Player Matchup

Nox
Nox
Gold V
JerryWRLD
Nox
Gold V
Level 120
God Stats
6W - 8L
1,488 SR
Queue Stats
96W - 90L
1,247 MMR
Party 1
Medusa
Medusa
Gold V
PlainPatWhattup
Medusa
Gold V
Level 160
God Stats
4W - 1L
1,590 SR
Queue Stats
198W - 193L
1,265 MMR
Party 1
Mulan
Mulan
Silver I
brakhage23
Mulan
Silver I
Level 145
God Stats
9W - 1L
1,862 SR
Queue Stats
165W - 155L
1,186 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,647 SR
1,233 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,500 SR
1,178 MMR
Bellona
Bellona
Silver III
Evil_Twin_Prob
Bellona
Silver III
Level 111
God Stats
8W - 3L
1,682 SR
Queue Stats
237W - 287L
1,248 MMR
Solo
Persephone
Persephone
Bronze I
GeeOmaniSoSmutty
Persephone
Bronze I
Level 113
God Stats
5W - 11L
1,388 SR
Queue Stats
11W - 25L
1,130 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
SFN_Kennel
Baron Samedi
Silver II
Level 56
God Stats
6W - 12L
1,430 SR
Queue Stats
60W - 64L
1,157 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 4
10,912
779
9,423
8,973
5,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
4 / 1 / 6
10,836
774
13,209
11,363
6,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
16
1 / 2 / 9
9,676
691
8,948
15,355
16,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AchillesAtlasMorgan Le FayAh Muzen CabYu Huang

VS

Bans
AthenaMauiChaacCthulhuAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 2
9,967
712
11,110
18,300
18,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
GeeOmaniSoSmutty
Persephone
16
0 / 1 / 5
10,276
734
7,901
10,431
3,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
SFN_Kennel
Baron Samedi
15
2 / 4 / 3
10,387
742
8,611
10,963
5,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
10
Kills
6
6
Deaths
10
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
L
Persephone
GeeOmaniSoSmutty
Persephone
0
1
5
2.5
W
5
3
4
2.33
W
4
1
6
7
L
Baron Samedi
SFN_Kennel
Baron Samedi
2
4
3
0.88
W
Mulan
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,580
Damage
27,622
35,691
Taken
39,694
28,023
Mitigated
28,188
5,548
Healing
9,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,110
4,055
0
1,519
18,300
18,731
400
5,630
12,294
0
25,828
L
Persephone
GeeOmaniSoSmutty
Persephone
7,901
507
0
1,595
10,431
3,723
392
2,041
8,064
48,273
0
W
9,423
816
0
1,375
8,973
5,561
232
4,166
4,645
48,248
0
W
13,209
5,496
0
2,241
11,363
6,023
2,151
4,703
6,422
0
65,448
L
Baron Samedi
SFN_Kennel
Baron Samedi
8,611
105
2,871
3,207
10,963
5,734
484
1,791
8,955
36,330
0
W
Mulan
8,948
1,200
0
1,932
15,355
16,439
338
7,724
7,129
0
16,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,424
Gold Earned
30,630
197
Minions Killed
166
0
Camps Cleared
0
832,798
Distance Traveled
733,177
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,967
712
32
2
0
228,360
1
L
Persephone
10,276
734
89
6
0
257,532
0
W
Nox
10,912
779
93
7
0
253,437
2
W
Medusa
10,836
774
95
7
0
279,343
0
L
Baron Samedi
10,387
742
45
3
0
247,285
4
W
Mulan
9,676
691
9
1
0
300,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role