Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Chelo921
Da Ji
Level 154
God Stats
2W - 1L
1,600 SR
Queue Stats
76W - 82L
1,524 Elo+
Solo
Sol
Sol
Heypeterman14
Sol
Level 158
God Stats
2W - 0L
1,893 SR
Queue Stats
14W - 15L
1,610 Elo+
Solo
Tiamat
Tiamat
IndianMailman
Tiamat
Level 149
God Stats
7W - 4L
1,578 SR
Queue Stats
83W - 80L
1,608 Elo+
Solo
Team Averages
Level 148
1,614 SR
1,548 Elo+

VS

Team Averages
Level 135
1,569 SR
1,630 Elo+
Kumbhakarna
Kumbhakarna
Ben TeDovr69
Kumbhakarna
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
321W - 318L
1,510 Elo+
Party 1
Heimdallr
Heimdallr
MrWindyCS
Heimdallr
Level 142
God Stats
2W - 2L
1,662 SR
Queue Stats
899W - 568L
1,713 Elo+
Party 1
Zhong Kui
Zhong Kui
WitcherFromRivia
Zhong Kui
Level 147
God Stats
1W - 2L
1,419 SR
Queue Stats
857W - 562L
1,667 Elo+
Party 1
Cliodhna
Cliodhna
jtalk123
Cliodhna
Level 108
God Stats
20W - 17L
1,718 SR
Queue Stats
778W - 511L
1,675 Elo+
Party 1
Hercules
Hercules
smalls951
Hercules
Level 138
God Stats
5W - 7L
1,544 SR
Queue Stats
196W - 193L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
19
7 / 0 / 9
11,696
616
15,322
13,809
6,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odin
 
Odin
16
6 / 0 / 15
9,966
525
13,198
16,879
20,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
Chelo921
Da Ji
17
4 / 2 / 4
10,291
542
16,469
21,673
17,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
5 / 3 / 3
12,146
639
10,759
13,970
5,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
4 / 3 / 11
10,925
575
13,037
11,027
9,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ben TeDovr69
Kumbhakarna
11
0 / 6 / 3
7,661
403
2,867
20,755
20,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
MrWindyCS
Heimdallr
16
1 / 3 / 2
9,495
500
7,029
14,588
6,349
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
15
1 / 6 / 2
9,262
487
10,186
17,262
12,749
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
jtalk123
Cliodhna
15
6 / 6 / 2
10,020
527
10,788
17,025
7,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
smalls951
Hercules
14
0 / 5 / 0
9,121
480
14,288
26,530
33,161
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
26
Kills
8
8
Deaths
26
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
7
0
9
11.5
W
Odin
 
Odin
6
0
15
13.5
L
Kumbhakarna
Ben TeDovr69
Kumbhakarna
0
6
3
0.25
W
Da Ji
Chelo921
Da Ji
4
2
4
3
W
5
3
3
2.17
W
4
3
11
3.17
L
Heimdallr
MrWindyCS
Heimdallr
1
3
2
0.67
L
Zhong Kui
1
6
2
0.33
L
Cliodhna
jtalk123
Cliodhna
6
6
2
1.17
L
Hercules
smalls951
Hercules
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,785
Damage
45,158
77,358
Taken
96,160
57,995
Mitigated
79,962
26,905
Healing
30,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
15,322
4,305
0
6,321
13,809
6,432
416
2,013
11,162
0
116,858
W
Odin
 
Odin
13,198
4,026
0
1,283
16,879
20,136
0
7,112
9,767
0
47,756
L
Kumbhakarna
Ben TeDovr69
Kumbhakarna
2,867
364
217
2,217
20,755
20,013
0
6,498
14,152
24,242
0
W
Da Ji
Chelo921
Da Ji
16,469
5,000
0
8,353
21,673
17,177
0
320
21,353
0
76,270
W
10,759
4,092
0
7,134
13,970
5,107
0
287
13,683
120,541
4,202
W
13,037
1,224
70
3,744
11,027
9,143
574
3,984
7,043
91,695
0
L
Heimdallr
MrWindyCS
Heimdallr
7,029
3,521
0
5,762
14,588
6,349
0
6,341
8,247
0
80,088
L
Zhong Kui
10,186
549
0
7,454
17,262
12,749
0
5,821
11,441
88,996
0
L
Cliodhna
jtalk123
Cliodhna
10,788
1,226
0
4,789
17,025
7,690
0
2,670
14,301
0
77,757
L
Hercules
smalls951
Hercules
14,288
8,471
0
10,031
26,530
33,161
0
2,214
22,670
0
72,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,024
Gold Earned
45,559
696
Minions Killed
563
0
Camps Cleared
0
1,975,508
Distance Traveled
1,772,864
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,696
616
168
9
0
467,705
2
W
Odin
9,966
525
56
3
0
414,950
4
L
Kumbhakarna
7,661
403
29
2
0
345,031
0
W
Da Ji
10,291
542
114
6
0
351,642
1
W
Sol
12,146
639
204
11
0
351,482
4
W
Tiamat
10,925
575
154
8
0
389,729
10
L
Heimdallr
9,495
500
135
7
0
340,232
3
L
Zhong Kui
9,262
487
150
8
0
343,136
4
L
Cliodhna
10,020
527
119
6
0
402,607
2
L
Hercules
9,121
480
130
7
0
341,858
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role