Player Matchup

Neith
Neith
BrownE61
Neith
Level 18
God Stats
3W - 0L
1,838 SR
Queue Stats
26W - 9L
1,758 Elo+
Party 1
Terra
Terra
FidelCashflowFan
Terra
Level 24
God Stats
7W - 2L
1,671 SR
Queue Stats
48W - 26L
1,659 Elo+
Party 1
Cerberus
Cerberus
Hexed07
Cerberus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 33L
1,737 Elo+
Party 1
Sol
Sol
KetamineCarl
Sol
Level 16
God Stats
5W - 0L
1,500 SR
Queue Stats
36W - 7L
1,917 Elo+
Party 1
Ne Zha
Ne Zha
Urchinlo
Ne Zha
Level 129
God Stats
3W - 2L
1,566 SR
Queue Stats
96W - 69L
1,665 Elo+
Party 1
Team Averages
Level 50
1,615 SR
1,747 Elo+

VS

Team Averages
Level 71
1,582 SR
1,481 Elo+
Ymir
Ymir
 
Ymir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
BlooBoo3
Charybdis
Level 74
God Stats
6W - 10L
1,315 SR
Queue Stats
129W - 102L
1,454 Elo+
Solo
Kukulkan
Kukulkan
JomIsHereNow
Kukulkan
Level 24
God Stats
9W - 5L
1,640 SR
Queue Stats
35W - 36L
1,482 Elo+
Party 2
Awilix
Awilix
Sek9_Yolo
Awilix
Level 80
God Stats
1W - 1L
1,726 SR
Queue Stats
69W - 62L
1,518 Elo+
Party 2
Tyr
Tyr
elrafish2018
Tyr
Level 110
God Stats
0W - 1L
1,728 SR
Queue Stats
76W - 90L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BrownE61
Neith
15
7 / 1 / 3
9,679
645
10,421
9,138
4,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 9
8,541
569
3,931
11,250
9,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cerberus
Hexed07
Cerberus
14
1 / 3 / 0
8,546
570
3,005
13,447
10,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
9 / 1 / 2
10,191
679
15,038
12,864
4,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
Urchinlo
Ne Zha
14
2 / 3 / 6
8,655
577
9,259
14,340
5,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 6 / 3
6,762
451
4,521
16,921
14,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
BlooBoo3
Charybdis
11
1 / 5 / 1
6,671
445
3,972
11,357
3,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
JomIsHereNow
Kukulkan
12
2 / 5 / 2
7,372
491
8,749
8,258
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Awilix
Sek9_Yolo
Awilix
11
2 / 2 / 2
7,071
471
5,154
11,098
4,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 2 / 2
7,579
505
6,373
9,565
7,556
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
20
Kills
7
9
Deaths
20
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
6
3
0.42
L
Charybdis
BlooBoo3
Charybdis
1
5
1
0.3
W
Neith
BrownE61
Neith
7
1
3
8.5
W
1
1
9
5.5
W
Cerberus
Hexed07
Cerberus
1
3
0
0.33
L
Kukulkan
JomIsHereNow
Kukulkan
2
5
2
0.6
W
9
1
2
10
L
Awilix
Sek9_Yolo
Awilix
2
2
2
1.5
W
Ne Zha
Urchinlo
Ne Zha
2
3
6
1.67
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,654
Damage
28,769
61,039
Taken
57,199
34,999
Mitigated
33,634
27,441
Healing
7,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,521
1,059
0
1,593
16,921
14,591
0
9,483
7,438
24,269
572
L
Charybdis
BlooBoo3
Charybdis
3,972
2,084
0
3,187
11,357
3,922
0
6,881
4,476
0
42,225
W
Neith
BrownE61
Neith
10,421
3,687
0
4,515
9,138
4,789
0
4,594
4,544
0
79,623
W
3,931
507
2,796
3,529
11,250
9,714
48
5,587
5,663
12,371
0
W
Cerberus
Hexed07
Cerberus
3,005
741
0
5,266
13,447
10,355
135
1,775
11,672
50,834
0
L
Kukulkan
JomIsHereNow
Kukulkan
8,749
997
0
480
8,258
3,229
0
257
8,001
51,778
0
W
15,038
9,714
0
7,589
12,864
4,359
5,036
1,834
11,030
96,412
1,820
L
Awilix
Sek9_Yolo
Awilix
5,154
2,211
0
496
11,098
4,336
0
1,578
9,520
0
48,278
W
Ne Zha
Urchinlo
Ne Zha
9,259
1,834
0
3,746
14,340
5,782
299
2,742
11,062
0
67,976
L
6,373
1,354
0
1,887
9,565
7,556
0
3,556
6,009
0
53,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,612
Gold Earned
35,455
513
Minions Killed
383
0
Camps Cleared
0
1,383,047
Distance Traveled
1,402,385
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,762
451
37
2
0
264,362
2
L
Charybdis
6,671
445
67
4
0
264,051
5
W
Neith
9,679
645
121
8
0
259,355
4
W
Terra
8,541
569
7
0
0
309,402
0
W
Cerberus
8,546
570
114
8
0
248,246
1
L
Kukulkan
7,372
491
95
6
0
272,954
6
W
Sol
10,191
679
162
11
0
271,915
2
L
Awilix
7,071
471
82
5
0
333,990
1
W
Ne Zha
8,655
577
109
7
0
294,129
0
L
Tyr
7,579
505
102
7
0
267,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role