Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Firelotuss
Thor
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,432 Elo+
Party 1
Danzaburou
Danzaburou
GeneShorts
Danzaburou
Level 69
God Stats
6W - 2L
1,472 SR
Queue Stats
114W - 109L
1,523 Elo+
Party 1
Nu Wa
Nu Wa
Suaveyqt
Nu Wa
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 89L
1,521 Elo+
Party 1
Amaterasu
Amaterasu
drpdwnn
Amaterasu
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,553 Elo+
Party 1
Team Averages
Level 57
1,494 SR
1,506 Elo+

VS

Team Averages
Level 117
1,486 SR
1,519 Elo+
Ullr
Ullr
HeavyWeightChamp
Ullr
Level 29
God Stats
0W - 1L
1,646 SR
Queue Stats
9W - 7L
1,568 Elo+
Solo
Rama
Rama
KikRox268
Rama
Level 109
God Stats
0W - 3L
1,294 SR
Queue Stats
28W - 32L
1,456 Elo+
Party 2
Ravana
Ravana
PaNkStEr357
Ravana
Level 157
God Stats
0W - 1L
1,470 SR
Queue Stats
12W - 15L
1,496 Elo+
Party 2
Pele
Pele
Sevvensoul
Pele
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
biggkat
Mulan
Level 158
God Stats
0W - 1L
1,522 SR
Queue Stats
15W - 13L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
8 / 5 / 13
11,632
895
20,622
13,945
11,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 9 / 10
10,358
797
11,417
16,219
7,044
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
GeneShorts
Danzaburou
18
4 / 3 / 14
10,744
826
13,406
12,657
6,134
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
Suaveyqt
Nu Wa
15
4 / 6 / 13
9,347
719
15,402
13,057
4,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
drpdwnn
Amaterasu
20
7 / 3 / 18
12,282
945
13,000
23,584
24,510
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 12
11,067
851
15,780
14,265
6,259
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rama
14
0 / 7 / 16
8,130
625
9,681
14,787
5,634
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
17
8 / 6 / 12
10,103
777
10,992
17,386
15,194
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 5 / 14
10,241
788
11,279
18,941
8,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
biggkat
Mulan
17
5 / 5 / 15
10,582
814
18,035
21,358
24,774
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
93
29
Kills
24
26
Deaths
29
68
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
8
5
13
2.9
W
6
9
10
1.22
W
Danzaburou
GeneShorts
Danzaburou
4
3
14
3.67
L
7
6
12
2.17
L
Rama
0
7
16
1.14
L
Ravana
8
6
12
2.33
L
4
5
14
2.2
W
Nu Wa
Suaveyqt
Nu Wa
4
6
13
1.75
L
Mulan
biggkat
Mulan
5
5
15
2.5
W
Amaterasu
drpdwnn
Amaterasu
7
3
18
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,847
Damage
65,767
79,462
Taken
86,737
54,232
Mitigated
59,993
27,904
Healing
28,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
20,622
879
1,496
4,187
13,945
11,745
1,184
0
13,945
36,098
0
W
11,417
2,617
0
250
16,219
7,044
0
0
16,219
0
18,739
W
Danzaburou
GeneShorts
Danzaburou
13,406
5,190
2,042
3,740
12,657
6,134
4,227
0
12,657
0
32,374
L
15,780
4,796
1,613
2,220
14,265
6,259
623
7,420
6,845
0
31,459
L
Rama
9,681
7,544
200
2,802
14,787
5,634
0
6,907
7,880
0
16,952
L
Ravana
10,992
1,279
1,035
4,358
17,386
15,194
0
6,902
10,484
0
18,121
L
11,279
1,426
0
5,065
18,941
8,132
912
7,939
11,002
0
31,192
W
Nu Wa
Suaveyqt
Nu Wa
15,402
3,642
1,152
1,722
13,057
4,799
530
0
13,057
30,242
0
L
Mulan
biggkat
Mulan
18,035
996
4,052
7,381
21,358
24,774
298
7,644
13,714
0
30,789
W
Amaterasu
drpdwnn
Amaterasu
13,000
5,938
3,431
9,884
23,584
24,510
1,268
0
23,455
2,109
20,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,363
Gold Earned
50,123
131
Minions Killed
147
0
Camps Cleared
0
1,203,207
Distance Traveled
1,121,147
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,632
895
34
3
0
247,936
1
W
Thor
10,358
797
27
2
0
211,703
1
W
Danzaburou
10,744
826
34
3
0
235,976
0
L
Ullr
11,067
851
32
2
0
191,346
0
L
Rama
8,130
625
25
2
0
188,712
0
L
Ravana
10,103
777
13
1
0
223,616
0
L
Pele
10,241
788
60
5
0
275,458
0
W
Nu Wa
9,347
719
9
1
0
225,112
1
L
Mulan
10,582
814
17
1
0
242,015
0
W
Amaterasu
12,282
945
27
2
0
282,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role