Player Matchup

Nu Wa
Nu Wa
InorganicBear
Nu Wa
Level 11
God Stats
1W - 2L
1,283 SR
Queue Stats
4W - 10L
1,292 Elo+
Party 2
Mulan
Mulan
LethalNibbles
Mulan
Level 156
God Stats
7W - 11L
1,469 SR
Queue Stats
126W - 116L
1,594 Elo+
Party 2
Charybdis
Charybdis
LewdieTentaCutie
Charybdis
Level 109
God Stats
77W - 69L
1,652 SR
Queue Stats
135W - 118L
1,597 Elo+
Party 2
Sol
Sol
batty1144
Sol
Level 61
God Stats
2W - 6L
1,273 SR
Queue Stats
15W - 24L
1,404 Elo+
Party 2
Sun Wukong
Sun Wukong
deathponys
Sun Wukong
Level 149
God Stats
5W - 5L
1,570 SR
Queue Stats
218W - 214L
1,589 Elo+
Party 2
Team Averages
Level 97
1,450 SR
1,495 Elo+

VS

Team Averages
Level 17
1,528 SR
1,448 Elo+
Thanatos
Thanatos
Calculated2021
Thanatos
Level 16
God Stats
7W - 7L
1,893 SR
Queue Stats
10W - 9L
1,588 Elo+
Party 1
Bellona
Bellona
PlzBuuuuuf
Bellona
Level 23
God Stats
6W - 6L
1,527 SR
Queue Stats
11W - 15L
1,454 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SmiteGoober
Kumbhakarna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,460 Elo+
Party 1
Kukulkan
Kukulkan
foyforce
Kukulkan
Level 12
God Stats
0W - 3L
1,222 SR
Queue Stats
2W - 7L
1,219 Elo+
Party 1
Pele
Pele
mrzeroh2o
Pele
Level 8
God Stats
1W - 5L
1,500 SR
Queue Stats
5W - 10L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 7
11,414
815
10,689
7,515
3,073
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
5 / 1 / 13
11,227
802
17,371
16,767
22,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
19
11 / 2 / 12
11,912
851
27,209
16,456
8,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
9 / 1 / 13
11,718
837
16,067
13,595
5,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
deathponys
Sun Wukong
18
3 / 2 / 22
11,933
852
14,949
16,556
23,867
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
3 / 8 / 1
10,220
730
11,256
15,904
9,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
PlzBuuuuuf
Bellona
16
2 / 6 / 2
9,555
683
10,303
23,347
25,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
SmiteGoober
Kumbhakarna
16
0 / 3 / 5
9,972
712
6,717
25,703
31,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
foyforce
Kukulkan
15
0 / 8 / 3
8,957
640
12,014
12,399
5,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pele
16
1 / 7 / 3
9,465
676
9,943
18,925
10,732
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
20
32
Kills
6
6
Deaths
32
67
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
3
8
1
0.44
W
4
0
7
7.5
W
5
1
13
11.5
W
Charybdis
11
2
12
8.5
L
Bellona
PlzBuuuuuf
Bellona
2
6
2
0.5
L
Kumbhakarna
SmiteGoober
Kumbhakarna
0
3
5
0.83
W
9
1
13
15.5
W
Sun Wukong
deathponys
Sun Wukong
3
2
22
7
L
Kukulkan
foyforce
Kukulkan
0
8
3
0.19
L
Pele
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,285
Damage
50,233
70,889
Taken
96,278
62,577
Mitigated
83,286
25,345
Healing
15,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
11,256
2,938
0
6,568
15,904
9,338
0
3,488
11,980
0
22,176
W
10,689
3,256
0
1,414
7,515
3,073
6,077
1,280
6,235
47,192
0
W
17,371
1,473
0
5,145
16,767
22,125
0
3,281
13,486
0
29,157
W
Charybdis
27,209
14,449
0
6,917
16,456
8,084
1,823
7,504
8,952
0
55,619
L
Bellona
PlzBuuuuuf
Bellona
10,303
3,527
0
2,793
23,347
25,843
0
6,185
16,569
0
25,425
L
Kumbhakarna
SmiteGoober
Kumbhakarna
6,717
763
0
4,505
25,703
31,646
0
7,600
17,643
17,505
0
W
16,067
5,641
0
5,830
13,595
5,428
4,663
3,662
9,933
43,305
0
W
Sun Wukong
deathponys
Sun Wukong
14,949
1,925
955
5,084
16,556
23,867
488
3,004
13,552
0
40,186
L
Kukulkan
foyforce
Kukulkan
12,014
1,790
0
326
12,399
5,727
0
4,396
7,871
47,122
0
L
Pele
9,943
2,328
0
1,086
18,925
10,732
0
5,018
13,384
0
32,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,204
Gold Earned
48,169
262
Minions Killed
199
0
Camps Cleared
0
1,373,747
Distance Traveled
1,291,749
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,220
730
30
2
0
247,217
0
W
Nu Wa
11,414
815
72
5
0
244,243
0
W
Mulan
11,227
802
31
2
0
285,479
0
W
Charybdis
11,912
851
61
4
0
262,845
0
L
Bellona
9,555
683
25
2
0
278,634
7
L
Kumbhakarna
9,972
712
19
1
0
281,274
2
W
Sol
11,718
837
41
3
0
261,919
0
W
Sun Wukong
11,933
852
57
4
0
319,261
2
L
Kukulkan
8,957
640
75
5
0
234,902
0
L
Pele
9,465
676
50
4
0
249,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role