Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Haku-maruwu
Scylla
Level 91
God Stats
32W - 37L
1,482 SR
Queue Stats
211W - 239L
1,403 Elo+
Party 3
Hou Yi
Hou Yi
Marowakjr
Hou Yi
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 91L
1,483 Elo+
Party 3
Sobek
Sobek
Maudish
Sobek
Level 57
God Stats
5W - 3L
1,552 SR
Queue Stats
56W - 60L
1,471 Elo+
Party 4
Hercules
Hercules
ProQcmardeux
Hercules
Level 128
God Stats
1W - 1L
1,163 SR
Queue Stats
59W - 58L
1,474 Elo+
Party 4
Team Averages
Level 114
1,439 SR
1,466 Elo+

VS

Team Averages
Level 93
1,442 SR
1,480 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
NowaSugaya
Cernunnos
Level 65
God Stats
4W - 2L
1,534 SR
Queue Stats
99W - 105L
1,478 Elo+
Party 2
Tyr
Tyr
Pontara06
Tyr
Level 67
God Stats
1W - 2L
1,041 SR
Queue Stats
65W - 76L
1,466 Elo+
Solo
Maui
Maui
Viviid2k
Maui
Level 118
God Stats
2W - 3L
1,745 SR
Queue Stats
101W - 111L
1,466 Elo+
Party 2
Baron Samedi
Baron Samedi
grover2003
Baron Samedi
Level 123
God Stats
1W - 1L
1,391 SR
Queue Stats
108W - 106L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
1 / 4 / 1
6,727
448
6,561
14,206
7,076
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
10
0 / 3 / 0
6,325
422
2,240
7,171
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Marowakjr
Hou Yi
10
2 / 5 / 0
6,473
432
6,571
8,780
3,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Maudish
Sobek
10
0 / 4 / 1
5,922
395
2,271
14,669
12,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
ProQcmardeux
Hercules
14
1 / 1 / 0
8,061
537
8,432
13,473
15,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 0 / 5
8,288
553
5,102
11,654
4,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
NowaSugaya
Cernunnos
14
4 / 3 / 2
9,067
604
11,330
14,807
5,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 1 / 4
9,431
629
8,292
14,133
12,553
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Maui
13
1 / 0 / 9
8,844
590
2,958
8,316
8,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
grover2003
Baron Samedi
16
10 / 0 / 0
9,871
658
14,630
10,864
6,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
4
Kills
17
17
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
4
1
0.38
W
Ne Zha
 
Ne Zha
2
0
5
4.5
L
Scylla
0
3
0
0
L
Hou Yi
Marowakjr
Hou Yi
2
5
0
0.4
L
Sobek
Maudish
Sobek
0
4
1
0.13
W
Cernunnos
NowaSugaya
Cernunnos
4
3
2
1.67
W
0
1
4
2
L
Hercules
ProQcmardeux
Hercules
1
1
0
1
W
Maui
1
0
9
5.5
W
Baron Samedi
grover2003
Baron Samedi
10
0
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,075
Damage
42,312
58,299
Taken
59,774
42,085
Mitigated
37,677
10,457
Healing
28,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,561
1,966
0
1,725
14,206
7,076
0
3,655
10,551
46,512
0
W
Ne Zha
 
Ne Zha
5,102
1,541
0
2,332
11,654
4,792
1,574
1,935
9,621
0
55,150
L
Scylla
2,240
84
0
950
7,171
2,836
128
4,894
2,277
36,901
0
L
Hou Yi
Marowakjr
Hou Yi
6,571
3,945
0
1,178
8,780
3,260
0
2,052
6,728
0
42,683
L
Sobek
Maudish
Sobek
2,271
29
0
2,891
14,669
12,931
0
4,512
10,157
12,790
0
W
Cernunnos
NowaSugaya
Cernunnos
11,330
5,651
0
8,237
14,807
5,700
3,868
1,894
12,913
0
82,305
W
8,292
1,642
0
7,659
14,133
12,553
680
1,564
11,599
171
70,152
L
Hercules
ProQcmardeux
Hercules
8,432
2,764
0
3,713
13,473
15,982
0
2,646
10,827
0
60,811
W
Maui
2,958
997
174
2,955
8,316
8,314
859
1,305
6,962
26,298
0
W
Baron Samedi
grover2003
Baron Samedi
14,630
2,034
1,533
5,533
10,864
6,318
2,747
4,374
6,490
78,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,508
Gold Earned
45,501
365
Minions Killed
517
0
Camps Cleared
0
1,220,215
Distance Traveled
1,479,415
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,727
448
76
5
0
222,240
3
W
Ne Zha
8,288
553
87
6
0
348,958
0
L
Scylla
6,325
422
66
4
0
228,491
4
L
Hou Yi
6,473
432
69
5
0
213,614
2
L
Sobek
5,922
395
20
1
0
273,505
0
W
Cernunnos
9,067
604
137
9
0
263,439
2
W
Tyr
9,431
629
134
9
0
294,665
1
L
Hercules
8,061
537
134
9
0
282,365
0
W
Maui
8,844
590
31
2
0
283,856
4
W
Baron Samedi
9,871
658
128
9
0
288,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role