Player Matchup

Rama
Rama
Silver II
DiveGang
Rama
Silver II
Level 125
God Stats
1W - 1L
1,567 SR
Queue Stats
8W - 9L
1,416 MMR
Solo
Nike
Nike
Bronze III
Idealogy
Nike
Bronze III
Level 42
God Stats
0W - 1L
1,320 SR
Queue Stats
8W - 3L
1,500 MMR
Party 2
Thanatos
Thanatos
Bronze V
Mad Fye
Thanatos
Bronze V
Level 86
God Stats
0W - 1L
1,361 SR
Queue Stats
0W - 3L
1,454 MMR
Solo
Terra
Terra
Bronze V
TOPofpiramyd
Terra
Bronze V
Level 156
God Stats
0W - 1L
1,542 SR
Queue Stats
8W - 4L
1,500 MMR
Party 2
Merlin
Merlin
Gold V
denleaderp
Merlin
Gold V
Level 120
God Stats
7W - 14L
1,437 SR
Queue Stats
272W - 269L
1,433 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,445 SR
1,461 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,601 SR
1,460 MMR
Ares
Ares
Gold II
Chronic_Smoke210
Ares
Gold II
Level 155
God Stats
8W - 5L
1,603 SR
Queue Stats
377W - 375L
1,424 MMR
Solo
Poseidon
Poseidon
Gold V
DaniiielxDDD
Poseidon
Gold V
Level 103
God Stats
16W - 15L
1,563 SR
Queue Stats
243W - 256L
1,395 MMR
Solo
King Arthur
King Arthur
Gold V
Ugbar
King Arthur
Gold V
Level 129
God Stats
1W - 0L
1,757 SR
Queue Stats
18W - 12L
1,605 MMR
Party 1
Mercury
Mercury
Silver II
tjmarshalls
Mercury
Silver II
Level 98
God Stats
10W - 8L
1,596 SR
Queue Stats
24W - 21L
1,412 MMR
Party 1
Ishtar
Ishtar
Bronze V
v2 Zenith
Ishtar
Bronze V
Level 140
God Stats
7W - 4L
1,486 SR
Queue Stats
17W - 12L
1,465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
1 / 6 / 4
12,083
465
17,274
27,535
11,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nike
17
1 / 4 / 5
11,559
445
15,445
28,163
22,565
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
Mad Fye
Thanatos
18
5 / 6 / 3
12,432
478
7,492
27,123
13,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 4 / 5
10,521
405
8,742
24,481
19,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
denleaderp
Merlin
18
4 / 5 / 6
11,783
453
29,174
16,189
8,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
MauiDa JiSusanoHades

VS

Bans
KaliNu WaCu ChulainnGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 10
13,783
530
11,617
31,939
44,086
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
DaniiielxDDD
Poseidon
20
4 / 5 / 8
13,797
531
28,637
16,826
7,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
Ugbar
King Arthur
19
3 / 3 / 5
13,564
522
12,854
25,657
35,097
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
tjmarshalls
Mercury
20
7 / 1 / 4
14,246
548
9,379
18,726
10,078
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ishtar
v2 Zenith
Ishtar
20
6 / 1 / 5
15,439
594
29,266
27,973
15,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
57
12
Kills
25
25
Deaths
12
23
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
2
10
5
W
Poseidon
DaniiielxDDD
Poseidon
4
5
8
1.6
L
Rama
1
6
4
0.5
L
Nike
1
4
5
0.88
L
Thanatos
Mad Fye
Thanatos
5
6
3
1.08
L
1
4
5
0.88
W
King Arthur
Ugbar
King Arthur
3
3
5
1.83
L
Merlin
denleaderp
Merlin
4
5
6
1.4
W
Mercury
tjmarshalls
Mercury
7
1
4
9
W
Ishtar
v2 Zenith
Ishtar
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,127
Damage
91,753
123,491
Taken
121,121
75,519
Mitigated
112,850
50,254
Healing
41,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,617
540
2,793
9,823
31,939
44,086
243
13,982
17,957
46,735
1,863
W
Poseidon
DaniiielxDDD
Poseidon
28,637
2,185
0
3,676
16,826
7,819
556
8,530
8,296
149,213
0
L
Rama
17,274
14,535
0
11,433
27,535
11,499
3,013
4,394
23,141
0
116,374
L
Nike
15,445
2,091
0
6,155
28,163
22,565
634
11,211
15,901
0
87,615
L
Thanatos
Mad Fye
Thanatos
7,492
1,343
0
14,344
27,123
13,996
0
5,533
21,590
0
98,270
L
8,742
996
6,360
9,294
24,481
19,131
68
10,655
13,657
25,964
1,940
W
King Arthur
Ugbar
King Arthur
12,854
1,188
0
4,769
25,657
35,097
304
9,378
16,279
0
93,931
L
Merlin
denleaderp
Merlin
29,174
722
276
2,392
16,189
8,328
267
8,290
7,899
120,822
0
W
Mercury
tjmarshalls
Mercury
9,379
3,801
0
2,619
18,726
10,078
2,947
3,566
15,160
0
148,446
W
Ishtar
v2 Zenith
Ishtar
29,266
20,605
0
17,663
27,973
15,770
4,304
4,457
23,516
0
179,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,378
Gold Earned
70,829
684
Minions Killed
790
0
Camps Cleared
0
2,347,899
Distance Traveled
2,605,729
44
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,783
530
40
2
0
494,586
4
W
Poseidon
13,797
531
194
7
0
505,324
7
L
Rama
12,083
465
199
8
0
362,938
5
L
Nike
11,559
445
150
6
0
506,119
12
L
Thanatos
12,432
478
129
5
0
491,353
7
L
Terra
10,521
405
37
1
0
525,922
13
W
King Arthur
13,564
522
156
6
0
522,215
2
L
Merlin
11,783
453
169
7
0
461,567
7
W
Mercury
14,246
548
166
6
0
599,454
0
W
Ishtar
15,439
594
234
9
0
484,150
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role