Player Matchup

Merlin
Merlin
CounterspeIl
Merlin
Level 158
God Stats
8W - 11L
1,498 SR
Queue Stats
306W - 298L
1,568 Elo+
Party 3
Thor
Thor
McNuggzEB
Thor
Level 108
God Stats
7W - 12L
1,369 SR
Queue Stats
207W - 208L
1,567 Elo+
Party 3
Ullr
Ullr
Zabikenx
Ullr
Level 76
God Stats
10W - 8L
1,660 SR
Queue Stats
61W - 56L
1,552 Elo+
Party 4
Nemesis
Nemesis
blob04
Nemesis
Level 27
God Stats
6W - 6L
1,669 SR
Queue Stats
56W - 44L
1,517 Elo+
Party 3
Atlas
Atlas
xSHimpy
Atlas
Level 31
God Stats
1W - 1L
1,787 SR
Queue Stats
52W - 43L
1,553 Elo+
Party 4
Team Averages
Level 80
1,596 SR
1,552 Elo+

VS

Team Averages
Level 72
1,493 SR
1,645 Elo+
Mulan
Mulan
GladURdead
Mulan
Level 114
God Stats
2W - 3L
1,358 SR
Queue Stats
182W - 162L
1,622 Elo+
Party 1
Ishtar
Ishtar
SullysRhino
Ishtar
Level 134
God Stats
6W - 4L
1,498 SR
Queue Stats
225W - 209L
1,504 Elo+
Party 2
Ares
Ares
TimeAndStorm
Ares
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 5L
1,669 Elo+
Party 1
Zeus
Zeus
WalnutRocket258
Zeus
Level 27
God Stats
2W - 1L
1,608 SR
Queue Stats
27W - 17L
1,593 Elo+
Party 2
Kukulkan
Kukulkan
farming__life
Kukulkan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,839 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
2 / 5 / 0
7,257
484
4,425
10,605
4,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
12
1 / 1 / 0
7,131
475
8,203
13,038
7,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Ullr
13
5 / 2 / 2
7,789
519
8,627
12,645
5,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
blob04
Nemesis
12
0 / 3 / 0
6,836
456
6,711
14,960
6,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
xSHimpy
Atlas
11
1 / 0 / 7
7,265
484
8,052
17,537
15,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
2 / 1 / 0
8,861
591
9,225
13,771
8,492
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
12
0 / 2 / 5
7,107
474
7,451
9,582
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
4 / 3 / 2
7,685
512
9,697
13,621
10,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 3 / 4
7,823
522
10,549
13,412
5,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
farming__life
Kukulkan
15
3 / 0 / 2
8,797
586
8,359
6,429
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
9
Kills
11
11
Deaths
9
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
5
0
0.4
W
Mulan
2
1
0
2
L
Thor
1
1
0
1
W
Ishtar
0
2
5
1.25
W
4
3
2
1.67
W
2
3
4
1.33
L
Ullr
5
2
2
3
L
Nemesis
blob04
Nemesis
0
3
0
0
W
Kukulkan
farming__life
Kukulkan
3
0
2
4
L
Atlas
xSHimpy
Atlas
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,018
Damage
45,281
68,785
Taken
56,815
39,975
Mitigated
31,500
11,657
Healing
20,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
4,425
139
0
1,828
10,605
4,874
0
7,455
3,150
51,904
0
W
Mulan
9,225
1,360
0
8,551
13,771
8,492
58
0
12,782
0
78,920
L
Thor
8,203
1,864
0
3,343
13,038
7,666
0
804
12,234
0
49,897
W
Ishtar
7,451
3,432
0
4,579
9,582
4,009
0
1,394
8,188
0
45,914
W
9,697
787
0
2,077
13,621
10,837
0
5,871
7,708
25,753
0
W
10,549
1,117
76
4,527
13,412
5,035
0
3,414
9,965
58,893
0
L
Ullr
8,627
3,297
0
1,745
12,645
5,485
0
5,237
7,408
0
56,818
L
Nemesis
blob04
Nemesis
6,711
3,921
0
1,091
14,960
6,170
0
5,295
9,665
0
62,913
W
Kukulkan
farming__life
Kukulkan
8,359
1,887
0
1,120
6,429
3,127
726
1,798
4,573
73,572
0
L
Atlas
xSHimpy
Atlas
8,052
3,710
0
3,650
17,537
15,780
0
9,814
7,723
28,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,278
Gold Earned
40,273
436
Minions Killed
477
0
Camps Cleared
0
1,441,561
Distance Traveled
1,376,639
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,257
484
113
8
0
256,866
4
W
Mulan
8,861
591
136
9
0
252,865
3
L
Thor
7,131
475
92
6
0
281,022
0
W
Ishtar
7,107
474
81
5
0
258,961
5
W
Ares
7,685
512
27
2
0
290,799
5
W
Zeus
7,823
522
90
6
0
282,262
3
L
Ullr
7,789
519
107
7
0
291,449
2
L
Nemesis
6,836
456
100
7
0
327,258
0
W
Kukulkan
8,797
586
143
10
0
291,752
2
L
Atlas
7,265
484
24
2
0
284,966
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role