Player Matchup

Bastet
Bastet
FeatheredSun
Bastet
Level 136
God Stats
3W - 4L
1,320 SR
Queue Stats
291W - 337L
1,431 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sarious17
Ah Muzen Cab
Level 106
God Stats
1W - 1L
1,752 SR
Queue Stats
41W - 41L
1,453 Elo+
Party 1
Thor
Thor
goodluck5234
Thor
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 45L
1,416 Elo+
Solo
Ra
Ra
redneb4
Ra
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 43L
1,407 Elo+
Party 1
Sun Wukong
Sun Wukong
xXAiM-_-AssistXx
Sun Wukong
Level 100
God Stats
7W - 2L
1,436 SR
Queue Stats
306W - 332L
1,413 Elo+
Solo
Team Averages
Level 92
1,502 SR
1,424 Elo+

VS

Team Averages
Level 127
1,344 SR
1,417 Elo+
Odin
Odin
FreshLofty
Odin
Level 122
God Stats
1W - 2L
1,440 SR
Queue Stats
195W - 225L
1,387 Elo+
Solo
Raijin
Raijin
SebasTiccy
Raijin
Level 148
God Stats
1W - 2L
1,442 SR
Queue Stats
199W - 223L
1,397 Elo+
Solo
Discordia
Discordia
Tenra_Suisho
Discordia
Level 108
God Stats
3W - 5L
1,349 SR
Queue Stats
162W - 169L
1,478 Elo+
Solo
Ao Kuang
Ao Kuang
Zunguar
Ao Kuang
Level 108
God Stats
0W - 9L
968 SR
Queue Stats
461W - 458L
1,413 Elo+
Solo
Sylvanus
Sylvanus
eloni123
Sylvanus
Level 148
God Stats
13W - 11L
1,520 SR
Queue Stats
306W - 326L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
3 / 6 / 12
12,113
638
15,439
17,314
6,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Muzen Cab
Sarious17
Ah Muzen Cab
20
10 / 6 / 13
15,794
831
43,124
24,436
12,089
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
3 / 9 / 9
12,935
681
18,511
22,316
10,532
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 9 / 13
14,912
785
27,340
23,396
11,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
xXAiM-_-AssistXx
Sun Wukong
20
7 / 7 / 16
15,514
817
21,621
26,850
33,781
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 21
12,166
640
8,039
28,018
33,582
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Raijin
SebasTiccy
Raijin
20
3 / 9 / 17
12,238
644
15,811
29,373
14,069
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Tenra_Suisho
Discordia
20
19 / 6 / 11
15,089
794
38,709
23,853
12,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
Zunguar
Ao Kuang
20
10 / 7 / 19
13,684
720
20,236
33,046
20,007
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
eloni123
Sylvanus
18
2 / 8 / 21
11,548
608
14,075
39,748
26,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
125
33
Kills
36
37
Deaths
34
63
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Bastet
3
6
12
1.5
L
2
4
21
3.13
W
Ah Muzen Cab
Sarious17
Ah Muzen Cab
10
6
13
2.75
L
Raijin
SebasTiccy
Raijin
3
9
17
1.28
L
Discordia
Tenra_Suisho
Discordia
19
6
11
4.08
L
Ao Kuang
Zunguar
Ao Kuang
10
7
19
2.79
L
Sylvanus
eloni123
Sylvanus
2
8
21
1.56
W
3
9
9
0.83
W
10
9
13
1.83
W
Sun Wukong
xXAiM-_-AssistXx
Sun Wukong
7
7
16
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,035
Damage
96,870
114,312
Taken
154,038
74,332
Mitigated
106,410
30,363
Healing
64,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
15,439
2,385
999
3,488
17,314
6,812
587
13,954
3,360
0
21,016
L
8,039
1,258
651
4,921
28,018
33,582
276
4,996
23,022
0
22,451
W
Ah Muzen Cab
Sarious17
Ah Muzen Cab
43,124
10,686
211
6,364
24,436
12,089
5,439
20,098
4,338
0
84,292
L
Raijin
SebasTiccy
Raijin
15,811
1,874
3,689
6,260
29,373
14,069
551
8,073
21,300
34,710
0
L
Discordia
Tenra_Suisho
Discordia
38,709
3,211
2,336
3,387
23,853
12,242
1,422
1,929
21,924
79,441
0
L
Ao Kuang
Zunguar
Ao Kuang
20,236
7,822
1,089
10,837
33,046
20,007
1,112
4,960
28,086
31,815
0
L
Sylvanus
eloni123
Sylvanus
14,075
1,032
15,426
16,164
39,748
26,510
581
7,382
32,366
24,376
0
W
18,511
2,398
352
2,691
22,316
10,532
1,225
17,055
5,261
0
30,733
W
27,340
3,193
4,911
5,807
23,396
11,118
937
20,805
2,591
49,400
0
W
Sun Wukong
xXAiM-_-AssistXx
Sun Wukong
21,621
2,241
793
4,747
26,850
33,781
562
16,919
9,931
0
45,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,268
Gold Earned
64,725
235
Minions Killed
207
0
Camps Cleared
0
1,662,714
Distance Traveled
1,474,254
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,113
638
16
1
0
380,069
1
L
Odin
12,166
640
39
2
0
322,458
2
W
Ah Muzen Cab
15,794
831
73
4
0
336,596
2
L
Raijin
12,238
644
36
2
0
277,537
0
L
Discordia
15,089
794
91
5
0
288,713
0
L
Ao Kuang
13,684
720
28
1
0
299,721
1
L
Sylvanus
11,548
608
13
1
0
285,825
0
W
Thor
12,935
681
37
2
0
307,831
0
W
Ra
14,912
785
69
4
0
288,172
1
W
Sun Wukong
15,514
817
40
2
0
350,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role