Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
Dopeman_2015
Chang'e
Level 141
God Stats
122W - 86L
1,664 SR
Queue Stats
447W - 453L
1,487 Elo+
Solo
Bellona
Bellona
FallenHolyKnight
Bellona
Level 159
God Stats
2W - 2L
1,617 SR
Queue Stats
97W - 110L
1,481 Elo+
Solo
Bacchus
Bacchus
Jarello
Bacchus
Level 128
God Stats
0W - 1L
1,803 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ravana
Ravana
chiefys117
Ravana
Level 88
God Stats
3W - 2L
1,746 SR
Queue Stats
48W - 44L
1,545 Elo+
Solo
Team Averages
Level 135
1,666 SR
1,503 Elo+

VS

Team Averages
Level 115
1,562 SR
1,530 Elo+
Danzaburou
Danzaburou
AZTECIZZ
Danzaburou
Level 144
God Stats
1W - 0L
1,603 SR
Queue Stats
10W - 5L
1,548 Elo+
Party 2
Athena
Athena
Antabaka16
Athena
Level 83
God Stats
1W - 0L
1,295 SR
Queue Stats
10W - 4L
1,581 Elo+
Party 2
Da Ji
Da Ji
EDENagr
Da Ji
Level 87
God Stats
2W - 0L
1,662 SR
Queue Stats
12W - 9L
1,448 Elo+
Party 2
Gilgamesh
Gilgamesh
RaViA MaNi
Gilgamesh
Level 157
God Stats
22W - 18L
1,615 SR
Queue Stats
381W - 388L
1,529 Elo+
Party 1
Olorun
Olorun
VGMAYANI
Olorun
Level 106
God Stats
9W - 12L
1,636 SR
Queue Stats
318W - 323L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
6
0 / 0 / 0
3,495
699
703
3,207
778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
Dopeman_2015
Chang'e
5
1 / 1 / 0
3,466
693
2,092
3,378
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 1 / 1
3,560
712
640
2,932
2,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Jarello
Bacchus
1
0 / 0 / 0
2,454
491
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
chiefys117
Ravana
6
0 / 0 / 0
3,369
674
2,444
2,695
1,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AZTECIZZ
Danzaburou
5
0 / 0 / 0
3,396
679
773
2,014
562
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Antabaka16
Athena
5
0 / 0 / 0
3,505
701
331
1,555
704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
EDENagr
Da Ji
5
0 / 0 / 1
3,228
646
614
3,251
1,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
RaViA MaNi
Gilgamesh
5
0 / 0 / 0
3,404
681
1,106
4,475
1,408
Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
VGMAYANI
Olorun
6
2 / 1 / 0
3,702
740
1,254
3,389
1,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
0
0
0
W
Danzaburou
AZTECIZZ
Danzaburou
0
0
0
0
W
Athena
Antabaka16
Athena
0
0
0
0
L
Chang'e
Dopeman_2015
Chang'e
1
1
0
1
W
Da Ji
EDENagr
Da Ji
0
0
1
0.5
L
0
1
1
0.5
L
Bacchus
Jarello
Bacchus
0
0
0
0
W
Gilgamesh
RaViA MaNi
Gilgamesh
0
0
0
0
W
Olorun
VGMAYANI
Olorun
2
1
0
2
L
Ravana
chiefys117
Ravana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,879
Damage
4,078
12,212
Taken
14,684
4,969
Mitigated
4,899
6,888
Healing
4,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
703
540
0
2,671
3,207
778
0
174
3,033
0
18,113
W
Danzaburou
AZTECIZZ
Danzaburou
773
299
0
608
2,014
562
100
97
1,917
0
20,701
W
Athena
Antabaka16
Athena
331
140
0
585
1,555
704
0
91
1,464
8,113
0
L
Chang'e
Dopeman_2015
Chang'e
2,092
604
135
1,517
3,378
1,018
0
1,302
2,076
14,870
0
W
Da Ji
EDENagr
Da Ji
614
89
0
1,043
3,251
1,004
0
97
3,121
0
11,625
L
640
320
0
1,199
2,932
2,022
0
109
2,823
0
18,723
L
Bacchus
Jarello
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
RaViA MaNi
Gilgamesh
1,106
311
0
994
4,475
1,408
0
0
4,223
0
13,601
W
Olorun
VGMAYANI
Olorun
1,254
640
0
959
3,389
1,221
0
1,807
1,582
17,831
0
L
Ravana
chiefys117
Ravana
2,444
612
0
1,366
2,695
1,151
0
0
2,695
0
18,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,344
Gold Earned
17,235
135
Minions Killed
124
0
Camps Cleared
0
392,935
Distance Traveled
537,851
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,495
699
43
9
0
74,168
0
W
Danzaburou
3,396
679
34
7
0
94,409
0
W
Athena
3,505
701
16
3
0
116,193
0
L
Chang'e
3,466
693
24
5
0
93,285
1
W
Da Ji
3,228
646
24
5
0
111,821
0
L
Bellona
3,560
712
42
8
0
114,642
0
L
Bacchus
2,454
491
0
0
0
0
0
W
Gilgamesh
3,404
681
27
5
0
107,576
0
W
Olorun
3,702
740
23
5
0
107,852
2
L
Ravana
3,369
674
26
5
0
110,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role