Player Matchup

Da Ji
Da Ji
Cyaxerus
Da Ji
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,143 Elo+
Party 2
Guan Yu
Guan Yu
DipStick2111
Guan Yu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 139L
1,429 Elo+
Party 2
Khepri
Khepri
HyperionCanto
Khepri
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,314 Elo+
Party 2
Thoth
Thoth
Talon1713
Thoth
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,398 Elo+
Party 2
Xbalanque
Xbalanque
TheBlankPlank
Xbalanque
Level 57
God Stats
6W - 7L
1,670 SR
Queue Stats
64W - 94L
1,401 Elo+
Party 2
Team Averages
Level 55
1,534 SR
1,337 Elo+

VS

Team Averages
Level 83
1,575 SR
1,523 Elo+
Maui
Maui
FanciestPenguin
Maui
Level 24
God Stats
6W - 3L
1,645 SR
Queue Stats
17W - 13L
1,631 Elo+
Party 3
Rama
Rama
J0ns
Rama
Level 160
God Stats
13W - 7L
1,599 SR
Queue Stats
118W - 121L
1,490 Elo+
Solo
Sol
Sol
Reaperg01
Sol
Level 79
God Stats
11W - 12L
1,398 SR
Queue Stats
76W - 79L
1,470 Elo+
Party 1
Bellona
Bellona
ScuberSteve
Bellona
Level 81
God Stats
20W - 16L
1,716 SR
Queue Stats
141W - 151L
1,564 Elo+
Party 3
King Arthur
King Arthur
kingbone101
King Arthur
Level 70
God Stats
7W - 4L
1,516 SR
Queue Stats
55W - 62L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Cyaxerus
Da Ji
10
0 / 5 / 1
5,634
470
4,809
12,273
4,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
DipStick2111
Guan Yu
11
1 / 5 / 0
6,195
516
5,623
10,475
8,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
0 / 2 / 0
4,493
374
800
3,640
2,685
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thoth
Talon1713
Thoth
8
1 / 5 / 0
5,461
455
2,988
7,075
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
TheBlankPlank
Xbalanque
9
0 / 1 / 0
4,943
412
2,635
7,463
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
6,400
533
1,279
4,507
3,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
J0ns
Rama
13
4 / 0 / 0
7,627
636
5,677
6,701
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 0 / 5
7,759
647
5,586
5,797
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
ScuberSteve
Bellona
14
12 / 1 / 0
8,533
711
7,309
10,007
6,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
kingbone101
King Arthur
11
0 / 1 / 7
6,999
583
5,796
9,962
8,135
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
18
18
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Cyaxerus
Da Ji
0
5
1
0.1
L
Guan Yu
DipStick2111
Guan Yu
1
5
0
0.2
W
1
0
4
3
L
0
2
0
0
W
Rama
J0ns
Rama
4
0
0
4
W
1
0
5
3.5
W
Bellona
ScuberSteve
Bellona
12
1
0
12
L
Thoth
Talon1713
Thoth
1
5
0
0.2
L
Xbalanque
TheBlankPlank
Xbalanque
0
1
0
0
W
King Arthur
kingbone101
King Arthur
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,855
Damage
25,647
40,926
Taken
36,974
20,251
Mitigated
23,378
9,092
Healing
12,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Cyaxerus
Da Ji
4,809
1,168
0
2,744
12,273
4,149
0
2,783
9,490
0
35,733
L
Guan Yu
DipStick2111
Guan Yu
5,623
1,088
135
2,854
10,475
8,957
0
527
9,948
0
37,846
W
1,279
213
0
911
4,507
3,711
138
405
4,102
18,208
3,084
L
800
84
0
125
3,640
2,685
0
102
3,538
9,929
0
W
Rama
J0ns
Rama
5,677
4,524
0
5,084
6,701
2,768
2,250
883
5,818
0
57,293
W
5,586
1,643
0
4,755
5,797
1,952
3,384
989
4,808
53,553
0
W
Bellona
ScuberSteve
Bellona
7,309
1,644
0
765
10,007
6,812
32
1,098
8,780
0
59,348
L
Thoth
Talon1713
Thoth
2,988
228
0
0
7,075
2,307
0
3,142
3,933
26,227
0
L
Xbalanque
TheBlankPlank
Xbalanque
2,635
1,169
0
3,234
7,463
2,153
0
255
7,208
0
31,682
W
King Arthur
kingbone101
King Arthur
5,796
1,145
0
625
9,962
8,135
0
413
8,955
0
38,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,726
Gold Earned
37,318
254
Minions Killed
408
0
Camps Cleared
0
1,065,396
Distance Traveled
1,158,044
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,634
470
65
5
0
249,668
2
L
Guan Yu
6,195
516
74
6
0
210,275
1
W
Maui
6,400
533
29
2
0
238,557
2
L
Khepri
4,493
374
15
1
0
203,548
0
W
Rama
7,627
636
104
9
0
202,227
2
W
Sol
7,759
647
99
8
0
218,693
3
W
Bellona
8,533
711
97
8
0
265,421
4
L
Thoth
5,461
455
43
4
0
195,046
3
L
Xbalanque
4,943
412
57
5
0
206,859
3
W
King Arthur
6,999
583
79
7
0
233,146
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role