Player Matchup

Geb
Geb
Fallen_Infernum
Geb
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,369 Elo+
Party 1
Sol
Sol
Garnet_RendleaX
Sol
Level 96
God Stats
0W - 2L
1,782 SR
Queue Stats
4W - 6L
1,506 Elo+
Party 1
Medusa
Medusa
Insanitysown
Medusa
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,445 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Okami_Minty
Cu Chulainn
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,208 Elo+
Party 1
Bakasura
Bakasura
elerocks1515
Bakasura
Level 160
God Stats
0W - 3L
1,225 SR
Queue Stats
161W - 151L
1,533 Elo+
Solo
Team Averages
Level 110
1,501 SR
1,412 Elo+

VS

Team Averages
Level 127
1,473 SR
1,562 Elo+
Hera
Hera
CatmanWA
Hera
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 121L
1,583 Elo+
Party 2
Medusa
Medusa
IronDeagle
Medusa
Level 149
God Stats
1W - 2L
1,324 SR
Queue Stats
172W - 169L
1,575 Elo+
Party 2
Thanatos
Thanatos
LickMyAddiction
Thanatos
Level 83
God Stats
4W - 2L
1,678 SR
Queue Stats
27W - 31L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
TheWizardOfSpas
Sun Wukong
Level 158
God Stats
2W - 4L
1,308 SR
Queue Stats
239W - 237L
1,577 Elo+
Party 2
Ymir
Ymir
jolbobagginsusn
Ymir
Level 108
God Stats
5W - 4L
1,555 SR
Queue Stats
224W - 201L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 15
11,837
696
9,027
27,507
43,864
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
4 / 7 / 10
11,738
690
16,804
21,371
10,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
19
4 / 8 / 8
11,969
704
17,001
19,665
12,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Okami_Minty
Cu Chulainn
17
1 / 12 / 9
10,957
645
13,093
28,466
27,907
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
elerocks1515
Bakasura
20
11 / 5 / 6
14,108
830
16,958
22,167
17,668
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
9 / 3 / 20
13,047
767
16,176
9,903
5,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
IronDeagle
Medusa
20
12 / 6 / 16
14,247
838
32,474
19,103
10,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
19
5 / 7 / 17
12,060
709
14,401
18,979
11,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
TheWizardOfSpas
Sun Wukong
20
9 / 2 / 19
13,159
774
27,313
28,224
36,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
3 / 3 / 27
12,874
757
12,225
21,457
29,887
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
137
21
Kills
38
38
Deaths
21
48
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Hera
9
3
20
6.33
L
1
6
15
1.42
L
4
7
10
1.29
L
Medusa
4
8
8
1
W
Medusa
IronDeagle
Medusa
12
6
16
3.33
W
Thanatos
5
7
17
1.93
L
Cu Chulainn
Okami_Minty
Cu Chulainn
1
12
9
0.46
W
Sun Wukong
TheWizardOfSpas
Sun Wukong
9
2
19
9.25
L
Bakasura
elerocks1515
Bakasura
11
5
6
2.8
W
3
3
27
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,883
Damage
102,589
119,176
Taken
97,666
112,828
Mitigated
93,284
16,328
Healing
25,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
16,176
3,675
0
360
9,903
5,151
640
1,798
8,035
32,260
0
L
9,027
1,283
0
1,210
27,507
43,864
0
7,246
19,377
21,904
0
L
16,804
5,805
0
7,382
21,371
10,730
59
4,368
16,583
46,798
3,166
L
Medusa
17,001
6,704
0
1,263
19,665
12,659
1,488
4,021
15,331
0
51,027
W
Medusa
IronDeagle
Medusa
32,474
13,668
0
4,024
19,103
10,479
4,665
2,713
15,543
0
93,392
W
Thanatos
14,401
4,567
0
8,582
18,979
11,027
0
6,187
11,582
0
35,747
L
Cu Chulainn
Okami_Minty
Cu Chulainn
13,093
2,082
0
2,932
28,466
27,907
493
7,476
20,241
0
36,628
W
Sun Wukong
TheWizardOfSpas
Sun Wukong
27,313
5,024
0
9,354
28,224
36,740
7
8,388
18,828
0
53,998
L
Bakasura
elerocks1515
Bakasura
16,958
9,948
0
3,541
22,167
17,668
0
4,214
17,259
0
39,562
W
12,225
1,493
2,061
1,608
21,457
29,887
198
6,151
13,904
31,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,609
Gold Earned
65,387
247
Minions Killed
305
0
Camps Cleared
0
1,450,316
Distance Traveled
1,663,252
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,047
767
32
2
0
328,166
0
L
Geb
11,837
696
22
1
0
281,086
1
L
Sol
11,738
690
46
3
0
270,194
0
L
Medusa
11,969
704
67
4
0
291,223
0
W
Medusa
14,247
838
125
7
0
314,822
3
W
Thanatos
12,060
709
38
2
0
333,861
0
L
Cu Chulainn
10,957
645
38
2
0
268,529
3
W
Sun Wukong
13,159
774
65
4
0
369,604
3
L
Bakasura
14,108
830
74
4
0
339,284
2
W
Ymir
12,874
757
45
3
0
316,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role