Player Matchup

Tsukuyomi
Tsukuyomi
IzCloz3D
Tsukuyomi
Level 157
God Stats
1W - 4L
1,336 SR
Queue Stats
271W - 202L
1,646 Elo+
Party 1
Thanatos
Thanatos
Nicκ
Thanatos
Level 160
God Stats
3W - 1L
1,914 SR
Queue Stats
130W - 92L
1,742 Elo+
Party 1
Aphrodite
Aphrodite
No39
Aphrodite
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 10L
1,716 Elo+
Party 1
Anubis
Anubis
Pφtatφ
Anubis
Level 100
God Stats
5W - 3L
1,618 SR
Queue Stats
213W - 141L
1,620 Elo+
Party 1
Achilles
Achilles
Rιco
Achilles
Level 160
God Stats
0W - 5L
1,584 SR
Queue Stats
309W - 218L
1,631 Elo+
Party 1
Team Averages
Level 119
1,590 SR
1,671 Elo+

VS

Team Averages
Level 63
1,672 SR
1,592 Elo+
Bacchus
Bacchus
IrvingTr16
Bacchus
Level 87
God Stats
1W - 1L
1,522 SR
Queue Stats
20W - 13L
1,602 Elo+
Solo
Baron Samedi
Baron Samedi
M0rsa123
Baron Samedi
Level 102
God Stats
4W - 0L
1,925 SR
Queue Stats
75W - 46L
1,663 Elo+
Solo
Lancelot
Lancelot
Risky3Biskets
Lancelot
Level 37
God Stats
4W - 2L
1,495 SR
Queue Stats
14W - 11L
1,526 Elo+
Solo
Xbalanque
Xbalanque
Venom031
Xbalanque
Level 46
God Stats
1W - 2L
1,727 SR
Queue Stats
19W - 24L
1,577 Elo+
Solo
Freya
Freya
feileyafreya
Freya
Level 41
God Stats
28W - 21L
1,690 SR
Queue Stats
33W - 30L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IzCloz3D
Tsukuyomi
18
3 / 10 / 12
12,410
477
23,622
28,244
12,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Nicκ
Thanatos
19
16 / 10 / 6
14,122
543
25,019
32,596
15,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
No39
Aphrodite
17
0 / 5 / 17
12,013
462
6,595
19,721
20,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
Pφtatφ
Anubis
20
5 / 9 / 6
13,929
536
21,931
26,110
12,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
Rιco
Achilles
18
8 / 7 / 4
13,139
505
18,108
33,283
35,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IrvingTr16
Bacchus
19
2 / 4 / 24
14,143
544
12,947
25,035
41,837
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
M0rsa123
Baron Samedi
20
10 / 6 / 12
16,120
620
24,425
21,906
19,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
Risky3Biskets
Lancelot
20
9 / 10 / 11
14,279
549
14,365
27,960
13,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Xbalanque
Venom031
Xbalanque
20
6 / 7 / 10
14,871
572
18,017
24,867
9,324
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
14 / 5 / 19
16,093
619
37,889
34,879
15,301
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
117
32
Kills
41
41
Deaths
32
45
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Bacchus
IrvingTr16
Bacchus
2
4
24
3.5
L
Tsukuyomi
IzCloz3D
Tsukuyomi
3
10
12
0.9
W
Baron Samedi
M0rsa123
Baron Samedi
10
6
12
2.67
L
Thanatos
Nicκ
Thanatos
16
10
6
1.9
L
Aphrodite
No39
Aphrodite
0
5
17
1.7
L
Anubis
Pφtatφ
Anubis
5
9
6
0.89
W
Lancelot
Risky3Biskets
Lancelot
9
10
11
1.45
L
Achilles
Rιco
Achilles
8
7
4
1.43
W
Xbalanque
Venom031
Xbalanque
6
7
10
1.57
W
14
5
19
4.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,275
Damage
107,643
139,954
Taken
134,647
96,987
Mitigated
99,257
58,393
Healing
53,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
IrvingTr16
Bacchus
12,947
671
0
4,931
25,035
41,837
316
6,159
18,586
35,552
3,588
L
Tsukuyomi
IzCloz3D
Tsukuyomi
23,622
7,919
0
4,934
28,244
12,595
1,333
12,776
14,859
0
99,804
W
Baron Samedi
M0rsa123
Baron Samedi
24,425
2,019
2,671
8,011
21,906
19,508
850
2,945
17,800
97,546
0
L
Thanatos
Nicκ
Thanatos
25,019
10,413
0
21,938
32,596
15,527
373
13,319
19,090
0
125,390
L
Aphrodite
No39
Aphrodite
6,595
1,830
5,093
7,205
19,721
20,753
0
13,232
6,327
23,452
0
L
Anubis
Pφtatφ
Anubis
21,931
717
0
10,438
26,110
12,683
306
15,931
10,161
122,980
0
W
Lancelot
Risky3Biskets
Lancelot
14,365
3,187
0
7,962
27,960
13,287
727
6,545
21,241
0
93,824
L
Achilles
Rιco
Achilles
18,108
2,817
0
8,785
33,283
35,429
308
17,059
15,295
230
75,383
W
Xbalanque
Venom031
Xbalanque
18,017
9,117
0
8,418
24,867
9,324
6,635
5,642
19,176
0
131,268
W
37,889
13,062
0
21,314
34,879
15,301
2,423
9,302
25,472
129,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,613
Gold Earned
75,506
593
Minions Killed
589
0
Camps Cleared
0
2,273,624
Distance Traveled
2,376,872
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,143
544
30
1
0
518,893
1
L
Tsukuyomi
12,410
477
144
6
0
488,924
3
W
Baron Samedi
16,120
620
141
5
0
440,859
5
L
Thanatos
14,122
543
137
5
0
448,188
6
L
Aphrodite
12,013
462
38
1
0
468,527
0
L
Anubis
13,929
536
165
6
0
417,121
3
W
Lancelot
14,279
549
124
5
0
509,044
5
L
Achilles
13,139
505
109
4
0
450,864
6
W
Xbalanque
14,871
572
159
6
0
454,930
3
W
Freya
16,093
619
135
5
0
453,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role