Player Matchup

Nu Wa
Nu Wa
Catdemon1995
Nu Wa
Level 40
God Stats
1W - 1L
1,782 SR
Queue Stats
18W - 16L
1,456 Elo+
Party 1
Freya
Freya
IkHephaestus
Freya
Level 66
God Stats
0W - 1L
1,725 SR
Queue Stats
40W - 24L
1,498 Elo+
Party 1
Hou Yi
Hou Yi
MrNick951
Hou Yi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,399 Elo+
Party 1
Thanatos
Thanatos
Vendorin
Thanatos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,253 Elo+
Party 1
Ishtar
Ishtar
ZebesianFanatic
Ishtar
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,496 Elo+
Party 1
Team Averages
Level 35
1,602 SR
1,420 Elo+

VS

Team Averages
Level 46
1,522 SR
1,398 Elo+
Artemis
Artemis
CoopCoop
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,260 Elo+
Party 2
Ne Zha
Ne Zha
DragonImagined
Ne Zha
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,423 Elo+
Party 2
Izanami
Izanami
Fwivo
Izanami
Level 61
God Stats
2W - 0L
1,715 SR
Queue Stats
20W - 19L
1,444 Elo+
Party 2
Atlas
Atlas
HipsterGrandpa
Atlas
Level 68
God Stats
2W - 2L
1,394 SR
Queue Stats
81W - 73L
1,508 Elo+
Party 2
Hercules
Hercules
xXxSlarkusxXx
Hercules
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 10
9,324
622
16,086
11,185
4,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 5 / 7
9,779
652
14,060
15,663
7,600
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
MrNick951
Hou Yi
18
4 / 5 / 10
10,197
680
16,992
13,630
6,801
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Vendorin
Thanatos
14
0 / 7 / 9
8,545
570
5,042
11,989
5,277
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 6 / 5
10,411
694
15,794
16,129
7,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CoopCoop
Artemis
19
3 / 2 / 15
10,728
715
15,628
12,598
6,211
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
6 / 4 / 14
11,214
748
14,548
13,846
8,076
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Fwivo
Izanami
18
2 / 3 / 15
10,564
704
5,550
10,964
6,123
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 4 / 17
10,632
709
12,117
20,437
26,426
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
xXxSlarkusxXx
Hercules
20
14 / 3 / 11
12,688
846
13,368
20,208
17,822
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
100
16
Kills
28
28
Deaths
16
41
Assists
72
Player
Kills
Deaths
Assists
KDA
L
3
5
10
1.6
W
Artemis
CoopCoop
Artemis
3
2
15
5.25
W
6
4
14
3.25
W
Izanami
Fwivo
Izanami
2
3
15
3.17
W
3
4
17
2.88
L
3
5
7
1.3
L
Hou Yi
MrNick951
Hou Yi
4
5
10
1.8
L
Thanatos
Vendorin
Thanatos
0
7
9
0.64
L
6
6
5
1.42
W
Hercules
xXxSlarkusxXx
Hercules
14
3
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,974
Damage
61,211
68,596
Taken
78,053
32,483
Mitigated
64,658
18,899
Healing
27,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,086
5,587
88
1,302
11,185
4,834
70
2,783
8,402
23,180
0
W
Artemis
CoopCoop
Artemis
15,628
7,107
1,617
3,582
12,598
6,211
1,003
6,469
6,129
0
33,944
W
14,548
3,175
2,129
3,206
13,846
8,076
137
4,493
9,353
0
36,982
W
Izanami
Fwivo
Izanami
5,550
4,053
594
1,596
10,964
6,123
2,520
4,447
6,517
0
33,034
W
12,117
2,913
1,530
2,636
20,437
26,426
259
8,246
12,191
33,492
0
L
14,060
3,975
2,762
5,807
15,663
7,600
195
3,263
12,400
27,777
0
L
Hou Yi
MrNick951
Hou Yi
16,992
6,601
0
1,764
13,630
6,801
300
1,982
11,648
0
30,682
L
Thanatos
Vendorin
Thanatos
5,042
2,068
647
3,156
11,989
5,277
0
1,789
10,200
0
16,187
L
15,794
5,015
72
3,301
16,129
7,971
0
2,300
13,829
0
33,746
W
Hercules
xXxSlarkusxXx
Hercules
13,368
2,842
1,354
9,630
20,208
17,822
546
6,491
13,717
0
21,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,256
Gold Earned
55,826
129
Minions Killed
189
0
Camps Cleared
0
1,227,473
Distance Traveled
1,440,777
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,324
622
16
1
0
254,546
0
W
Artemis
10,728
715
37
2
0
281,460
3
W
Ne Zha
11,214
748
33
2
0
304,639
0
W
Izanami
10,564
704
80
5
0
255,119
0
W
Atlas
10,632
709
27
2
0
287,627
3
L
Freya
9,779
652
38
3
0
255,858
0
L
Hou Yi
10,197
680
23
2
0
242,333
1
L
Thanatos
8,545
570
21
1
0
243,476
0
L
Ishtar
10,411
694
31
2
0
231,260
1
W
Hercules
12,688
846
12
1
0
311,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role