Player Matchup

Neith
Neith
AutomnePin
Neith
Level 25
God Stats
0W - 2L
1,241 SR
Queue Stats
14W - 24L
1,275 Elo+
Party 3
Vamana
Vamana
C1uTcH69420
Vamana
Level 25
God Stats
1W - 2L
1,504 SR
Queue Stats
27W - 38L
1,334 Elo+
Party 1
Fenrir
Fenrir
DOWxTechN9ne
Fenrir
Level 107
God Stats
1W - 2L
1,530 SR
Queue Stats
332W - 373L
1,392 Elo+
Party 1
Athena
Athena
Foubrack QC1
Athena
Level 27
God Stats
4W - 5L
1,449 SR
Queue Stats
31W - 48L
1,284 Elo+
Party 3
Scylla
Scylla
ItsHuby19
Scylla
Level 66
God Stats
0W - 1L
1,223 SR
Queue Stats
72W - 82L
1,323 Elo+
Party 3
Team Averages
Level 50
1,390 SR
1,322 Elo+

VS

Team Averages
Level 63
1,531 SR
1,448 Elo+
Arachne
Arachne
BrenK2000
Arachne
Level 88
God Stats
76W - 54L
1,566 SR
Queue Stats
496W - 454L
1,473 Elo+
Party 2
Charybdis
Charybdis
Futhu
Charybdis
Level 80
God Stats
86W - 65L
1,574 SR
Queue Stats
406W - 351L
1,523 Elo+
Party 2
Nu Wa
Nu Wa
Kledson Yuki
Nu Wa
Level 48
God Stats
17W - 20L
1,453 SR
Queue Stats
28W - 46L
1,326 Elo+
Solo
Ares
Ares
TheOG Negan
Ares
Level 68
God Stats
138W - 117L
1,498 SR
Queue Stats
411W - 370L
1,473 Elo+
Party 2
Zhong Kui
Zhong Kui
Traxon117
Zhong Kui
Level 29
God Stats
12W - 8L
1,564 SR
Queue Stats
61W - 66L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 1 / 1
7,462
439
7,630
7,256
3,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Vamana
15
4 / 1 / 2
9,498
559
8,675
11,467
8,890
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
11
0 / 5 / 2
7,062
415
5,823
14,325
6,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
11
1 / 1 / 0
7,106
418
3,134
15,239
10,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
ItsHuby19
Scylla
12
0 / 3 / 0
7,160
421
1,440
7,895
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BrenK2000
Arachne
15
7 / 1 / 3
9,305
547
10,807
15,586
6,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
Futhu
Charybdis
14
1 / 0 / 1
8,734
514
8,207
15,114
6,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 0 / 3
9,456
556
7,513
3,442
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 0 / 5
8,574
504
9,040
9,466
10,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Traxon117
Zhong Kui
13
0 / 5 / 2
7,963
468
5,280
12,498
9,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
11
11
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
1
1
1
1.5
W
Arachne
BrenK2000
Arachne
7
1
3
8.5
L
Vamana
4
1
2
5
L
Fenrir
0
5
2
0.2
L
Athena
1
1
0
1
W
Charybdis
Futhu
Charybdis
1
0
1
1.5
L
Scylla
ItsHuby19
Scylla
0
3
0
0
W
3
0
3
4.5
W
0
0
5
2.5
W
Zhong Kui
Traxon117
Zhong Kui
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,702
Damage
40,847
56,182
Taken
56,106
31,621
Mitigated
35,279
15,244
Healing
21,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
7,630
3,719
0
2,471
7,256
3,178
0
1,750
5,438
0
46,556
W
Arachne
BrenK2000
Arachne
10,807
7,339
0
3,684
15,586
6,966
387
540
15,046
0
85,334
L
Vamana
8,675
5,559
0
2,415
11,467
8,890
1,179
5,589
5,810
0
72,873
L
Fenrir
5,823
1,912
0
5,323
14,325
6,348
129
3,500
10,709
0
51,075
L
Athena
3,134
306
0
4,029
15,239
10,408
0
5,742
9,371
17,636
0
W
Charybdis
Futhu
Charybdis
8,207
5,194
0
10,078
15,114
6,061
3,997
2,154
12,960
0
89,186
L
Scylla
ItsHuby19
Scylla
1,440
274
0
1,006
7,895
2,797
0
3,933
3,720
52,439
0
W
7,513
1,762
0
2,092
3,442
1,811
895
701
2,741
63,709
0
W
9,040
319
133
2,755
9,466
10,726
0
2,430
7,036
28,983
5,027
W
Zhong Kui
Traxon117
Zhong Kui
5,280
648
0
3,097
12,498
9,715
286
102
12,396
54,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,288
Gold Earned
44,032
422
Minions Killed
506
0
Camps Cleared
0
1,593,186
Distance Traveled
1,549,811
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,462
439
79
5
0
261,247
4
W
Arachne
9,305
547
115
7
0
406,751
1
L
Vamana
9,498
559
123
7
0
328,911
4
L
Fenrir
7,062
415
98
6
0
324,378
3
L
Athena
7,106
418
19
1
0
368,653
1
W
Charybdis
8,734
514
122
7
0
274,204
3
L
Scylla
7,160
421
103
6
0
309,997
2
W
Nu Wa
9,456
556
115
7
0
323,256
2
W
Ares
8,574
504
48
3
0
309,883
3
W
Zhong Kui
7,963
468
106
6
0
235,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role