Player Matchup

Khepri
Khepri
JayPark
Khepri
Level 20
God Stats
0W - 2L
1,264 SR
Queue Stats
1W - 5L
1,146 Elo+
Party 1
Arachne
Arachne
Pokifan1
Arachne
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,146 Elo+
Party 1
Charybdis
Charybdis
SirBebob
Charybdis
Level 47
God Stats
1W - 1L
1,551 SR
Queue Stats
3W - 4L
1,790 Elo+
Solo
Baron Samedi
Baron Samedi
VityaRa
Baron Samedi
Level 69
God Stats
19W - 22L
1,474 SR
Queue Stats
33W - 50L
1,368 Elo+
Solo
King Arthur
King Arthur
abaur
King Arthur
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,409 Elo+
Solo
Team Averages
Level 49
1,458 SR
1,372 Elo+

VS

Team Averages
Level 91
1,534 SR
1,463 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
GAUNDER
Yu Huang
Level 159
God Stats
2W - 2L
1,708 SR
Queue Stats
27W - 26L
1,495 Elo+
Solo
Loki
Loki
Jimmy98220
Loki
Level 35
God Stats
2W - 3L
1,444 SR
Queue Stats
8W - 13L
1,393 Elo+
Solo
Sun Wukong
Sun Wukong
TheRiSeeE
Sun Wukong
Level 85
God Stats
3W - 2L
1,517 SR
Queue Stats
40W - 35L
1,490 Elo+
Solo
Apollo
Apollo
Zeviic
Apollo
Level 108
God Stats
5W - 1L
1,500 SR
Queue Stats
70W - 90L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
JayPark
Khepri
13
1 / 4 / 3
9,227
439
5,524
21,317
23,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Pokifan1
Arachne
18
6 / 2 / 2
11,323
539
17,614
26,630
16,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
SirBebob
Charybdis
16
1 / 4 / 1
9,756
465
10,925
17,041
7,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
VityaRa
Baron Samedi
13
4 / 4 / 3
9,404
448
8,018
13,649
6,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
abaur
King Arthur
14
0 / 1 / 2
9,332
444
10,145
18,256
21,888
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
1 / 2 / 7
11,335
540
10,091
21,118
11,825
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
GAUNDER
Yu Huang
16
2 / 4 / 6
10,495
500
17,140
13,792
6,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 3 / 2
10,165
484
12,176
17,593
7,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
TheRiSeeE
Sun Wukong
17
3 / 2 / 2
10,597
505
10,846
16,639
13,732
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Zeviic
Apollo
19
5 / 1 / 5
11,825
563
15,845
16,568
6,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
12
Kills
15
15
Deaths
12
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
2
7
2.25
W
Yu Huang
GAUNDER
Yu Huang
2
4
6
1.25
L
Khepri
JayPark
Khepri
1
4
3
0.63
W
4
3
2
1.67
L
Arachne
Pokifan1
Arachne
6
2
2
3.5
L
Charybdis
SirBebob
Charybdis
1
4
1
0.38
W
Sun Wukong
TheRiSeeE
Sun Wukong
3
2
2
2
L
Baron Samedi
VityaRa
Baron Samedi
4
4
3
1.38
W
Apollo
Zeviic
Apollo
5
1
5
7.5
L
King Arthur
abaur
King Arthur
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,226
Damage
66,098
96,893
Taken
85,710
75,621
Mitigated
46,737
31,743
Healing
34,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,091
3,225
3,344
6,545
21,118
11,825
196
4,381
16,737
0
78,194
W
Yu Huang
GAUNDER
Yu Huang
17,140
1,134
291
2,583
13,792
6,746
943
4,073
9,719
75,255
0
L
Khepri
JayPark
Khepri
5,524
1,473
0
4,120
21,317
23,840
0
2,206
19,045
26,876
3,547
W
12,176
3,984
0
6,849
17,593
7,601
0
3,153
14,440
0
86,817
L
Arachne
Pokifan1
Arachne
17,614
9,173
0
14,858
26,630
16,220
0
2,877
23,571
0
129,419
L
Charybdis
SirBebob
Charybdis
10,925
5,801
0
4,398
17,041
7,077
0
3,874
13,055
0
88,705
W
Sun Wukong
TheRiSeeE
Sun Wukong
10,846
3,515
0
6,671
16,639
13,732
1,121
444
16,195
0
70,759
L
Baron Samedi
VityaRa
Baron Samedi
8,018
770
377
4,108
13,649
6,596
348
6,890
6,229
42,079
0
W
Apollo
Zeviic
Apollo
15,845
10,546
0
8,315
16,568
6,833
2,138
1,268
15,300
0
115,196
L
King Arthur
abaur
King Arthur
10,145
1,717
0
3,882
18,256
21,888
390
381
17,853
0
62,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,042
Gold Earned
54,417
515
Minions Killed
648
0
Camps Cleared
0
1,978,597
Distance Traveled
2,028,819
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,335
540
101
5
0
406,811
4
W
Yu Huang
10,495
500
128
6
0
365,560
5
L
Khepri
9,227
439
28
1
0
407,410
7
W
Loki
10,165
484
118
6
0
428,101
1
L
Arachne
11,323
539
152
7
0
486,783
3
L
Charybdis
9,756
465
153
7
0
351,959
8
W
Sun Wukong
10,597
505
110
5
0
438,518
6
L
Baron Samedi
9,404
448
76
4
0
332,683
1
W
Apollo
11,825
563
191
9
0
389,829
9
L
King Arthur
9,332
444
106
5
0
399,762
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role