Player Matchup

Janus
Janus
CreamSoda6425
Janus
Level 112
God Stats
9W - 10L
1,650 SR
Queue Stats
185W - 164L
1,692 Elo+
Party 2
Danzaburou
Danzaburou
FASTANG
Danzaburou
Level 77
God Stats
3W - 3L
1,573 SR
Queue Stats
5W - 3L
1,744 Elo+
Party 2
Set
Set
Gwynevyr
Set
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,615 Elo+
Party 2
Ganesha
Ganesha
HispanicATheDsco
Ganesha
Level 159
God Stats
1W - 1L
1,767 SR
Queue Stats
220W - 202L
1,698 Elo+
Party 2
King Arthur
King Arthur
MtSchugel
King Arthur
Level 127
God Stats
3W - 5L
1,693 SR
Queue Stats
175W - 158L
1,709 Elo+
Party 2
Team Averages
Level 112
1,637 SR
1,691 Elo+

VS

Team Averages
Level 126
1,396 SR
1,591 Elo+
Fafnir
Fafnir
MarsVennel
Fafnir
Level 106
God Stats
1W - 2L
1,156 SR
Queue Stats
198W - 171L
1,593 Elo+
Solo
Amaterasu
Amaterasu
Rocksteаdy
Amaterasu
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 108L
1,591 Elo+
Solo
Pele
Pele
Twixkage
Pele
Level 154
God Stats
1W - 2L
1,519 SR
Queue Stats
361W - 368L
1,604 Elo+
Party 1
Ishtar
Ishtar
WideHard77
Ishtar
Level 94
God Stats
1W - 1L
1,347 SR
Queue Stats
140W - 84L
1,598 Elo+
Party 1
Medusa
Medusa
irule4567
Medusa
Level 124
God Stats
6W - 11L
1,458 SR
Queue Stats
129W - 122L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
9,678
461
5,284
10,980
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
FASTANG
Danzaburou
16
7 / 7 / 3
11,086
528
19,736
20,228
9,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 3 / 0
9,186
437
3,450
17,014
8,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 5 / 8
9,269
441
9,197
21,485
27,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
MtSchugel
King Arthur
17
0 / 2 / 0
10,853
517
15,651
17,779
24,861
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
MarsVennel
Fafnir
16
1 / 2 / 10
11,328
539
7,613
20,752
28,181
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
Rocksteаdy
Amaterasu
18
2 / 0 / 9
11,803
562
12,085
19,783
18,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
20
14 / 0 / 5
13,677
651
18,687
18,696
10,308
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
WideHard77
Ishtar
19
4 / 0 / 10
12,403
591
9,064
9,063
5,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
irule4567
Medusa
16
1 / 8 / 5
11,122
530
13,925
20,407
8,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
10
Kills
22
22
Deaths
10
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Danzaburou
FASTANG
Danzaburou
7
7
3
1.21
L
2
3
0
0.67
L
0
5
8
0.8
W
Fafnir
MarsVennel
Fafnir
1
2
10
3
L
King Arthur
MtSchugel
King Arthur
0
2
0
0
W
Amaterasu
Rocksteаdy
Amaterasu
2
0
9
6.5
W
Pele
14
0
5
16.5
W
Ishtar
WideHard77
Ishtar
4
0
10
9
W
Medusa
irule4567
Medusa
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,318
Damage
61,374
87,486
Taken
88,701
74,957
Mitigated
70,778
10,214
Healing
29,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,284
423
0
201
10,980
4,163
362
537
10,443
84,743
0
L
Danzaburou
FASTANG
Danzaburou
19,736
9,922
0
4,408
20,228
9,475
600
1,358
18,870
32
87,457
L
3,450
917
0
1,110
17,014
8,806
0
649
16,365
0
82,816
L
9,197
1,303
0
2,928
21,485
27,652
130
1,625
19,860
40,103
0
W
Fafnir
MarsVennel
Fafnir
7,613
1,866
1,074
6,741
20,752
28,181
784
5,083
15,669
28,911
7,553
L
King Arthur
MtSchugel
King Arthur
15,651
1,998
0
1,567
17,779
24,861
0
1,313
16,466
203
104,088
W
Amaterasu
Rocksteаdy
Amaterasu
12,085
5,174
0
6,640
19,783
18,475
665
2,499
17,284
214
90,721
W
Pele
18,687
4,914
0
3,078
18,696
10,308
1,829
3,769
14,721
0
139,562
W
Ishtar
WideHard77
Ishtar
9,064
6,340
0
5,808
9,063
5,184
4,584
1,685
7,378
0
126,639
W
Medusa
irule4567
Medusa
13,925
8,116
0
5,689
20,407
8,630
2,231
3,520
16,887
0
90,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,072
Gold Earned
60,333
639
Minions Killed
692
0
Camps Cleared
0
2,009,779
Distance Traveled
2,086,678
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,678
461
169
8
0
398,247
7
L
Danzaburou
11,086
528
149
7
0
342,786
4
L
Set
9,186
437
118
6
0
455,316
2
L
Ganesha
9,269
441
11
1
0
407,192
4
W
Fafnir
11,328
539
43
2
0
404,059
3
L
King Arthur
10,853
517
192
9
0
406,238
6
W
Amaterasu
11,803
562
155
7
0
426,343
3
W
Pele
13,677
651
177
8
0
498,310
7
W
Ishtar
12,403
591
185
9
0
415,109
3
W
Medusa
11,122
530
132
6
0
342,857
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role