Player Matchup

Ares
Ares
AηαкinSкуωαℓкєя
Ares
Level 46
God Stats
4W - 6L
1,376 SR
Queue Stats
21W - 30L
1,448 Elo+
Party 3
Nu Wa
Nu Wa
Fedech
Nu Wa
Level 158
God Stats
2W - 0L
1,741 SR
Queue Stats
30W - 19L
1,609 Elo+
Party 3
Set
Set
JuanDaLaguna
Set
Level 120
God Stats
15W - 7L
1,865 SR
Queue Stats
226W - 133L
1,664 Elo+
Party 1
Jing Wei
Jing Wei
RunCoffeeRun
Jing Wei
Level 36
God Stats
6W - 2L
1,904 SR
Queue Stats
165W - 79L
1,666 Elo+
Party 1
Thor
Thor
themasterIAV
Thor
Level 105
God Stats
6W - 1L
1,817 SR
Queue Stats
245W - 154L
1,654 Elo+
Party 1
Team Averages
Level 93
1,741 SR
1,608 Elo+

VS

Team Averages
Level 83
1,477 SR
1,500 Elo+
King Arthur
King Arthur
 
King Arthur
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
DragonCeLesTial
Xbalanque
Level 129
God Stats
1W - 2L
1,567 SR
Queue Stats
126W - 135L
1,525 Elo+
Solo
Cthulhu
Cthulhu
HvchiroKz
Cthulhu
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,593 Elo+
Party 2
He Bo
He Bo
TheSilentTears
He Bo
Level 127
God Stats
0W - 2L
1,318 SR
Queue Stats
301W - 316L
1,452 Elo+
Party 2
Anubis
Anubis
TontoSmoker
Anubis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 208L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 1
5,756
576
1,943
6,511
4,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Fedech
Nu Wa
10
1 / 3 / 1
6,189
619
8,456
6,388
2,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 0 / 4
5,980
598
3,719
5,511
2,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
RunCoffeeRun
Jing Wei
10
1 / 2 / 2
5,868
587
4,590
6,466
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
3 / 0 / 1
5,995
600
3,246
5,599
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
2 / 2 / 1
5,494
549
2,558
9,041
5,789
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
DragonCeLesTial
Xbalanque
7
0 / 1 / 1
4,253
425
1,200
3,804
1,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
HvchiroKz
Cthulhu
8
1 / 1 / 1
4,654
465
1,666
4,113
1,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 3 / 3
5,229
523
5,010
7,585
2,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
9
0 / 1 / 0
5,000
500
2,091
5,543
2,207

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
8
Kills
4
5
Deaths
8
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
2
1
1.25
L
Xbalanque
DragonCeLesTial
Xbalanque
0
1
1
0.5
W
Nu Wa
Fedech
Nu Wa
1
3
1
0.5
L
Cthulhu
HvchiroKz
Cthulhu
1
1
1
1.5
W
0
0
4
2
W
Jing Wei
RunCoffeeRun
Jing Wei
1
2
2
1
L
1
3
3
0.83
L
Anubis
0
1
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,954
Damage
12,525
30,475
Taken
30,086
14,240
Mitigated
13,037
12,104
Healing
8,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,558
571
0
1,417
9,041
5,789
27
5,790
3,164
0
25,654
W
1,943
32
832
2,126
6,511
4,088
0
1,505
5,006
18,506
1,468
L
Xbalanque
DragonCeLesTial
Xbalanque
1,200
532
0
1,662
3,804
1,048
0
355
3,449
0
14,092
W
Nu Wa
Fedech
Nu Wa
8,456
2,679
0
1,230
6,388
2,909
594
2,379
4,009
40,110
4,681
L
Cthulhu
HvchiroKz
Cthulhu
1,666
189
0
1,177
4,113
1,906
0
842
3,271
9,257
0
W
3,719
1,208
0
1,219
5,511
2,764
0
2,763
2,748
0
39,020
W
Jing Wei
RunCoffeeRun
Jing Wei
4,590
3,112
0
3,321
6,466
2,365
26
1,781
4,685
0
40,928
L
5,010
208
0
1,902
7,585
2,087
0
2,101
5,298
27,305
115
L
Anubis
2,091
534
0
2,447
5,543
2,207
0
899
4,371
30,015
0
W
3,246
1,116
0
3,376
5,599
2,114
0
911
4,688
0
39,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,788
Gold Earned
24,630
324
Minions Killed
199
0
Camps Cleared
0
984,846
Distance Traveled
896,932
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,494
549
45
5
0
196,410
1
W
Ares
5,756
576
40
4
0
186,379
5
L
Xbalanque
4,253
425
28
3
0
110,957
2
W
Nu Wa
6,189
619
67
7
0
160,271
2
L
Cthulhu
4,654
465
16
2
0
223,025
1
W
Set
5,980
598
79
8
0
216,269
2
W
Jing Wei
5,868
587
59
6
0
199,966
2
L
He Bo
5,229
523
45
5
0
197,509
0
L
Anubis
5,000
500
65
7
0
169,031
3
W
Thor
5,995
600
79
8
0
221,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role