Player Matchup

Guan Yu
Guan Yu
Dsfd2
Guan Yu
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 24L
1,405 Elo+
Party 2
Hou Yi
Hou Yi
ImNotCthulhu
Hou Yi
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,410 Elo+
Party 2
Ymir
Ymir
RamielV
Ymir
Level 107
God Stats
1W - 1L
1,284 SR
Queue Stats
138W - 144L
1,433 Elo+
Solo
Zhong Kui
Zhong Kui
StrongAaron
Zhong Kui
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,410 Elo+
Party 2
Tyr
Tyr
nickgod14
Tyr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 21L
1,474 Elo+
Party 2
Team Averages
Level 66
1,457 SR
1,427 Elo+

VS

Team Averages
Level 93
1,471 SR
1,472 Elo+
Jing Wei
Jing Wei
CynMinSin
Jing Wei
Level 47
God Stats
0W - 2L
1,492 SR
Queue Stats
57W - 64L
1,467 Elo+
Party 1
Anubis
Anubis
TheBeardedViking
Anubis
Level 127
God Stats
7W - 4L
1,569 SR
Queue Stats
408W - 418L
1,491 Elo+
Solo
Yu Huang
Yu Huang
Ursyne
Yu Huang
Level 48
God Stats
2W - 2L
1,814 SR
Queue Stats
57W - 64L
1,467 Elo+
Party 1
Osiris
Osiris
allidaseuQ
Osiris
Level 101
God Stats
0W - 2L
1,197 SR
Queue Stats
300W - 308L
1,441 Elo+
Solo
Chang'e
Chang'e
divineaxeritta1
Chang'e
Level 141
God Stats
0W - 2L
1,282 SR
Queue Stats
238W - 240L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dsfd2
Guan Yu
14
4 / 1 / 13
8,106
811
7,547
10,230
12,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
16
3 / 1 / 15
8,611
861
12,544
6,597
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ymir
RamielV
Ymir
15
5 / 2 / 13
8,510
851
5,857
12,393
13,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
StrongAaron
Zhong Kui
14
2 / 1 / 16
8,119
812
9,966
7,503
5,757
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
9 / 1 / 9
9,125
913
11,847
11,905
7,562
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CynMinSin
Jing Wei
13
0 / 6 / 5
7,070
707
7,713
9,993
4,081
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 2
8,011
801
7,018
10,468
5,685
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yu Huang
Ursyne
Yu Huang
15
2 / 3 / 2
7,727
773
13,017
8,514
3,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
allidaseuQ
Osiris
12
2 / 5 / 3
7,563
756
5,512
12,944
12,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 5 / 3
6,399
640
3,886
8,668
2,807
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
21
23
Kills
6
6
Deaths
23
66
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CynMinSin
Jing Wei
0
6
5
0.42
W
Guan Yu
Dsfd2
Guan Yu
4
1
13
10.5
W
Hou Yi
3
1
15
10.5
W
Ymir
RamielV
Ymir
5
2
13
5.75
W
Zhong Kui
StrongAaron
Zhong Kui
2
1
16
10
L
2
4
2
0.75
L
Yu Huang
Ursyne
Yu Huang
2
3
2
1
L
Osiris
allidaseuQ
Osiris
2
5
3
0.7
L
0
5
3
0.3
W
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,761
Damage
37,146
48,628
Taken
50,587
42,230
Mitigated
28,704
25,135
Healing
12,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CynMinSin
Jing Wei
7,713
3,865
284
0
9,993
4,081
0
4,113
5,704
0
15,654
W
Guan Yu
Dsfd2
Guan Yu
7,547
1,329
6,941
4,111
10,230
12,304
290
5,077
5,153
0
10,562
W
Hou Yi
12,544
3,761
0
2,084
6,597
2,926
292
3,976
2,621
0
26,753
W
Ymir
RamielV
Ymir
5,857
1,010
1,079
2,689
12,393
13,681
390
4,214
8,179
15,287
0
W
Zhong Kui
StrongAaron
Zhong Kui
9,966
1,117
1,257
2,971
7,503
5,757
899
3,753
3,750
20,505
0
L
7,018
252
949
3,308
10,468
5,685
0
2,753
7,632
21,131
0
L
Yu Huang
Ursyne
Yu Huang
13,017
449
0
831
8,514
3,987
0
2,358
6,013
22,380
0
L
Osiris
allidaseuQ
Osiris
5,512
1,832
2,080
2,008
12,944
12,144
0
4,113
8,569
0
7,574
L
3,886
699
1,552
1,447
8,668
2,807
0
2,486
6,008
7,562
0
W
11,847
2,084
1,447
2,556
11,905
7,562
120
6,901
5,004
0
18,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,471
Gold Earned
36,770
108
Minions Killed
87
0
Camps Cleared
0
958,619
Distance Traveled
785,251
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,070
707
17
2
0
162,385
3
W
Guan Yu
8,106
811
9
1
0
219,332
0
W
Hou Yi
8,611
861
36
4
0
175,074
1
W
Ymir
8,510
851
20
2
0
180,300
2
W
Zhong Kui
8,119
812
24
2
0
170,909
0
L
Anubis
8,011
801
32
3
0
153,678
2
L
Yu Huang
7,727
773
29
3
0
179,676
1
L
Osiris
7,563
756
2
0
0
166,068
0
L
Chang'e
6,399
640
7
1
0
123,444
4
W
Tyr
9,125
913
19
2
0
213,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role