Player Matchup

Charybdis
Charybdis
ElGrande01RD
Charybdis
Level 14
God Stats
0W - 1L
1,502 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ThonyXIIIRD
Baron Samedi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,056 Elo+
Party 1
Sylvanus
Sylvanus
Waitatminute310
Sylvanus
Level 85
God Stats
0W - 1L
1,329 SR
Queue Stats
3W - 10L
1,264 Elo+
Party 1
Team Averages
Level 40
1,444 SR
1,274 Elo+

VS

Team Averages
Level 73
1,330 SR
1,451 Elo+
Bacchus
Bacchus
KINGGUT
Bacchus
Level 35
God Stats
4W - 5L
1,394 SR
Queue Stats
107W - 54L
1,550 Elo+
Solo
Thanatos
Thanatos
Kodiac93
Thanatos
Level 96
God Stats
8W - 8L
1,468 SR
Queue Stats
180W - 147L
1,487 Elo+
Solo
Sol
Sol
LiLchene87
Sol
Level 89
God Stats
1W - 2L
1,129 SR
Queue Stats
15W - 24L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ElGrande01RD
Charybdis
13
1 / 4 / 3
8,020
668
3,677
11,999
5,334
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
ThonyXIIIRD
Baron Samedi
14
4 / 5 / 2
9,155
763
7,091
10,992
6,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
13
2 / 3 / 3
8,722
727
4,994
18,003
20,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KINGGUT
Bacchus
15
4 / 2 / 8
9,436
786
8,540
11,398
13,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Kodiac93
Thanatos
16
6 / 3 / 5
10,186
849
9,659
10,954
4,609
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 2 / 10
9,036
753
15,606
8,704
3,546
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
7
Kills
12
12
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ElGrande01RD
Charybdis
1
4
3
0.63
W
Bacchus
KINGGUT
Bacchus
4
2
8
4
W
Thanatos
Kodiac93
Thanatos
6
3
5
2.83
W
2
2
10
3.5
L
Baron Samedi
ThonyXIIIRD
Baron Samedi
4
5
2
1
L
Sylvanus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,762
Damage
33,805
40,994
Taken
31,056
32,367
Mitigated
21,388
7,988
Healing
11,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ElGrande01RD
Charybdis
3,677
2,771
0
614
11,999
5,334
0
6,592
5,407
0
17,700
W
Bacchus
KINGGUT
Bacchus
8,540
413
0
1,354
11,398
13,233
0
3,679
7,719
24,799
0
W
Thanatos
Kodiac93
Thanatos
9,659
1,136
0
7,671
10,954
4,609
0
3,917
7,037
0
46,069
W
15,606
3,881
143
2,368
8,704
3,546
3,236
4,569
4,135
42,851
2,555
L
Baron Samedi
ThonyXIIIRD
Baron Samedi
7,091
922
720
632
10,992
6,275
0
6,587
4,405
31,266
0
L
Sylvanus
4,994
1,796
1,881
4,141
18,003
20,758
0
10,473
7,530
18,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,897
Gold Earned
28,658
95
Minions Killed
161
0
Camps Cleared
0
504,528
Distance Traveled
635,605
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,020
668
28
2
0
150,681
0
W
Bacchus
9,436
786
28
2
0
232,707
0
W
Thanatos
10,186
849
64
5
0
221,402
1
W
Sol
9,036
753
69
6
0
181,496
0
L
Baron Samedi
9,155
763
45
4
0
178,777
0
L
Sylvanus
8,722
727
22
2
0
175,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role