Player Matchup

Maui
Maui
 
Maui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LT4Hawks
Tsukuyomi
Level 156
God Stats
2W - 0L
1,708 SR
Queue Stats
49W - 58L
1,524 Elo+
Solo
Chang'e
Chang'e
Spl_leo
Chang'e
Level 60
God Stats
1W - 1L
1,312 SR
Queue Stats
158W - 174L
1,463 Elo+
Solo
Medusa
Medusa
corporal-beetle7
Medusa
Level 95
God Stats
1W - 0L
1,462 SR
Queue Stats
95W - 46L
1,651 Elo+
Party 1
Tyr
Tyr
manugraz1995
Tyr
Level 126
God Stats
64W - 53L
1,478 SR
Queue Stats
193W - 195L
1,411 Elo+
Solo
Team Averages
Level 119
1,492 SR
1,510 Elo+

VS

Team Averages
Level 87
1,580 SR
1,398 Elo+
Nox
Nox
 
Nox
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ARDARC-Marc04
Chaac
Level 39
God Stats
4W - 2L
1,723 SR
Queue Stats
5W - 6L
1,397 Elo+
Solo
Jing Wei
Jing Wei
Akwatiks
Jing Wei
Level 33
God Stats
3W - 2L
1,667 SR
Queue Stats
4W - 12L
1,157 Elo+
Solo
Aphrodite
Aphrodite
NadeshikoDesuOwO
Aphrodite
Level 145
God Stats
80W - 71L
1,510 SR
Queue Stats
384W - 480L
1,487 Elo+
Solo
Hou Yi
Hou Yi
lALFAHAD
Hou Yi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 139L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
17
2 / 0 / 14
10,456
1,046
7,031
11,808
14,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tsukuyomi
LT4Hawks
Tsukuyomi
17
7 / 0 / 10
11,551
1,155
20,525
9,528
4,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Spl_leo
Chang'e
17
3 / 2 / 13
11,158
1,116
14,846
12,401
5,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 1 / 11
11,722
1,172
15,714
8,527
4,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 1 / 6
8,986
899
2,171
6,944
6,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Team 1 Tickets

272

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
0 / 2 / 3
9,151
915
7,178
6,500
2,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 4 / 2
10,062
1,006
14,748
17,700
15,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Akwatiks
Jing Wei
15
2 / 6 / 1
9,900
990
7,411
16,467
6,844
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
15
0 / 4 / 2
9,247
925
7,769
12,343
8,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
lALFAHAD
Hou Yi
16
0 / 4 / 4
9,333
933
5,451
10,340
3,933
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
16
20
Kills
4
4
Deaths
20
54
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
2
0
14
9
L
Nox
 
Nox
0
2
3
0.75
L
2
4
2
0.75
L
Jing Wei
Akwatiks
Jing Wei
2
6
1
0.42
W
Tsukuyomi
LT4Hawks
Tsukuyomi
7
0
10
12
L
Aphrodite
0
4
2
0.25
W
Chang'e
Spl_leo
Chang'e
3
2
13
4.75
W
8
1
11
13.5
L
Hou Yi
lALFAHAD
Hou Yi
0
4
4
0.5
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,287
Damage
42,557
49,208
Taken
63,350
35,610
Mitigated
37,372
11,359
Healing
11,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
7,031
995
0
1,160
11,808
14,136
0
3,899
7,165
12,487
0
L
Nox
 
Nox
7,178
536
0
11
6,500
2,971
0
1,101
5,399
23,354
0
L
14,748
1,223
0
3,704
17,700
15,283
0
6,862
10,838
0
44,539
L
Jing Wei
Akwatiks
Jing Wei
7,411
6,382
0
664
16,467
6,844
0
5,015
11,452
0
20,850
W
Tsukuyomi
LT4Hawks
Tsukuyomi
20,525
4,462
0
111
9,528
4,827
0
2,363
6,434
0
43,519
L
Aphrodite
7,769
381
3,439
3,714
12,343
8,341
0
4,852
7,491
26,237
0
W
Chang'e
Spl_leo
Chang'e
14,846
616
3,340
4,577
12,401
5,630
0
4,547
7,454
44,797
0
W
15,714
8,151
0
2,071
8,527
4,348
0
1,332
6,973
0
36,618
L
Hou Yi
lALFAHAD
Hou Yi
5,451
1,990
0
175
10,340
3,933
0
4,047
6,293
0
10,142
W
2,171
239
0
100
6,944
6,669
0
2,204
4,588
0
6,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,873
Gold Earned
47,693
200
Minions Killed
204
10
Camps Cleared
5
943,487
Distance Traveled
962,393
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,456
1,046
10
1
1
188,941
3
L
Nox
9,151
915
43
4
0
191,046
0
L
Chaac
10,062
1,006
59
6
1
205,117
4
L
Jing Wei
9,900
990
36
4
3
188,284
0
W
Tsukuyomi
11,551
1,155
49
5
1
231,976
2
L
Aphrodite
9,247
925
53
5
0
191,561
4
W
Chang'e
11,158
1,116
75
8
6
194,647
3
W
Medusa
11,722
1,172
54
5
2
190,828
0
L
Hou Yi
9,333
933
13
1
1
186,385
0
W
Tyr
8,986
899
12
1
0
137,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role