Player Matchup

Odin
Odin
IIExalted
Odin
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 46L
1,563 Elo+
Party 2
Kuzenbo
Kuzenbo
Mato Vileblood
Kuzenbo
Level 109
God Stats
1W - 1L
1,728 SR
Queue Stats
51W - 19L
1,676 Elo+
Party 2
Xbalanque
Xbalanque
PoisedToxicity
Xbalanque
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,380 Elo+
Party 2
Chiron
Chiron
WAR x RE4PER
Chiron
Level 84
God Stats
1W - 1L
1,673 SR
Queue Stats
57W - 39L
1,626 Elo+
Party 2
Horus
Horus
WAR x UNDE4D
Horus
Level 127
God Stats
1W - 1L
1,739 SR
Queue Stats
108W - 65L
1,647 Elo+
Party 2
Team Averages
Level 107
1,628 SR
1,579 Elo+

VS

Team Averages
Level 98
1,349 SR
1,510 Elo+
Horus
Horus
Gingios
Horus
Level 97
God Stats
3W - 1L
1,722 SR
Queue Stats
59W - 61L
1,482 Elo+
Party 1
Sol
Sol
Kaitylin1
Sol
Level 114
God Stats
3W - 1L
1,111 SR
Queue Stats
65W - 65L
1,534 Elo+
Party 1
Scylla
Scylla
TheCryptix10
Scylla
Level 86
God Stats
6W - 5L
1,553 SR
Queue Stats
210W - 230L
1,484 Elo+
Party 1
Tyr
Tyr
deathscytherulz
Tyr
Level 120
God Stats
1W - 2L
1,271 SR
Queue Stats
69W - 64L
1,558 Elo+
Party 1
Geb
Geb
earthtower
Geb
Level 75
God Stats
1W - 1L
1,088 SR
Queue Stats
51W - 52L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
2 / 5 / 6
10,100
777
8,922
20,566
18,848
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 5 / 8
10,148
781
9,477
22,206
32,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
PoisedToxicity
Xbalanque
16
3 / 9 / 6
10,187
784
9,776
16,196
6,790
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chiron
18
6 / 6 / 7
10,755
827
22,958
16,960
8,203
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 4 / 12
11,196
861
10,887
21,240
24,099
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Gingios
Horus
15
0 / 3 / 25
10,209
785
5,815
18,819
23,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 2 / 17
10,019
771
15,524
10,665
6,116
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
19
8 / 4 / 14
11,993
923
16,129
13,868
7,771
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
15 / 5 / 10
12,127
933
27,410
20,798
20,598
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 3 / 16
9,884
760
12,419
17,516
25,773
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
111
17
Kills
29
29
Deaths
17
39
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Horus
Gingios
Horus
0
3
25
4.17
L
Odin
2
5
6
1
W
2
2
17
5.25
L
3
5
8
1.4
L
Xbalanque
PoisedToxicity
Xbalanque
3
9
6
0.67
W
Scylla
8
4
14
3.75
L
Chiron
6
6
7
1.58
L
3
4
12
2.25
W
15
5
10
4
W
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,020
Damage
77,297
97,168
Taken
81,666
90,438
Mitigated
83,385
32,828
Healing
29,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Gingios
Horus
5,815
2,617
4,261
6,177
18,819
23,127
369
2,723
16,096
0
9,454
L
Odin
8,922
1,888
3,906
3,614
20,566
18,848
626
11,388
9,178
0
17,115
W
15,524
5,252
2,458
2,892
10,665
6,116
3,162
890
9,775
37,029
0
L
9,477
2,236
1,579
5,345
22,206
32,498
77
7,053
15,153
18,439
0
L
Xbalanque
PoisedToxicity
Xbalanque
9,776
3,721
1,067
970
16,196
6,790
1,453
7,388
8,808
0
20,416
W
Scylla
16,129
1,918
2,272
3,160
13,868
7,771
2,747
2,323
11,545
38,216
0
L
Chiron
22,958
11,479
3,335
3,881
16,960
8,203
2,206
9,816
7,114
0
48,662
L
10,887
3,723
3,156
5,975
21,240
24,099
225
8,397
12,843
0
22,493
W
27,410
5,723
579
5,319
20,798
20,598
1,280
1,590
19,208
0
43,318
W
12,419
712
1,321
1,363
17,516
25,773
307
1,951
15,565
15,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,386
Gold Earned
54,232
120
Minions Killed
146
0
Camps Cleared
0
1,196,440
Distance Traveled
1,204,414
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,209
785
7
1
0
274,228
3
L
Odin
10,100
777
18
1
0
248,949
2
W
Sol
10,019
771
43
3
0
226,522
2
L
Kuzenbo
10,148
781
6
0
0
256,656
0
L
Xbalanque
10,187
784
23
2
0
205,386
0
W
Scylla
11,993
923
59
5
0
228,855
3
L
Chiron
10,755
827
52
4
0
215,652
0
L
Horus
11,196
861
21
2
0
269,797
2
W
Tyr
12,127
933
32
2
0
228,816
2
W
Geb
9,884
760
5
0
0
245,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role