Player Matchup

Achilles
Achilles
SI1VER GORI11A
Achilles
Level 23
God Stats
4W - 1L
1,500 SR
Queue Stats
30W - 21L
1,471 Elo+
Party 1
Baron Samedi
Baron Samedi
ZootBird Jerm
Baron Samedi
Level 90
God Stats
15W - 15L
1,517 SR
Queue Stats
495W - 463L
1,560 Elo+
Party 1
Skadi
Skadi
xNotoriousN97x
Skadi
Level 69
God Stats
19W - 13L
1,612 SR
Queue Stats
261W - 313L
1,468 Elo+
Solo
Team Averages
Level 61
1,543 SR
1,500 Elo+

VS

Team Averages
Level 28
1,299 SR
1,074 Elo+
Morgan Le Fay
Morgan Le Fay
D7M-Vini_loko
Morgan Le Fay
Level 47
God Stats
0W - 5L
1,205 SR
Queue Stats
4W - 19L
1,068 Elo+
Party 2
Cthulhu
Cthulhu
Thallium713
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,086 Elo+
Party 2
Poseidon
Poseidon
trezer123
Poseidon
Level 33
God Stats
0W - 3L
1,193 SR
Queue Stats
4W - 19L
1,068 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
5 / 1 / 6
8,017
802
6,482
7,690
8,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
ZootBird Jerm
Baron Samedi
14
2 / 1 / 8
7,916
792
9,592
7,994
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
7 / 0 / 5
8,336
834
11,327
9,712
3,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
D7M-Vini_loko
Morgan Le Fay
10
1 / 6 / 0
6,344
634
5,496
9,229
3,919
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Thallium713
Cthulhu
11
1 / 4 / 1
7,066
707
5,217
14,795
14,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
trezer123
Poseidon
11
0 / 4 / 1
6,125
613
4,626
8,061
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
14
Kills
2
2
Deaths
14
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
D7M-Vini_loko
Morgan Le Fay
1
6
0
0.17
W
Achilles
5
1
6
8
L
Cthulhu
Thallium713
Cthulhu
1
4
1
0.38
W
Baron Samedi
ZootBird Jerm
Baron Samedi
2
1
8
6
L
Poseidon
trezer123
Poseidon
0
4
1
0.13
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,401
Damage
15,339
25,396
Taken
32,085
17,086
Mitigated
21,608
8,045
Healing
2,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
D7M-Vini_loko
Morgan Le Fay
5,496
739
0
691
9,229
3,919
0
2,310
6,919
20,080
0
W
Achilles
6,482
1,915
0
468
7,690
8,890
274
4,916
2,774
0
14,646
L
Cthulhu
Thallium713
Cthulhu
5,217
792
181
999
14,795
14,715
0
4,132
10,663
9,820
0
W
Baron Samedi
ZootBird Jerm
Baron Samedi
9,592
936
1,787
2,855
7,994
4,364
712
4,577
3,417
40,385
0
L
Poseidon
trezer123
Poseidon
4,626
584
0
334
8,061
2,974
0
3,165
4,896
19,789
0
W
11,327
5,253
71
2,864
9,712
3,832
1,825
5,878
3,834
0
31,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,269
Gold Earned
19,535
123
Minions Killed
79
0
Camps Cleared
0
573,390
Distance Traveled
502,150
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,344
634
23
2
0
157,903
0
W
Achilles
8,017
802
29
3
0
198,960
0
L
Cthulhu
7,066
707
18
2
0
174,288
0
W
Baron Samedi
7,916
792
67
7
0
172,552
2
L
Poseidon
6,125
613
38
4
0
169,959
1
W
Skadi
8,336
834
27
3
0
201,878
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role