Player Matchup

Chronos
Chronos
BoySensei
Chronos
Level 40
God Stats
20W - 21L
1,529 SR
Queue Stats
26W - 33L
1,478 Elo+
Party 4
Cu Chulainn
Cu Chulainn
GlMlNl
Cu Chulainn
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 25L
1,442 Elo+
Party 1
Skadi
Skadi
SeefOfficial
Skadi
Level 22
God Stats
1W - 1L
1,732 SR
Queue Stats
12W - 11L
1,563 Elo+
Party 1
Danzaburou
Danzaburou
flayants
Danzaburou
Level 67
God Stats
14W - 13L
1,586 SR
Queue Stats
116W - 122L
1,451 Elo+
Party 1
Ymir
Ymir
itzMeChip
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,369 Elo+
Party 4
Team Averages
Level 46
1,569 SR
1,461 Elo+

VS

Team Averages
Level 43
1,621 SR
1,490 Elo+
Baron Samedi
Baron Samedi
JackKilla
Baron Samedi
Level 48
God Stats
3W - 0L
1,736 SR
Queue Stats
14W - 11L
1,464 Elo+
Party 2
Zhong Kui
Zhong Kui
Jamoncito831
Zhong Kui
Level 43
God Stats
1W - 0L
1,318 SR
Queue Stats
36W - 40L
1,372 Elo+
Party 2
Ymir
Ymir
LRZN
Ymir
Level 17
God Stats
4W - 2L
1,670 SR
Queue Stats
10W - 6L
1,647 Elo+
Party 3
Skadi
Skadi
PatateBander31
Skadi
Level 63
God Stats
4W - 0L
1,849 SR
Queue Stats
42W - 41L
1,501 Elo+
Party 3
Mercury
Mercury
PatateEnfleur26
Mercury
Level 46
God Stats
3W - 2L
1,534 SR
Queue Stats
56W - 62L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BoySensei
Chronos
17
6 / 4 / 6
11,520
549
17,812
23,985
11,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
GlMlNl
Cu Chulainn
17
3 / 2 / 4
11,348
540
6,792
20,547
21,942
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
7 / 5 / 3
10,772
513
13,304
16,234
6,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
flayants
Danzaburou
15
3 / 5 / 3
10,118
482
10,732
18,299
7,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ymir
13
0 / 7 / 6
8,982
428
4,247
21,729
23,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JackKilla
Baron Samedi
18
7 / 4 / 8
11,912
567
21,342
16,285
9,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Jamoncito831
Zhong Kui
17
1 / 3 / 4
11,017
525
8,865
10,308
7,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
LRZN
Ymir
15
1 / 4 / 14
10,412
496
11,030
18,721
23,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
10 / 3 / 6
12,361
589
21,615
14,976
6,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 5 / 8
11,418
544
10,667
17,203
7,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
63
19
Kills
23
23
Deaths
19
22
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Chronos
BoySensei
Chronos
6
4
6
2.25
L
Cu Chulainn
GlMlNl
Cu Chulainn
3
2
4
2.5
W
Baron Samedi
JackKilla
Baron Samedi
7
4
8
2.75
W
Zhong Kui
Jamoncito831
Zhong Kui
1
3
4
1
W
Ymir
LRZN
Ymir
1
4
14
2
W
10
3
6
4.33
W
4
5
8
1.6
L
7
5
3
1.7
L
Danzaburou
flayants
Danzaburou
3
5
3
0.9
L
Ymir
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,887
Damage
73,519
100,794
Taken
77,493
71,191
Mitigated
55,132
19,483
Healing
17,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BoySensei
Chronos
17,812
6,665
0
4,079
23,985
11,155
2,124
10,468
13,517
95,077
0
L
Cu Chulainn
GlMlNl
Cu Chulainn
6,792
1,119
0
4,908
20,547
21,942
516
8,214
11,814
0
79,573
W
Baron Samedi
JackKilla
Baron Samedi
21,342
4,152
2,453
6,746
16,285
9,026
213
8,847
7,438
96,674
0
W
Zhong Kui
Jamoncito831
Zhong Kui
8,865
1,890
0
4,350
10,308
7,576
905
1,188
9,120
76,587
0
W
Ymir
LRZN
Ymir
11,030
2,768
0
1,636
18,721
23,884
329
3,651
15,070
39,875
0
W
21,615
10,596
0
1,750
14,976
6,897
789
4,785
10,191
0
92,982
W
10,667
4,246
0
720
17,203
7,749
0
3,889
13,314
0
109,434
L
13,304
3,622
0
3,610
16,234
6,778
684
5,169
10,957
0
89,983
L
Danzaburou
flayants
Danzaburou
10,732
4,162
0
5,597
18,299
7,889
0
7,076
11,179
0
65,552
L
Ymir
4,247
781
0
1,289
21,729
23,427
0
11,707
9,917
28,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,740
Gold Earned
57,120
524
Minions Killed
620
0
Camps Cleared
0
1,867,413
Distance Traveled
1,908,175
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,520
549
137
7
0
363,900
0
L
Cu Chulainn
11,348
540
148
7
0
369,097
5
W
Baron Samedi
11,912
567
120
6
0
387,347
3
W
Zhong Kui
11,017
525
165
8
0
356,777
2
W
Ymir
10,412
496
49
2
0
304,854
3
W
Skadi
12,361
589
137
7
0
367,685
4
W
Mercury
11,418
544
149
7
0
491,512
3
L
Skadi
10,772
513
117
6
0
395,240
3
L
Danzaburou
10,118
482
76
4
0
395,418
3
L
Ymir
8,982
428
46
2
0
343,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role