Player Matchup

Izanami
Izanami
Ceroja
Izanami
Level 127
God Stats
11W - 15L
1,515 SR
Queue Stats
132W - 121L
1,524 Elo+
Solo
Arachne
Arachne
Dhaddy09
Arachne
Level 151
God Stats
8W - 3L
1,836 SR
Queue Stats
253W - 262L
1,506 Elo+
Solo
Bacchus
Bacchus
GANGSTA GIGGLES
Bacchus
Level 127
God Stats
3W - 4L
1,551 SR
Queue Stats
215W - 226L
1,526 Elo+
Solo
Olorun
Olorun
HorridRooster
Olorun
Level 87
God Stats
1W - 4L
1,241 SR
Queue Stats
73W - 79L
1,506 Elo+
Solo
Yemoja
Yemoja
ulisesjr1
Yemoja
Level 128
God Stats
0W - 2L
1,458 SR
Queue Stats
34W - 43L
1,476 Elo+
Solo
Team Averages
Level 124
1,521 SR
1,508 Elo+

VS

Team Averages
Level 114
1,557 SR
1,583 Elo+
Achilles
Achilles
Axlefire316
Achilles
Level 88
God Stats
20W - 9L
1,657 SR
Queue Stats
74W - 36L
1,638 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Nutbug
Ah Muzen Cab
Level 104
God Stats
9W - 1L
1,737 SR
Queue Stats
94W - 54L
1,629 Elo+
Party 1
Horus
Horus
RylothOmega
Horus
Level 98
God Stats
5W - 1L
1,663 SR
Queue Stats
184W - 145L
1,545 Elo+
Party 1
Hera
Hera
UltimateDespairs
Hera
Level 144
God Stats
1W - 2L
1,195 SR
Queue Stats
22W - 25L
1,529 Elo+
Solo
Kukulkan
Kukulkan
olesaltyballz93
Kukulkan
Level 134
God Stats
29W - 28L
1,534 SR
Queue Stats
470W - 465L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ceroja
Izanami
17
1 / 6 / 3
11,054
921
17,268
19,237
7,765
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
Dhaddy09
Arachne
17
2 / 4 / 1
11,085
924
7,298
20,163
11,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
2 / 2 / 2
11,523
960
13,718
22,441
25,616
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 1 / 4
11,618
968
8,108
11,479
5,287
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
ulisesjr1
Yemoja
17
0 / 1 / 3
10,996
916
14,555
14,067
7,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

157

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Axlefire316
Achilles
18
4 / 0 / 8
12,556
1,046
13,730
15,058
17,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Muzen Cab
Nutbug
Ah Muzen Cab
18
4 / 3 / 7
12,375
1,031
20,370
16,206
7,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

18
4 / 0 / 9
13,421
1,118
13,795
20,123
31,358
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
2 / 2 / 10
11,730
978
20,665
9,246
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
18
0 / 0 / 6
11,660
972
16,489
3,281
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
5
Kills
14
14
Deaths
5
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Achilles
Axlefire316
Achilles
4
0
8
8
L
Izanami
Ceroja
Izanami
1
6
3
0.42
L
Arachne
Dhaddy09
Arachne
2
4
1
0.63
L
2
2
2
1.5
L
0
1
4
2
W
Ah Muzen Cab
Nutbug
Ah Muzen Cab
4
3
7
2.5
W
4
0
9
8.5
W
2
2
10
3.5
W
Kukulkan
0
0
6
3
L
Yemoja
ulisesjr1
Yemoja
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,947
Damage
85,049
87,387
Taken
63,914
57,213
Mitigated
62,376
9,388
Healing
21,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Axlefire316
Achilles
13,730
2,980
0
2,366
15,058
17,678
0
7,807
6,965
83
26,876
L
Izanami
Ceroja
Izanami
17,268
7,251
0
908
19,237
7,765
0
7,597
11,498
0
44,957
L
Arachne
Dhaddy09
Arachne
7,298
5,787
0
1,699
20,163
11,543
0
6,945
12,890
0
14,912
L
13,718
1,543
0
0
22,441
25,616
0
9,638
12,459
28,857
0
L
8,108
4,741
331
3,251
11,479
5,287
0
6,177
5,096
47,308
0
W
Ah Muzen Cab
Nutbug
Ah Muzen Cab
20,370
10,879
0
6,300
16,206
7,445
0
10,688
5,164
0
64,657
W
13,795
4,218
3,744
8,194
20,123
31,358
0
8,698
10,996
879
17,702
W
20,665
4,592
0
161
9,246
4,411
0
5,550
3,416
30,723
0
W
Kukulkan
16,489
582
111
774
3,281
1,484
0
2,233
992
69,718
0
L
Yemoja
ulisesjr1
Yemoja
14,555
1,748
2,468
731
14,067
7,002
0
7,759
6,228
36,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,276
Gold Earned
61,742
269
Minions Killed
329
6
Camps Cleared
12
1,208,324
Distance Traveled
1,257,389
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,556
1,046
34
3
4
261,609
1
L
Izanami
11,054
921
64
5
0
221,679
1
L
Arachne
11,085
924
18
2
5
238,027
1
L
Bacchus
11,523
960
42
4
0
254,799
1
L
Olorun
11,618
968
100
8
0
236,601
0
W
Ah Muzen Cab
12,375
1,031
99
8
4
240,421
3
W
Horus
13,421
1,118
8
1
0
269,024
1
W
Hera
11,730
978
33
3
2
244,142
0
W
Kukulkan
11,660
972
155
13
2
242,193
0
L
Yemoja
10,996
916
45
4
1
257,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role