Player Matchup

He Bo
He Bo
Fitic4
He Bo
Level 128
God Stats
3W - 3L
1,527 SR
Queue Stats
326W - 277L
1,677 Elo+
Party 1
Cthulhu
Cthulhu
Indboy1
Cthulhu
Level 5
God Stats
1W - 1L
1,680 SR
Queue Stats
1W - 1L
1,663 Elo+
Solo
Neith
Neith
Jobber3003
Neith
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Tiamat
Tiamat
MADC00K13S
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 43L
1,694 Elo+
Party 1
Nemesis
Nemesis
MHWRathian
Nemesis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 3
Team Averages
Level 64
1,541 SR
1,607 Elo+

VS

Team Averages
Level 66
1,635 SR
1,680 Elo+
Rama
Rama
 
Rama
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Emperioth
Horus
Level 84
God Stats
13W - 7L
1,721 SR
Queue Stats
231W - 98L
1,750 Elo+
Party 2
Ne Zha
Ne Zha
I-MARK-ASHIKO-I
Ne Zha
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,577 Elo+
Solo
Ra
Ra
TruckerxConvoy
Ra
Level 43
God Stats
16W - 6L
1,792 SR
Queue Stats
210W - 62L
1,814 Elo+
Party 2
Ganesha
Ganesha
starxjockerz
Ganesha
Level 85
God Stats
8W - 5L
1,663 SR
Queue Stats
167W - 57L
1,757 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Fitic4
He Bo
16
2 / 5 / 1
8,760
796
10,212
12,502
4,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Indboy1
Cthulhu
13
0 / 7 / 1
7,286
662
7,366
14,837
9,526
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
14
0 / 7 / 2
7,399
673
5,391
12,432
4,947
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
MADC00K13S
Tiamat
16
3 / 2 / 0
8,628
784
7,861
10,231
6,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
MHWRathian
Nemesis
14
0 / 6 / 2
7,694
699
6,027
13,028
5,844
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
12 / 1 / 3
11,141
1,013
19,627
9,766
4,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
Emperioth
Horus
16
3 / 0 / 9
9,328
848
7,472
11,514
14,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 2 / 5
9,566
870
5,594
10,679
6,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 2 / 3
9,902
900
11,760
11,170
5,776
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
starxjockerz
Ganesha
16
0 / 0 / 15
8,995
818
9,186
10,343
10,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
62
5
Kills
27
27
Deaths
5
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
12
1
3
13.5
W
Horus
Emperioth
Horus
3
0
9
7.5
L
He Bo
Fitic4
He Bo
2
5
1
0.5
W
5
2
5
3.75
L
Cthulhu
Indboy1
Cthulhu
0
7
1
0.07
L
Neith
0
7
2
0.14
L
Tiamat
MADC00K13S
Tiamat
3
2
0
1.5
L
Nemesis
MHWRathian
Nemesis
0
6
2
0.17
W
7
2
3
4.25
W
Ganesha
starxjockerz
Ganesha
0
0
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,857
Damage
53,639
63,030
Taken
53,472
31,520
Mitigated
42,568
5,801
Healing
22,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
19,627
17,283
0
850
9,766
4,983
5,260
6,089
3,677
0
59,214
W
Horus
Emperioth
Horus
7,472
2,803
6,198
5,384
11,514
14,826
996
6,077
5,437
0
14,541
L
He Bo
Fitic4
He Bo
10,212
582
0
922
12,502
4,619
0
1,857
10,522
31,846
0
W
5,594
830
0
2,012
10,679
6,644
0
3,673
7,006
0
40,337
L
Cthulhu
Indboy1
Cthulhu
7,366
163
512
838
14,837
9,526
0
6,198
8,396
17,812
0
L
Neith
5,391
1,728
0
1,079
12,432
4,947
0
8,574
3,512
0
17,609
L
Tiamat
MADC00K13S
Tiamat
7,861
849
0
1,651
10,231
6,584
0
2,911
7,286
32,475
0
L
Nemesis
MHWRathian
Nemesis
6,027
2,494
0
799
13,028
5,844
0
618
12,368
0
21,664
W
11,760
1,678
2,799
4,802
11,170
5,776
2,312
5,932
5,238
45,912
0
W
Ganesha
starxjockerz
Ganesha
9,186
651
0
500
10,343
10,339
438
3,668
6,675
18,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,767
Gold Earned
48,932
208
Minions Killed
291
0
Camps Cleared
0
1,070,219
Distance Traveled
1,207,626
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,141
1,013
99
9
0
201,697
0
W
Horus
9,328
848
26
2
0
264,298
0
L
He Bo
8,760
796
58
5
0
211,174
1
W
Ne Zha
9,566
870
47
4
0
257,480
3
L
Cthulhu
7,286
662
36
3
0
218,326
4
L
Neith
7,399
673
18
2
0
190,222
0
L
Tiamat
8,628
784
57
5
0
215,535
2
L
Nemesis
7,694
699
39
4
0
234,962
0
W
Ra
9,902
900
113
10
0
220,417
1
W
Ganesha
8,995
818
6
1
0
263,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role