Player Matchup

Hercules
Hercules
Binarian
Hercules
Level 149
God Stats
1W - 2L
1,401 SR
Queue Stats
95W - 124L
1,437 Elo+
Party 1
Ullr
Ullr
GodKiing21
Ullr
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 4L
1,874 Elo+
Party 1
Baron Samedi
Baron Samedi
alecahema
Baron Samedi
Level 42
God Stats
0W - 1L
1,267 SR
Queue Stats
20W - 28L
1,393 Elo+
Party 1
Team Averages
Level 69
1,389 SR
1,568 Elo+

VS

Team Averages
Level 110
1,538 SR
1,426 Elo+
Ah Puch
Ah Puch
BaldGuyWitASword
Ah Puch
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 34L
1,401 Elo+
Party 2
Odin
Odin
DeathTitan23
Odin
Level 46
God Stats
5W - 6L
1,242 SR
Queue Stats
40W - 37L
1,390 Elo+
Party 2
Chiron
Chiron
x Kisihtaa x
Chiron
Level 129
God Stats
3W - 0L
1,872 SR
Queue Stats
171W - 208L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Binarian
Hercules
11
0 / 5 / 2
7,137
649
6,396
16,602
12,761
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 3 / 1
7,462
678
2,150
8,483
3,299
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
alecahema
Baron Samedi
11
0 / 7 / 2
6,587
599
3,261
11,933
5,394
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 9
9,009
819
13,411
6,006
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 1 / 8
8,395
763
3,384
5,713
5,614
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
15
9 / 1 / 5
9,521
866
13,954
9,101
4,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
1
Kills
15
15
Deaths
2
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
L
Hercules
Binarian
Hercules
0
5
2
0.2
W
2
1
8
6
L
1
3
1
0.5
L
Baron Samedi
alecahema
Baron Samedi
0
7
2
0.14
W
Chiron
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,807
Damage
30,749
37,018
Taken
20,820
21,454
Mitigated
12,400
4,846
Healing
8,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,411
264
0
2,997
6,006
2,578
352
898
5,108
45,487
0
L
Hercules
Binarian
Hercules
6,396
2,056
151
2,508
16,602
12,761
0
7,147
9,455
0
19,093
W
3,384
663
324
993
5,713
5,614
336
1,254
4,459
0
21,306
L
2,150
1,022
0
178
8,483
3,299
0
2,541
5,942
0
14,524
L
Baron Samedi
alecahema
Baron Samedi
3,261
288
148
1,861
11,933
5,394
0
3,732
8,201
12,376
0
W
Chiron
13,954
4,771
388
3,892
9,101
4,208
1,969
1,187
7,914
0
45,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,186
Gold Earned
26,925
80
Minions Killed
157
0
Camps Cleared
0
492,212
Distance Traveled
660,569
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,009
819
64
6
0
231,742
4
L
Hercules
7,137
649
30
3
0
197,090
1
W
Odin
8,395
763
30
3
0
216,971
2
L
Ullr
7,462
678
30
3
0
141,686
0
L
Baron Samedi
6,587
599
20
2
0
153,436
0
W
Chiron
9,521
866
63
6
0
211,856
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role