Player Matchup

Zeus
Zeus
Electi_Anima
Zeus
Level 105
God Stats
5W - 5L
1,540 SR
Queue Stats
5W - 5L
1,545 Elo+
Solo
Medusa
Medusa
JEDII KNIGHT
Medusa
Level 86
God Stats
34W - 44L
1,442 SR
Queue Stats
112W - 113L
1,482 Elo+
Solo
Heimdallr
Heimdallr
SrCerveza99
Heimdallr
Level 106
God Stats
37W - 35L
1,491 SR
Queue Stats
414W - 415L
1,462 Elo+
Solo
Nu Wa
Nu Wa
Xx_CaddyMike_xX
Nu Wa
Level 66
God Stats
57W - 50L
1,526 SR
Queue Stats
218W - 213L
1,486 Elo+
Solo
Atlas
Atlas
zICIutchDaddy
Atlas
Level 55
God Stats
60W - 67L
1,475 SR
Queue Stats
118W - 121L
1,437 Elo+
Solo
Team Averages
Level 84
1,495 SR
1,482 Elo+

VS

Team Averages
Level 90
1,390 SR
1,448 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
JO3YPACKABLUNTZ
Zhong Kui
Level 85
God Stats
3W - 7L
1,234 SR
Queue Stats
8W - 15L
1,383 Elo+
Party 1
Chaac
Chaac
Richie443
Chaac
Level 126
God Stats
1W - 0L
1,226 SR
Queue Stats
103W - 108L
1,453 Elo+
Party 1
Izanami
Izanami
Satchel99
Izanami
Level 61
God Stats
22W - 18L
1,492 SR
Queue Stats
54W - 64L
1,412 Elo+
Party 1
Chronos
Chronos
subject114
Chronos
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 114L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,583
1,097
2,233
1,354
595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
12
0 / 3 / 2
6,703
1,117
5,753
8,259
3,778
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
SrCerveza99
Heimdallr
12
1 / 1 / 2
7,067
1,178
3,886
5,223
2,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
1 / 0 / 2
7,096
1,183
5,368
2,879
1,193
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 1 / 2
6,652
1,109
5,175
5,265
2,682
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

338

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
2 / 0 / 3
7,523
1,254
5,798
6,294
5,400
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
JO3YPACKABLUNTZ
Zhong Kui
12
1 / 1 / 3
6,947
1,158
4,546
5,636
4,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Richie443
Chaac
12
1 / 1 / 3
6,966
1,161
5,756
6,031
4,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Satchel99
Izanami
12
2 / 0 / 0
7,360
1,227
1,800
2,414
974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
subject114
Chronos
12
0 / 1 / 3
6,803
1,134
3,294
4,991
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
3
Kills
6
6
Deaths
3
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
3
3.5
L
1
1
1
1.5
L
Medusa
0
3
2
0.33
W
Zhong Kui
JO3YPACKABLUNTZ
Zhong Kui
1
1
3
2.5
W
Chaac
Richie443
Chaac
1
1
3
2.5
W
Izanami
Satchel99
Izanami
2
0
0
2
L
Heimdallr
SrCerveza99
Heimdallr
1
1
2
2
L
1
0
2
2
W
Chronos
subject114
Chronos
0
1
3
1.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,415
Damage
21,194
22,980
Taken
25,366
10,943
Mitigated
17,362
2,411
Healing
4,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,798
916
378
310
6,294
5,400
0
2,483
3,811
17,992
0
L
2,233
52
0
0
1,354
595
0
1,065
248
6,980
0
L
Medusa
5,753
3,000
0
1,081
8,259
3,778
0
3,752
4,342
0
12,723
W
Zhong Kui
JO3YPACKABLUNTZ
Zhong Kui
4,546
88
175
917
5,636
4,270
0
2,293
3,341
18,336
0
W
Chaac
Richie443
Chaac
5,756
570
0
2,056
6,031
4,232
0
4,321
1,710
0
11,873
W
Izanami
Satchel99
Izanami
1,800
1,150
0
437
2,414
974
0
1,186
1,228
0
19,226
L
Heimdallr
SrCerveza99
Heimdallr
3,886
2,037
0
606
5,223
2,695
0
4,096
1,000
0
20,322
L
5,368
1,850
0
43
2,879
1,193
0
1,458
1,247
21,579
0
W
Chronos
subject114
Chronos
3,294
590
0
221
4,991
2,486
0
2,493
2,498
17,600
0
L
5,175
1,287
0
681
5,265
2,682
0
3,267
1,865
13,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,101
Gold Earned
35,599
120
Minions Killed
137
5
Camps Cleared
6
557,623
Distance Traveled
701,818
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,523
1,254
17
3
1
129,615
0
L
Zeus
6,583
1,097
16
3
1
65,253
1
L
Medusa
6,703
1,117
22
4
2
129,421
2
W
Zhong Kui
6,947
1,158
23
4
1
156,705
0
W
Chaac
6,966
1,161
9
2
1
160,561
0
W
Izanami
7,360
1,227
43
7
2
123,143
0
L
Heimdallr
7,067
1,178
43
7
1
100,487
2
L
Nu Wa
7,096
1,183
24
4
0
133,333
1
W
Chronos
6,803
1,134
45
8
1
131,794
3
L
Atlas
6,652
1,109
15
3
1
129,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role