Player Matchup

King Arthur
King Arthur
BrawnySleet586
King Arthur
Level 140
God Stats
3W - 4L
1,466 SR
Queue Stats
91W - 85L
1,506 Elo+
Party 2
Rama
Rama
IDezchompis
Rama
Level 159
God Stats
0W - 1L
1,427 SR
Queue Stats
36W - 29L
1,595 Elo+
Solo
Thanatos
Thanatos
Shadow56471
Thanatos
Level 84
God Stats
0W - 1L
1,461 SR
Queue Stats
5W - 10L
1,404 Elo+
Party 2
Merlin
Merlin
Wilan_YT
Merlin
Level 76
God Stats
6W - 3L
1,709 SR
Queue Stats
13W - 14L
1,513 Elo+
Solo
Nemesis
Nemesis
romero1457
Nemesis
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 118
1,513 SR
1,504 Elo+

VS

Team Averages
Level 107
1,582 SR
1,537 Elo+
Hachiman
Hachiman
GreenBChamps5
Hachiman
Level 125
God Stats
50W - 65L
1,460 SR
Queue Stats
222W - 220L
1,537 Elo+
Party 1
Ishtar
Ishtar
SnipenJoker
Ishtar
Level 77
God Stats
2W - 0L
1,737 SR
Queue Stats
36W - 27L
1,578 Elo+
Party 1
Odin
Odin
TheDietDrKelp
Odin
Level 115
God Stats
2W - 1L
1,773 SR
Queue Stats
36W - 31L
1,514 Elo+
Solo
Scylla
Scylla
corvette rider
Scylla
Level 95
God Stats
3W - 4L
1,407 SR
Queue Stats
132W - 123L
1,559 Elo+
Party 1
Chang'e
Chang'e
og zensei
Chang'e
Level 123
God Stats
19W - 17L
1,532 SR
Queue Stats
648W - 623L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BrawnySleet586
King Arthur
16
1 / 6 / 2
10,293
1,029
12,036
24,290
25,409
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 5 / 0
9,631
963
9,563
20,793
9,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
Shadow56471
Thanatos
15
1 / 2 / 1
9,991
999
8,383
12,427
6,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Wilan_YT
Merlin
15
0 / 3 / 1
9,594
959
14,846
10,305
4,781
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
romero1457
Nemesis
15
1 / 5 / 3
10,122
1,012
8,838
19,223
8,753
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

167

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GreenBChamps5
Hachiman
17
4 / 1 / 15
11,611
1,161
16,584
6,539
3,275
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ishtar
17
7 / 0 / 11
11,606
1,161
22,678
12,733
6,972
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 1 / 18
11,240
1,124
6,586
15,472
22,645
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 0 / 15
11,568
1,157
18,448
6,862
3,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
og zensei
Chang'e
17
4 / 2 / 11
10,404
1,040
16,517
15,078
8,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
91
4
Kills
21
21
Deaths
4
7
Assists
70
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BrawnySleet586
King Arthur
1
6
2
0.33
W
Hachiman
GreenBChamps5
Hachiman
4
1
15
11.5
L
1
5
0
0.2
L
Thanatos
Shadow56471
Thanatos
1
2
1
0.75
W
Ishtar
7
0
11
12.5
W
1
1
18
10
L
Merlin
Wilan_YT
Merlin
0
3
1
0.17
W
5
0
15
12.5
W
Chang'e
og zensei
Chang'e
4
2
11
4.75
L
Nemesis
romero1457
Nemesis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,666
Damage
80,813
87,038
Taken
56,684
54,073
Mitigated
44,663
9,020
Healing
19,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BrawnySleet586
King Arthur
12,036
1,531
0
441
24,290
25,409
0
9,970
14,320
0
29,558
W
Hachiman
GreenBChamps5
Hachiman
16,584
9,081
0
0
6,539
3,275
0
1,350
5,189
0
46,499
L
9,563
7,232
0
3,128
20,793
9,036
0
7,688
13,105
0
29,908
L
Thanatos
Shadow56471
Thanatos
8,383
704
40
4,374
12,427
6,094
0
6,043
6,384
0
23,829
W
Ishtar
22,678
15,154
0
2,714
12,733
6,972
0
3,919
8,814
0
39,187
W
6,586
1,828
0
1,277
15,472
22,645
0
3,713
11,759
0
7,768
L
Merlin
Wilan_YT
Merlin
14,846
114
0
0
10,305
4,781
0
2,904
7,401
51,918
0
W
18,448
1,283
0
292
6,862
3,276
0
1,721
5,141
38,064
0
W
Chang'e
og zensei
Chang'e
16,517
550
10,821
4,576
15,078
8,495
0
4,143
10,935
32,165
0
L
Nemesis
romero1457
Nemesis
8,838
2,912
0
1,037
19,223
8,753
0
8,360
10,863
0
24,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,631
Gold Earned
56,429
222
Minions Killed
207
9
Camps Cleared
4
1,014,584
Distance Traveled
985,256
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,293
1,029
48
5
2
200,578
0
W
Hachiman
11,611
1,161
72
7
1
200,931
1
L
Rama
9,631
963
35
4
1
172,155
0
L
Thanatos
9,991
999
29
3
6
213,138
0
W
Ishtar
11,606
1,161
35
4
1
201,294
2
W
Odin
11,240
1,124
1
0
0
177,765
1
L
Merlin
9,594
959
75
8
0
203,437
0
W
Scylla
11,568
1,157
56
6
2
206,586
0
W
Chang'e
10,404
1,040
43
4
0
198,680
0
L
Nemesis
10,122
1,012
35
4
0
225,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role