Player Matchup

Vulcan
Vulcan
BrownE61
Vulcan
Level 18
God Stats
3W - 1L
1,686 SR
Queue Stats
26W - 9L
1,765 Elo+
Party 2
Terra
Terra
FidelCashflowFan
Terra
Level 24
God Stats
7W - 2L
1,723 SR
Queue Stats
48W - 26L
1,666 Elo+
Party 2
Ne Zha
Ne Zha
Hexed07
Ne Zha
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 33L
1,741 Elo+
Party 2
Sol
Sol
KetamineCarl
Sol
Level 16
God Stats
5W - 0L
1,769 SR
Queue Stats
36W - 7L
1,922 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Urchinlo
Ah Muzen Cab
Level 129
God Stats
2W - 1L
1,462 SR
Queue Stats
96W - 69L
1,671 Elo+
Party 2
Team Averages
Level 50
1,628 SR
1,753 Elo+

VS

Team Averages
Level 102
1,411 SR
1,472 Elo+
Hera
Hera
AzureValiant
Hera
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
237W - 242L
1,463 Elo+
Party 1
Sol
Sol
ISwearImLagging
Sol
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,519 Elo+
Party 3
Lancelot
Lancelot
Maztiff
Lancelot
Level 117
God Stats
1W - 2L
1,360 SR
Queue Stats
65W - 58L
1,509 Elo+
Solo
Serqet
Serqet
NoDrugsJustMeth
Serqet
Level 145
God Stats
0W - 2L
1,269 SR
Queue Stats
21W - 21L
1,508 Elo+
Party 3
Artemis
Artemis
kigwJesse
Artemis
Level 48
God Stats
4W - 9L
1,426 SR
Queue Stats
34W - 61L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BrownE61
Vulcan
13
4 / 2 / 5
8,170
628
7,908
6,053
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 0 / 6
7,260
558
1,646
9,005
5,421
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ne Zha
Hexed07
Ne Zha
13
4 / 3 / 4
8,326
640
7,680
13,652
5,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
3 / 0 / 4
8,218
632
9,992
6,901
2,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
Urchinlo
Ah Muzen Cab
14
7 / 0 / 3
9,224
710
9,233
9,868
4,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 0
6,340
488
4,812
9,635
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 1 / 0
5,637
434
1,300
6,363
2,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lancelot
Maztiff
Lancelot
10
2 / 5 / 1
6,280
483
6,720
12,438
4,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 0 / 1
6,160
474
3,104
8,894
5,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
kigwJesse
Artemis
8
0 / 7 / 0
5,394
415
6,246
13,245
4,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
18
Kills
5
5
Deaths
19
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
Vulcan
BrownE61
Vulcan
4
2
5
3.25
W
0
0
6
3
W
Ne Zha
Hexed07
Ne Zha
4
3
4
2
L
0
1
0
0
W
3
0
4
5
L
Lancelot
Maztiff
Lancelot
2
5
1
0.5
L
1
0
1
1.5
W
Ah Muzen Cab
Urchinlo
Ah Muzen Cab
7
0
3
8.5
L
Artemis
kigwJesse
Artemis
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,459
Damage
22,182
45,479
Taken
50,575
19,790
Mitigated
20,851
16,394
Healing
9,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,812
1,642
0
1,443
9,635
3,652
124
5,710
3,925
37,818
0
W
Vulcan
BrownE61
Vulcan
7,908
2,545
0
1,505
6,053
2,352
896
2,219
3,732
55,522
0
W
1,646
213
2,561
1,978
9,005
5,421
401
3,043
5,860
7,916
1,462
W
Ne Zha
Hexed07
Ne Zha
7,680
2,948
0
2,651
13,652
5,143
0
2,141
11,511
0
55,839
L
1,300
226
0
1,348
6,363
2,148
0
3,147
3,216
27,477
3,834
W
9,992
3,896
0
3,802
6,901
2,759
4,253
1,305
5,596
61,300
12,164
L
Lancelot
Maztiff
Lancelot
6,720
2,210
0
110
12,438
4,904
0
4,731
7,707
0
40,613
L
3,104
755
136
4,014
8,894
5,659
0
3,550
5,344
0
13,640
W
Ah Muzen Cab
Urchinlo
Ah Muzen Cab
9,233
4,431
0
3,897
9,868
4,115
2,452
288
9,580
0
69,040
L
Artemis
kigwJesse
Artemis
6,246
2,775
0
2,866
13,245
4,488
0
1,267
11,978
0
25,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,198
Gold Earned
29,811
394
Minions Killed
268
0
Camps Cleared
0
1,288,348
Distance Traveled
1,238,981
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,340
488
51
4
0
213,790
1
W
Vulcan
8,170
628
88
7
0
262,933
7
W
Terra
7,260
558
13
1
0
285,743
1
W
Ne Zha
8,326
640
81
6
0
279,407
1
L
Sol
5,637
434
67
5
0
254,713
1
W
Sol
8,218
632
110
8
0
238,881
2
L
Lancelot
6,280
483
67
5
0
288,564
0
L
Serqet
6,160
474
26
2
0
286,561
6
W
Ah Muzen Cab
9,224
710
102
8
0
221,384
2
L
Artemis
5,394
415
57
4
0
195,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role