Player Matchup

Sol
Sol
Ice-0_o-7
Sol
Level 12
God Stats
6W - 3L
1,774 SR
Queue Stats
12W - 12L
1,694 Elo+
Party 2
Cerberus
Cerberus
bbi65
Cerberus
Level 112
God Stats
3W - 0L
1,866 SR
Queue Stats
100W - 57L
1,665 Elo+
Party 2
Susano
Susano
snipersgaming
Susano
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 63L
1,656 Elo+
Party 2
Team Averages
Level 84
1,714 SR
1,672 Elo+

VS

Team Averages
Level 41
1,427 SR
1,279 Elo+
Tsukuyomi
Tsukuyomi
AutismOTP
Tsukuyomi
Level 7
God Stats
1W - 6L
1,281 SR
Queue Stats
4W - 9L
1,341 Elo+
Party 1
Hun Batz
Hun Batz
LungusTheCoward
Hun Batz
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,286 Elo+
Party 1
Fafnir
Fafnir
SatchMaster
Fafnir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 10
11,222
660
6,339
11,044
4,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
bbi65
Cerberus
17
4 / 3 / 9
12,029
708
9,879
20,159
18,904
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
11 / 1 / 5
13,818
813
26,358
16,096
8,135
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AutismOTP
Tsukuyomi
15
5 / 9 / 1
11,381
669
15,698
19,474
7,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
15
0 / 6 / 4
10,110
595
7,026
17,094
7,346
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
17
1 / 1 / 3
10,713
630
6,998
15,661
21,832
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
16
Kills
6
6
Deaths
16
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AutismOTP
Tsukuyomi
5
9
1
0.61
W
1
2
10
3
L
Hun Batz
0
6
4
0.33
L
Fafnir
1
1
3
2.5
W
Cerberus
bbi65
Cerberus
4
3
9
2.83
W
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,576
Damage
29,722
47,299
Taken
52,229
31,284
Mitigated
36,832
18,808
Healing
5,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AutismOTP
Tsukuyomi
15,698
3,883
0
1,020
19,474
7,654
0
4,536
14,938
0
46,819
W
6,339
1,396
0
5,359
11,044
4,245
2,379
2,611
8,433
47,905
0
L
Hun Batz
7,026
1,597
789
1,347
17,094
7,346
0
5,190
11,904
0
29,512
L
Fafnir
6,998
1,792
0
1,952
15,661
21,832
0
6,558
9,103
30,172
0
W
Cerberus
bbi65
Cerberus
9,879
451
0
8,621
20,159
18,904
151
2,253
17,906
71,490
0
W
26,358
2,340
0
4,828
16,096
8,135
1,146
2,301
13,795
0
71,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,069
Gold Earned
32,204
291
Minions Killed
134
0
Camps Cleared
0
978,452
Distance Traveled
908,854
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,381
669
44
3
0
287,403
0
W
Sol
11,222
660
71
4
0
302,737
0
L
Hun Batz
10,110
595
46
3
0
325,320
5
L
Fafnir
10,713
630
44
3
0
296,131
1
W
Cerberus
12,029
708
129
8
0
294,911
4
W
Susano
13,818
813
91
5
0
380,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role