553
110
48,044
W
Discordia
RyzenX9701
Discordia
41,775
2,934
987
2,005
12,108
6,695
0
0
11,832
72,897
0
L
18,853
9,991
0
2,402
25,625
9,899
0
6,196
19,297
0
43,454
L
Bellona
SwwAyyZie
Bellona
11,966
3,268
0
1,687
34,106
31,705
0
5,640
27,883
0
22,005
W
24,497
12,308
0
1,565
10,792
7,120
0
110
10,259
0
55,194
W
Guan Yu
Ymypphardtho
Guan Yu
29,719
4,461
5,910
7,487
25,422
45,899
0
31
23,852
0
36,587
W
Lancelot
kill-99_
Lancelot
24,970
8,194
0
4,005
22,657
26,155
0
0
21,809
0
47,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,648
Gold Earned
75,718
219
Minions Killed
256
5
Camps Cleared
11
1,295,369
Distance Traveled
1,392,994
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
15,544
1,110
6
0
0
305,606
0
L
Hercules
13,033
931
16
1
0
274,997
0
L
Chaac
12,976
927
74
5
1
284,243
0
L
Mulan
13,299
950
61
4
1
259,315
2
W
Discordia
15,712
1,122
95
7
2
275,220
1
L
Izanami
12,233
874
43
3
0
215,505
2
L
Bellona
12,107
865
25
2
3
261,309
0
W
Ullr
15,381
1,099
68
5
7
263,066
0
W
Guan Yu
15,388
1,099
22
2
0
275,074
0
W
Lancelot
13,693
978
65
5
2
274,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role