Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FragTherapy
Ah Muzen Cab
Level 41
God Stats
1W - 1L
1,269 SR
Queue Stats
24W - 40L
1,379 Elo+
Solo
Merlin
Merlin
Peeb
Merlin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,240 Elo+
Party 1
Hel
Hel
PikachuPwnz
Hel
Level 101
God Stats
1W - 1L
1,363 SR
Queue Stats
6W - 12L
1,240 Elo+
Party 1
Bastet
Bastet
ShnowWolf
Bastet
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,345 Elo+
Party 1
Horus
Horus
Wattamaker
Horus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,241 Elo+
Party 1
Team Averages
Level 39
1,426 SR
1,289 Elo+

VS

Team Averages
Level 39
1,361 SR
1,355 Elo+
Tsukuyomi
Tsukuyomi
Arashae
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 48L
1,420 Elo+
Party 3
Set
Set
R3DAlton
Set
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,398 Elo+
Party 2
Pele
Pele
SpriteBottle240
Pele
Level 25
God Stats
3W - 11L
1,083 SR
Queue Stats
18W - 43L
1,222 Elo+
Party 2
Ne Zha
Ne Zha
ThatGuyChrisZ
Ne Zha
Level 46
God Stats
0W - 2L
1,223 SR
Queue Stats
41W - 77L
1,292 Elo+
Party 2
Bakasura
Bakasura
Tulran76
Bakasura
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FragTherapy
Ah Muzen Cab
18
13 / 0 / 12
13,327
1,333
37,588
7,683
4,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Peeb
Merlin
18
9 / 2 / 18
11,677
1,168
26,860
10,372
4,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 1 / 23
11,467
1,147
11,620
8,358
5,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
ShnowWolf
Bastet
17
2 / 1 / 19
10,503
1,050
14,586
10,300
5,124
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
17
1 / 4 / 23
11,083
1,108
10,139
18,580
25,825
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

290

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Arashae
Tsukuyomi
15
2 / 6 / 5
10,002
1,000
11,504
22,684
8,965
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 7 / 5
9,683
968
8,948
21,090
11,722
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 5 / 3
10,537
1,054
13,258
21,386
8,418
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 5 / 3
10,285
1,029
9,773
19,782
8,200
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
Tulran76
Bakasura
15
0 / 7 / 6
9,468
947
8,003
22,275
18,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
30
30
Kills
8
8
Deaths
30
95
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Arashae
Tsukuyomi
2
6
5
0.75
W
Ah Muzen Cab
FragTherapy
Ah Muzen Cab
13
0
12
19
W
Merlin
Peeb
Merlin
9
2
18
9
W
5
1
23
16.5
L
0
7
5
0.36
W
Bastet
ShnowWolf
Bastet
2
1
19
11.5
L
3
5
3
0.9
L
3
5
3
0.9
L
Bakasura
Tulran76
Bakasura
0
7
6
0.43
W
Horus
1
4
23
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,793
Damage
51,486
55,293
Taken
107,217
45,275
Mitigated
56,273
23,909
Healing
6,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Arashae
Tsukuyomi
11,504
2,167
0
1,485
22,684
8,965
0
8,467
14,217
0
24,319
W
Ah Muzen Cab
FragTherapy
Ah Muzen Cab
37,588
18,576
0
3,158
7,683
4,273
0
0
7,518
0
66,299
W
Merlin
Peeb
Merlin
26,860
2,691
0
110
10,372
4,775
0
0
9,927
47,305
0
W
11,620
690
7,497
5,007
8,358
5,278
0
0
8,358
32,443
0
L
8,948
4,352
0
1,018
21,090
11,722
0
8,030
13,060
0
26,021
W
Bastet
ShnowWolf
Bastet
14,586
4,407
0
1,337
10,300
5,124
0
0
10,020
0
22,058
L
13,258
1,666
0
1,613
21,386
8,418
0
7,079
14,307
0
25,994
L
9,773
1,398
0
766
19,782
8,200
0
6,365
13,417
0
20,552
L
Bakasura
Tulran76
Bakasura
8,003
5,627
0
1,227
22,275
18,968
0
8,539
13,736
0
15,744
W
Horus
10,139
4,916
2,886
3,914
18,580
25,825
0
0
17,825
0
14,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,057
Gold Earned
49,975
189
Minions Killed
179
9
Camps Cleared
6
1,064,339
Distance Traveled
1,041,189
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,002
1,000
24
2
1
192,446
0
W
Ah Muzen Cab
13,327
1,333
56
6
8
206,682
3
W
Merlin
11,677
1,168
50
5
1
203,128
0
W
Hel
11,467
1,147
50
5
0
218,323
0
L
Set
9,683
968
40
4
1
196,811
3
W
Bastet
10,503
1,050
21
2
0
242,445
2
L
Pele
10,537
1,054
32
3
0
197,009
2
L
Ne Zha
10,285
1,029
39
4
1
223,513
0
L
Bakasura
9,468
947
44
4
3
231,410
0
W
Horus
11,083
1,108
12
1
0
193,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role