Player Matchup

Mulan
Mulan
CrabbyGreenrat
Mulan
Level 105
God Stats
9W - 9L
1,408 SR
Queue Stats
20W - 26L
1,376 Elo+
Party 2
Pele
Pele
IConstableI
Pele
Level 65
God Stats
6W - 9L
1,567 SR
Queue Stats
98W - 123L
1,382 Elo+
Party 2
Sol
Sol
Knight4Night
Sol
Level 98
God Stats
113W - 111L
1,528 SR
Queue Stats
274W - 287L
1,469 Elo+
Solo
Khepri
Khepri
SIKERHLM
Khepri
Level 16
God Stats
5W - 8L
1,405 SR
Queue Stats
17W - 18L
1,439 Elo+
Party 2
Izanami
Izanami
Satanael332
Izanami
Level 127
God Stats
2W - 1L
1,830 SR
Queue Stats
137W - 181L
1,382 Elo+
Party 2
Team Averages
Level 82
1,548 SR
1,409 Elo+

VS

Team Averages
Level 96
1,711 SR
1,619 Elo+
Ra
Ra
DaddyNOOJOO
Ra
Level 156
God Stats
6W - 1L
1,767 SR
Queue Stats
106W - 45L
1,727 Elo+
Party 1
Ishtar
Ishtar
Peachyyyyy
Ishtar
Level 83
God Stats
7W - 2L
1,682 SR
Queue Stats
374W - 308L
1,563 Elo+
Party 1
Cerberus
Cerberus
RemIsMyWaifu116
Cerberus
Level 25
God Stats
8W - 0L
1,917 SR
Queue Stats
31W - 6L
1,743 Elo+
Party 1
Osiris
Osiris
Ryanhazgoldz
Osiris
Level 110
God Stats
6W - 2L
1,572 SR
Queue Stats
36W - 34L
1,442 Elo+
Solo
Thanatos
Thanatos
jswifty23
Thanatos
Level 107
God Stats
15W - 16L
1,617 SR
Queue Stats
269W - 244L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,032
503
3,170
8,510
3,749
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 0 / 0
5,802
580
2,927
6,656
2,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 3 / 0
4,592
459
3,075
5,765
2,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
SIKERHLM
Khepri
7
0 / 2 / 1
4,753
475
1,911
6,762
3,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Satanael332
Izanami
7
0 / 5 / 0
4,435
444
4,331
7,785
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,918
592
2,783
4,410
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Peachyyyyy
Ishtar
9
3 / 1 / 1
5,495
550
6,166
7,671
2,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
9
0 / 0 / 5
5,890
589
4,261
7,167
3,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Osiris
10
2 / 0 / 0
6,354
635
6,413
6,547
6,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
jswifty23
Thanatos
9
5 / 0 / 2
5,941
594
5,193
5,446
2,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
12
12
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
1
1
2.5
L
2
0
0
2
L
0
3
0
0
W
Ishtar
Peachyyyyy
Ishtar
3
1
1
3.5
W
Cerberus
0
0
5
2.5
W
Osiris
2
0
0
2
L
Khepri
SIKERHLM
Khepri
0
2
1
0.25
L
Izanami
Satanael332
Izanami
0
5
0
0
W
Thanatos
jswifty23
Thanatos
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,414
Damage
24,816
35,478
Taken
31,241
12,718
Mitigated
16,288
9,474
Healing
20,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,170
873
0
2,851
8,510
3,749
0
0
8,510
0
32,201
W
2,783
309
711
1,964
4,410
1,709
78
1,822
2,588
46,356
0
L
2,927
575
0
1,767
6,656
2,083
0
1,032
5,624
0
36,455
L
3,075
1,016
0
1,296
5,765
2,036
496
3,038
2,727
24,058
2,548
W
Ishtar
Peachyyyyy
Ishtar
6,166
4,443
0
3,372
7,671
2,546
0
756
6,915
0
39,438
W
Cerberus
4,261
761
165
3,404
7,167
3,272
405
2,162
5,005
24,291
0
W
Osiris
6,413
3,645
0
4,047
6,547
6,356
0
0
6,547
0
42,652
L
Khepri
SIKERHLM
Khepri
1,911
380
0
1,702
6,762
3,210
0
2,107
4,655
7,056
0
L
Izanami
Satanael332
Izanami
4,331
3,422
0
1,858
7,785
1,640
0
867
6,918
0
29,661
W
Thanatos
jswifty23
Thanatos
5,193
991
0
6,762
5,446
2,405
0
83
5,363
0
32,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,614
Gold Earned
29,598
238
Minions Killed
367
0
Camps Cleared
0
903,779
Distance Traveled
950,645
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,032
503
63
6
0
187,969
4
W
Ra
5,918
592
99
10
0
196,117
3
L
Pele
5,802
580
78
8
0
216,794
2
L
Sol
4,592
459
39
4
0
164,372
0
W
Ishtar
5,495
550
68
7
0
155,810
2
W
Cerberus
5,890
589
61
6
0
176,763
0
W
Osiris
6,354
635
74
7
0
193,169
4
L
Khepri
4,753
475
8
1
0
186,432
2
L
Izanami
4,435
444
50
5
0
148,212
2
W
Thanatos
5,941
594
65
7
0
228,786
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role