Player Matchup

Kukulkan
Kukulkan
Gold V
JOELPOWER
Kukulkan
Gold V
Level 160
God Stats
16W - 22L
1,469 SR
Queue Stats
256W - 281L
1,261 MMR
Solo
Cernunnos
Cernunnos
Gold V
Lypheus
Cernunnos
Gold V
Level 160
God Stats
40W - 36L
1,582 SR
Queue Stats
594W - 605L
1,313 MMR
Solo
Hun Batz
Hun Batz
Silver IV
Sensamanti
Hun Batz
Silver IV
Level 89
God Stats
1W - 1L
1,313 SR
Queue Stats
38W - 38L
1,225 MMR
Solo
Hel
Hel
Silver IV
With3ring
Hel
Silver IV
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,319 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
arrozconmenestra
Kumbhakarna
Gold V
Level 155
God Stats
1W - 2L
1,271 SR
Queue Stats
441W - 449L
1,304 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,427 SR
1,284 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 144
1,617 SR
1,284 MMR
Merlin
Merlin
Silver I
CalibraV6
Merlin
Silver I
Level 160
God Stats
9W - 11L
1,584 SR
Queue Stats
401W - 413L
1,220 MMR
Solo
Charybdis
Charybdis
Silver I
Nito0
Charybdis
Silver I
Level 157
God Stats
18W - 17L
1,643 SR
Queue Stats
332W - 336L
1,319 MMR
Solo
Ares
Ares
Bronze IV
Ragingpyro22
Ares
Bronze IV
Level 116
God Stats
0W - 3L
1,530 SR
Queue Stats
0W - 6L
1,244 MMR
Solo
Lancelot
Lancelot
Gold IV
Shrenoko
Lancelot
Gold IV
Level 160
God Stats
0W - 3L
1,506 SR
Queue Stats
117W - 123L
1,357 MMR
Solo
Osiris
Osiris
Silver II
kopium
Osiris
Silver II
Level 128
God Stats
2W - 1L
1,823 SR
Queue Stats
38W - 46L
1,282 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JOELPOWER
Kukulkan
19
3 / 3 / 8
12,751
580
15,370
14,318
7,268
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
Lypheus
Cernunnos
19
2 / 2 / 7
12,770
580
16,788
25,900
12,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
Sensamanti
Hun Batz
19
8 / 3 / 4
13,155
598
12,198
20,046
9,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
4 / 1 / 9
12,717
578
14,285
16,264
9,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
arrozconmenestra
Kumbhakarna
16
1 / 0 / 12
11,350
516
6,017
17,744
21,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
KaliPoseidonBakasuraThor

VS

Bans
IshtarHadesAtlasUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CalibraV6
Merlin
17
0 / 4 / 2
10,477
476
15,035
14,377
6,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Nito0
Charybdis
18
3 / 3 / 1
11,513
523
15,128
19,379
7,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 4 / 4
9,201
418
7,798
16,360
16,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
Shrenoko
Lancelot
18
5 / 3 / 1
11,554
525
10,587
16,734
7,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Osiris
kopium
Osiris
16
0 / 4 / 1
10,504
477
9,468
20,791
23,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
18
Kills
8
9
Deaths
18
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
CalibraV6
Merlin
0
4
2
0.25
W
Kukulkan
JOELPOWER
Kukulkan
3
3
8
2.33
W
Cernunnos
Lypheus
Cernunnos
2
2
7
2.75
L
Charybdis
Nito0
Charybdis
3
3
1
1.17
L
0
4
4
0.5
W
Hun Batz
Sensamanti
Hun Batz
8
3
4
3.33
L
Lancelot
Shrenoko
Lancelot
5
3
1
1.83
W
4
1
9
8.5
W
Kumbhakarna
arrozconmenestra
Kumbhakarna
1
0
12
7
L
Osiris
kopium
Osiris
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,658
Damage
58,016
94,272
Taken
87,641
59,627
Mitigated
60,688
53,177
Healing
19,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
CalibraV6
Merlin
15,035
953
73
2,459
14,377
6,410
0
9,695
4,682
103,421
0
W
Kukulkan
JOELPOWER
Kukulkan
15,370
2,870
0
5,506
14,318
7,268
4,162
2,704
11,592
96,732
0
W
Cernunnos
Lypheus
Cernunnos
16,788
10,672
0
14,973
25,900
12,042
7,950
4,231
21,569
0
139,496
L
Charybdis
Nito0
Charybdis
15,128
8,168
0
7,086
19,379
7,495
1,446
2,861
16,518
0
111,316
L
7,798
112
0
1,680
16,360
16,105
0
7,578
8,782
26,615
0
W
Hun Batz
Sensamanti
Hun Batz
12,198
3,942
0
7,119
20,046
9,744
828
3,646
16,204
20
86,269
L
Lancelot
Shrenoko
Lancelot
10,587
2,146
0
710
16,734
7,564
0
5,917
10,817
0
104,787
W
14,285
1,039
10,482
11,136
16,264
9,219
1,149
9,040
6,714
100,541
0
W
Kumbhakarna
arrozconmenestra
Kumbhakarna
6,017
435
0
3,961
17,744
21,354
315
5,867
10,541
17,275
1,615
L
Osiris
kopium
Osiris
9,468
3,495
0
7,907
20,791
23,114
636
9,479
11,312
0
85,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,743
Gold Earned
53,249
648
Minions Killed
671
0
Camps Cleared
0
2,251,716
Distance Traveled
2,080,270
36
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,477
476
175
8
0
385,728
12
W
Kukulkan
12,751
580
150
7
0
405,677
6
W
Cernunnos
12,770
580
168
8
0
383,834
11
L
Charybdis
11,513
523
181
8
0
383,618
1
L
Ares
9,201
418
41
2
0
440,505
10
W
Hun Batz
13,155
598
114
5
0
482,556
5
L
Lancelot
11,554
525
140
6
0
506,535
2
W
Hel
12,717
578
190
9
0
479,192
11
W
Kumbhakarna
11,350
516
26
1
0
500,457
3
L
Osiris
10,504
477
134
6
0
363,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role